| Commit message (Collapse) | Author | Age | Files | Lines |
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deletion by storing the position in the parent node of each child
git-svn-id: https://svn.musicpd.org/mpd/trunk@4532 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4518 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This was originally introduced in r3718, but reverted r3859 since the
original r3718 commit was incorrect (and I was too excited about
the speedup and also lacking in UTF-8 files to notice :x)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4517 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Oops, I broke pause/resuming from a statefile r4514
Everything should be fixed out.
Also we now avoid opening the audio device until we have a
playable audio_format set. This is a long-standing bug that got
exposed more blatantly with the single array.
Thanks to MattD in #mpd for reporting my breakage.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4516 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Just malloc all of the audioOutput array in one shot
to avoid fragmentation and to improve cache locality
when iterating through the array.
We also know name and type members of the AudioOutput
struct won't change in the config, so there's no
need to strdup them.
newAudioOutput => initAudioOutput
git-svn-id: https://svn.musicpd.org/mpd/trunk@4515 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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It just made things more confusing. We'll just store
the states in playerData_pd->audioDevicesStates and be
done with it (it's a unsigned byte now).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4514 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Some people have more than 8 devices (the old limit). It's
pretty easy to support as many as our hardware and OS allows
so we might as well.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4513 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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* Moved all logging-related stuff into log.c
(and not myfprintf.c)
* ISO C90-compliant strftime usage:
%e and %R replaced with %d and %H:%M respectively
* Got rid of variadic macros since some old-school compilers
don't like them
* compiling with -DNDEBUG disables the DEBUG() macro
git-svn-id: https://svn.musicpd.org/mpd/trunk@4512 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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No point in doing all that extra work for one variable...
git-svn-id: https://svn.musicpd.org/mpd/trunk@4511 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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playerData.c:
proper error checking
directory.c:
properly check myFgets() for errors
(it returns NULL on error)
inputPlugins/mp3_plugin.c
get rid of commas at the end of enums
interface.c:
we weren't using long long, so strtoll isn't needed
get rid of void-pointer arithmetic
sllist.c:
get rid of void-pointer arithmetic
compress.c:
get rid of C++ comments, some compilers don't accept them
Note that I personally like void pointer arithmetic, but some
ancient compilers don't support them :(
git-svn-id: https://svn.musicpd.org/mpd/trunk@4510 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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bcopy is old-school, yo
git-svn-id: https://svn.musicpd.org/mpd/trunk@4509 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4508 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4507 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4506 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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next is to clean up the code and make obvious optimizations
git-svn-id: https://svn.musicpd.org/mpd/trunk@4502 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4498 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4497 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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*) add copyright notice
*) implemented node deletion, but not yet tested
git-svn-id: https://svn.musicpd.org/mpd/trunk@4496 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4495 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This way it's easier to manage and extend.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4494 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This shaves another 5-6k because we've removed the paranoid
fflush() calls after every fprintf. Now we only fflush()
when we need to
git-svn-id: https://svn.musicpd.org/mpd/trunk@4493 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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*) when CHILDREN_PER_NODE is large, use binary search
*) add a iterator implementation
*) some code cleanup
git-svn-id: https://svn.musicpd.org/mpd/trunk@4492 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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strncpy isn't really safe because it doesn't guarantee null termination,
and we have had to work around it in several places.
strlcpy (from OpenBSD) isn't great, either because it often leaves
errors going unchecked (by truncating strings).
So we'll add the pathcpy_trunc() function with is basically strlcpy
with a hardcoded MAXPATHLEN as the limit, and we'll acknowledge
truncation since we only work on paths and MAXPATHLEN should be
set correctly by the system headers[1].
file-specific notes:
inputStream_http:
eyeballing the changes here, it seems to look alright but I
haven't actually tested it myself.
ls:
don't even bother printing a file if the filename is too long
(and when is it ever?) since we won't be able to read it anyways.
metadataChunk:
it's only metadata, and it's only for showin the user, so truncating
it here souldn't be a big issue.
memset to zero in init is unecessary, so lets not waste cycles
[1] - If the system headers are screwed up, then we're majorly
screwed regardless of what we do :x
git-svn-id: https://svn.musicpd.org/mpd/trunk@4491 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4490 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4489 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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stripped binary size reduced by 9k on my machine from making
commandError a function. We'll print out error messages slightly
slower before, but the smaller binary is more than worth it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4488 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4487 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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The most we ever use is for search/find, and that limits it to the
number of tags we can have. Add one for the command, and one extra
to catch errors clients may send us.
Thanks to Qball for reporting this bug
git-svn-id: https://svn.musicpd.org/mpd/trunk@4486 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4485 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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The myfprintf bugs that are fixed here were NOT introduced in the
last patch, it's just that the stricter warning checks from moving
to fprintf caused string format bugs to actually be checked by gcc
git-svn-id: https://svn.musicpd.org/mpd/trunk@4484 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This patch massively reduces the amount of heap allocations at
the interface/command layer. Most commands with minimal output
should not allocate memory from the heap at all. Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.
These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good. Of
course there's never any warranty :)
No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.
Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.
To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces). Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4482 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This modifies the string in place, and does not allocate any memory from
the heap. This is considerably smaller than the function it replaces,
and will be instrumental in getting the commands/conf malloc reductions
done.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4481 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Any C programmer with half a clue knows they mean argArrayLength
and argArray, and I find the code much easier to read and work with.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4480 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4479 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4478 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4477 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4476 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4475 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4474 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4473 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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making it more presentable isn't something I'm willing to do before 0.12. It will likely be added back after 0.12, along with some very experimental stuff to make it more usable.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4472 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4471 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4470 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4469 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4468 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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don't forget to take out everything after the :. And don't forget my first tip either.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4467 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4466 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4465 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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tag with a frame count
git-svn-id: https://svn.musicpd.org/mpd/trunk@4464 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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