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* TagPool, ...: include cleanupMax Kellermann2013-01-301-12/+0
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* event/BufferedSocket: move output buffer to FullyBufferedSocketMax Kellermann2013-01-301-5/+5
| | | | | BufferedSocket has just an input buffer, and FullyBufferedSocket adds the output buffer.
* ClientList: convert to a classMax Kellermann2013-01-161-1/+0
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* Client: use TimeoutMonitor to track connection timeoutMax Kellermann2013-01-161-20/+5
| | | | Don't use a global loop over the whole client list.
* Client: move "idle" functions into the classMax Kellermann2013-01-161-0/+7
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* Client: rebase on the new BufferedSocket classMax Kellermann2013-01-151-17/+17
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* Client: move output buffer code to new class PeakBufferMax Kellermann2013-01-151-9/+3
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* Client: move connection functions into the classMax Kellermann2013-01-151-6/+9
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* Client*: include check.h / config.hMax Kellermann2013-01-141-0/+1
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* ClientList: add header ClientList.hxxMax Kellermann2013-01-091-18/+0
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* Client: add Partition reference attributeMax Kellermann2013-01-071-2/+4
| | | | playlist and player_control are deprecated.
* Client: add "playlist" attributeMax Kellermann2013-01-041-1/+3
| | | | Reduce access to the global variable "g_playlist".
* Client, Inotify: use std::list instead of std::dequeMax Kellermann2013-01-041-2/+2
| | | | Random access is not necessary here.
* Client: move code to class CommandListBuilderMax Kellermann2013-01-041-18/+3
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* Client: add constructor and destructorMax Kellermann2013-01-031-0/+4
| | | | Move code from client_new() and client_close().
* Client: use std::deque for messagesMax Kellermann2013-01-031-8/+3
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* ClientInternal: use std::set for subscriptionsMax Kellermann2013-01-031-1/+9
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* Client: rename the struct client to class ClientMax Kellermann2013-01-031-11/+12
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* client: convert to C++Max Kellermann2013-01-031-0/+177