| Commit message (Collapse) | Author | Age | Files | Lines |
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The default values for buffer_time and period_time were both capped by
the hardware limits on practically all chips. The result was a
period_time which was half as big as the buffer_time. On some chips,
this led to lots of underruns when using a high sample rate (192 kHz),
because MPD had very little time to send new samples to ALSA.
A period time which is one fourth of the buffer time turned out to be
much better. If no period_time is configured, see how much
buffer_time the hardware accepts, and try to configure one fourth of
it as period_time, instead of hard-coding the default period_time
value.
This is yet another attempt to provide a solution which is valid for
all sound chips. Using the SND_PCM_NONBLOCK flag also seemed to solve
the underruns, but put a lot more CPU load to MPD.
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Sometimes, audio_output_update() isn't called for the second device
when the first one has succeeded. The patch
"audio_output_all_update() returns bool" broke it, because the boolean
evaluation ended after the first "true".
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Another "remove redundant explicit $enableval assignments" breakage.
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Added two assertions.
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When the decoder chunk is empty in decoder_flush_chunk(), don't push
it into the music pipe - return it to the music buffer instead. An
empty chunk in the pipe wastes resources for no advantage.
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The value of music_chunk.next is undefined for a chunk returned by
music_pipe_shift(). For more pedantic debugging, poison the reference
before returning the chunk.
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music_pipe_peek() is similar to music_pipe_shift(), but doesn't remove
the chunk. This allows it to be used with a "const" music_pipe.
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audio_output_all_update() returns true when there is at least open
output device which is open.
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This patch follows the commit 21bb10f4b.
>From Max Kellermann:
> I removed the daemonization changes in main.c. Please explain why you
> changed that. If you need it for some reason, make that a separate
> patch with a good description of your rationale.
> That's the biggest flaw of your code: it opens the mixer device in the
> init() method, while the open() method is empty. When the pulse
> daemon is not available (either during MPD startup or when it dies
> while MPD runs), the plugin will not even attempt to reconnect to
> pulse. Please move the code to the open() method, to make that work.
I changed the daemonize call as the fork losts the connection to the
pulse server. According to your remark, the init() method should be
moved to the open() ones.
With the modification, mpd is able to reconnect the pulse mixer after
restarting the pulseaudio daemon.
Signed-off-by: David Guibert <david.guibert@gmail.com>
Signed-off-by: Max Kellermann <max@duempel.org>
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Added two new team members. Updated the description of older
contributors. Moved José Anarch and Patrik Weiskircher to "former
developers".
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Shorten some log messages, let GLib add the "pulse_mixer" prefix.
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Don't include output_api.h - this is not an output plugin. Added
missing explicit conf.h and string.h includes.
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This patch introduces the mixer for the pulse output.
Technically speaking, the pulse index is needed to get or set
the volume. You must define callback fonctions to get this index since
the pulse output in mpd is done using the simpe api. The pulse simple api
does not provide the index of the newly defined output.
So callback fonctions are associated to the pulse context.
The list of all the sink input is then retreived.
Then we select the name of the mpd pulse output and control
its volume by its associated index number.
Signed-off-by: Patrice Linel <patnathanael@gmail.com>
Signed-off-by: David Guibert <david.guibert@gmail.com>
[mk: fixed whitespace errors and broke long lines; removed
daemonization changes from main.c]
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When the init() method of a mixer plugin fails, mixer_new()
dereferences the NULL pointer.
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The patch "remove redundant explicit $enableval assignments" broke
several options with non-standard variable names.
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Most strings have no capitalization at the beinning, make all strings
non-capital.
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The GLIB_CHECK_VERSION() macro was used improperly, which broke build
on GLib < 2.14. Add a "!" for negation.
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On some systems, the macro IN6_IS_ADDR_V4MAPPED() is not available.
Don't try to convert IPv6 to their IPV4 equivalents in this case.
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Add 'Streaming Support section to the configure display, clarify
the text and unify with the rest of the display.
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The configure problem was:
./configure: line 6934: ,: command not found
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Turn the music_pipe into a simple music_chunk queue. The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer. Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
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Added music_pipe_allocate(), music_pipe_push() and
music_pipe_cancel(). Those functions allow the caller (decoder thread
in this case) to do its own chunk management. The functions
music_pipe_flush() and music_pipe_tag() can now be removed.
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The queue update after a seek was wrong: the queued song is cleared by
a successful seek. This caused queue/cross-fading problems after a
seek.
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After the decoder command was obtained, don't wait until libflac
detects EOF (as a side effect), quit the decoder immediately. This
check was missing completely.
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When the MPD core sends the decoder a command while
flac_process_single() is executed, this function fails. Abort the
decoder only if not seeking. This fixes a seeking bug.
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Moved some code from music_pipe_write() and music_pipe_expand(). Only
music_chunk.c should access the music_chunk internals.
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Log the real period and buffer size. This might be useful when
debugging xruns. Note that the same information is available in
/proc/asound/card*/pcm*p/sub*/hw_params
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Since there are no other callers than stdout, this wouldn't be a
problem, but since there maybe in the future go ahead and fix it.
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implemetation
function was implemented in the version we are comparing to so there must be higher or equal
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There are a few high-end devices (e.g. ICE1724) which cannot even play
16 bit audio. Try the 32 bit fallback, which we already implemented
for 24 bit.
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