Commit message (Collapse) | Author | Files | Lines | ||
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2013-01-16 | ClientList: convert to a class | Max Kellermann | 1 | -1/+0 | |
2013-01-16 | Client: use TimeoutMonitor to track connection timeout | Max Kellermann | 1 | -20/+5 | |
Don't use a global loop over the whole client list. | |||||
2013-01-16 | Client: move "idle" functions into the class | Max Kellermann | 1 | -0/+7 | |
2013-01-15 | Client: rebase on the new BufferedSocket class | Max Kellermann | 1 | -17/+17 | |
2013-01-15 | Client: move output buffer code to new class PeakBuffer | Max Kellermann | 1 | -9/+3 | |
2013-01-15 | Client: move connection functions into the class | Max Kellermann | 1 | -6/+9 | |
2013-01-14 | Client*: include check.h / config.h | Max Kellermann | 1 | -0/+1 | |
2013-01-09 | ClientList: add header ClientList.hxx | Max Kellermann | 1 | -18/+0 | |
2013-01-07 | Client: add Partition reference attribute | Max Kellermann | 1 | -2/+4 | |
playlist and player_control are deprecated. | |||||
2013-01-04 | Client: add "playlist" attribute | Max Kellermann | 1 | -1/+3 | |
Reduce access to the global variable "g_playlist". | |||||
2013-01-04 | Client, Inotify: use std::list instead of std::deque | Max Kellermann | 1 | -2/+2 | |
Random access is not necessary here. | |||||
2013-01-04 | Client: move code to class CommandListBuilder | Max Kellermann | 1 | -18/+3 | |
2013-01-03 | Client: add constructor and destructor | Max Kellermann | 1 | -0/+4 | |
Move code from client_new() and client_close(). | |||||
2013-01-03 | Client: use std::deque for messages | Max Kellermann | 1 | -8/+3 | |
2013-01-03 | ClientInternal: use std::set for subscriptions | Max Kellermann | 1 | -1/+9 | |
2013-01-03 | Client: rename the struct client to class Client | Max Kellermann | 1 | -11/+12 | |
2013-01-03 | client: convert to C++ | Max Kellermann | 1 | -5/+5 | |
2012-09-25 | command.h: move function prototypes to AllCommands.h | Max Kellermann | 1 | -0/+2 | |
2011-01-29 | protocol: support client-to-client communication | Max Kellermann | 1 | -0/+28 | |
2011-01-29 | copyright year 2011 | Max Kellermann | 1 | -1/+1 | |
2011-01-10 | player_control: removed the global variable "pc" | Max Kellermann | 1 | -0/+2 | |
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support. | |||||
2010-06-19 | client: increase send_buf from 4kB to 16kB | Andrzej Rybczak | 1 | -1/+1 | |
this greatly improves performance of commands that return a lot of data, e.g. search results or recursive content of a directory, while being connected to local mpd via tcp/ip socket. | |||||
2009-12-31 | Update copyright notices. | Avuton Olrich | 1 | -1/+1 | |
2009-07-28 | client: splitted client.c into several pieces | Max Kellermann | 1 | -0/+77 | |
The soure file client.c has nearly 1000 lines, time for splitting it into smaller pieces to improve readability. | |||||
2009-07-28 | client: moved struct client to client_internal.h | Max Kellermann | 1 | -0/+68 | |
Prepare splitting client.c into several sources. |