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* configure.ac: Move OggFLAC to Decoder Plugins, add header.Avuton Olrich2010-04-211-2/+2
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* configure.ac: Move Ogg Tremor to Decoder Plugins, add header.Avuton Olrich2010-04-211-23/+22
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* configure.ac: Move musepack to Decoder Plugins, add header.Avuton Olrich2010-04-211-0/+1
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* configure.ac: Move libsndfile to Decoder Plugins, add header.Avuton Olrich2010-04-211-0/+8
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* configure.ac: Move sndfile/modplug conflict test to Decoder Plugins, add header.Avuton Olrich2010-04-211-0/+8
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* configure.ac: Move libmodplug to Decoder Plugins, add header.Avuton Olrich2010-04-211-8/+9
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* configure.ac: Move libmikmod to Decoder Plugins, add header.Avuton Olrich2010-04-211-12/+12
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* configure.ac: Move libmpg123 to Decoder Plugins, add header.Avuton Olrich2010-04-211-7/+8
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* configure.ac: Move libmad to Decoder Plugins, add header.Avuton Olrich2010-04-211-6/+8
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* configure.ac: Move FluidSynth to Decoder Plugins, add header.Avuton Olrich2010-04-211-6/+9
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* configure.ac: Move FLAC to Decoder Plugins, add header.Avuton Olrich2010-04-211-20/+21
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* configure.ac: Move FAAD to Decoder Plugins, add header.Avuton Olrich2010-04-211-5/+4
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* configure.ac: Move audiofile to Decoder Plugins, add header.Avuton Olrich2010-04-211-7/+10
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* configure.ac: Move Solaris to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-7/+19
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* configure.ac: Move MVP to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-4/+5
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* configure.ac: Add header for Pipe Output and Pulseaudio.Avuton Olrich2010-04-211-2/+2
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* configure.ac: Move OSX to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-8/+11
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* configure.ac: Move OSS to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-7/+10
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* configure.ac: Move OpenAL to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-19/+20
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* configure.ac: Move libao to Audio Output Plugins (nonstreaming), add header.Avuton Olrich2010-04-211-3/+3
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* configure.ac: Move JACK to Audio Output Plugins (nonstreaming), add subheader.Avuton Olrich2010-04-211-16/+20
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* configure.ac: Move FIFO to Audio Output Plugins (nonstreaming), add subheader.Avuton Olrich2010-04-211-7/+9
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* configure.ac: Move ALSA to Audio Output Plugins (nonstreaming), add subheader.Avuton Olrich2010-04-211-11/+13
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* configure.ac: Move converter plugins up with other aux plugins.Avuton Olrich2010-04-211-18/+21
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* configure.ac: Move archive plugins around (alphabetize), add subheaders.Avuton Olrich2010-04-211-15/+18
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* configure.ac: Add subheaders to Input/Sticker/Autodiscovery/Metadata and Misc.Avuton Olrich2010-04-211-0/+11
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* configure.ac: Move libid3tag to "Metadata Plugins"Avuton Olrich2010-04-211-11/+13
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* configure.ac: Move inotify to "Miscellaneous Libraries".Avuton Olrich2010-04-211-16/+12
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* configure.ac: Move all AC_ARG* functions to a single place in the configure.ac.Avuton Olrich2010-04-211-250/+288
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* configure.ac: Add better headers to improve readability.Avuton Olrich2010-04-211-66/+55
| | | | | This changes no code, makes no moves; this merely adds some headers to improve readability.
* Merge branch 'master' of git://github.com/mcfiredrill/mpdMax Kellermann2010-04-204-0/+158
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| * Decoder for game music emulation library.Tony Miller2010-04-104-0/+158
| | | | | | | | | | | | | | | | Supports a number of videogame music formats, more info here: http://www.fly.net/~ant/libs/audio.html I wrote this plugin for the latest svn, get it here: http://code.google.com/p/game-music-emu/source/checkout
* | lame.m4: Remove unused macro fileAvuton Olrich2010-04-151-111/+0
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* | configure.ac: Check for LAME libraries the same way others are checked for.Avuton Olrich2010-04-151-4/+12
| | | | | | | | | | | | Check for LAME libraries the same way other libraries are checked for, in line with the configure and outside the buggy macro. This will fix problems with cross compilation.
* | configure.ac: Don't allow UNIX IPC to be configured for a native Windows build.Avuton Olrich2010-04-131-0/+6
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* | inotify_update: start update when directory is createdMax Kellermann2010-04-131-2/+6
| | | | | | | | | | | | | | This is useful at the maximum depth level, to update newly created directories. It is however questionable if the hard-coded 5 seconds delay is enough to create new directory trees with all of their files, but we might make that delay configurable in the future.
* | inotify: added setting "auto_update_depth"Max Kellermann2010-04-137-8/+44
| | | | | | | | | | Limits the depth of the watched directories. This is useful to keep resource usage down and speed up MPD startup.
* | conf: added function config_get_unsigned()Max Kellermann2010-04-132-0/+21
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* | decoder/ffmpeg: fix crash on startup in mpd_ffmpeg_log_callback()Charles Kerr2010-04-111-4/+9
|/ | | | | | | | | What's happening is the `ptr' argument to that function is NULL for me every time. `ptr' is unconditionally dereferenced to generate a log message, and this is where mpd crashes. Attached is a simple patch that tests for NULL and omits the log. With this patch the crash disappeared and mpd went back to working well.
* output/httpd: added name/genre/website configurationJames Pike2010-04-054-5/+26
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* cue: fix code styleOrivej Desh2010-04-012-10/+9
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* decoder/ffmpeg: print item name in log callbackMax Kellermann2010-03-281-1/+5
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* cue: prepend pregap to the beginning of the trackOrivej Desh2010-03-282-4/+22
| | | | | | | | | | | | | | | | | | | | | | | .. rather then append to the end of the previous one Cuebreakpoints from the cuetools package has three modes of operation, and the default is to append pregap (INDEX 00) to the end of the previous track. This is the behavior most compliant to the existing cue files. Here is the patch which fixes the issue. I borrowed bits of implementation from cuebreakpoints. I assumed that the whole audio file must be covered by head-to-head going tracks, which is how hardware CD players probably work. In cue_tag I changed rounding from rounding up to rounding down because the thing in mpd which calculates actual track duration (and current position) rounds it down, and I didn't want to see in my playlist values different from whose in a now-playing progress bar. I've compared the resultant mpd behaviour with "mplayer -ss MM:SS.MS" where the time was supplied by cuebreakpoints and noticed that mplayer started each track a bit earlier then mpd, though this was the same before the patch.
* Merge release 0.15.9 from branch 'v0.15.x'Max Kellermann2010-03-288-23/+74
|\ | | | | | | | | | | | | | | | | Conflicts: NEWS configure.ac src/cue/cue_tag.c src/decoder/mpcdec_decoder_plugin.c src/player_thread.c
| * mpd version 0.15.9release-0.15.9Avuton Olrich2010-03-212-2/+2
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| * decoder/mpcdec: fix replay gain formula with v8Aleksei Kaveshnikov2010-03-192-0/+9
| | | | | | | | | | | | | | | | | | | | "When playing musepack files with mpd v0.15.8, rg seems to have no effect. Using sample file below, mpd says 'computing ReplayGain album scale with gain 122.879997, peak 0.549150'. One thing though, if I build mpd against old libmpcdec-1.2.6, rg works as expected: 'computing ReplayGain album scale with gain 16.820000, peak 0.099765'"
| * player_thread: postpone song tags during cross-fadeMax Kellermann2010-03-172-0/+28
| | | | | | | | | | | | | | | | | | Previously, tags of the new song being cross-faded in were sent immediately. That can cause wrong information being displayed, because the "previous" song might send its tag at the end again, overriding the "next" song's tag. This patch saves & merges the tag of the next song, and sends it when cross-fading is finished, and the next song really starts.
| * tag: added function tag_merge_replace()Max Kellermann2010-03-173-21/+26
| | | | | | | | | | Like tag_merge(), but can deal with NULL parameters, and frees both tag objects.
| * decoder/mpcdec: fix negative shift on fixed-point samplesPiotr Gozdur2010-03-172-1/+2
| | | | | | | | | | | | "There is a bug in fixed-point musepack (musepack_src_r435) playback. In floating-point audio is OK but in fixed audio is distorted. I have made a patch for this"
| * playlist: fix single+repeat in random modeMax Kellermann2010-03-072-1/+3
| | | | | | | | | | | | | | With single+repeat enabled, it is expected that MPD repeats the current song over andd over. With random mode also enabled, this didn't work, because the song order was shuffled internally. This patch adds a special check for this case.