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-rw-r--r--trunk/src/playerData.c162
1 files changed, 0 insertions, 162 deletions
diff --git a/trunk/src/playerData.c b/trunk/src/playerData.c
deleted file mode 100644
index 30ff6d6d6..000000000
--- a/trunk/src/playerData.c
+++ /dev/null
@@ -1,162 +0,0 @@
-/* the Music Player Daemon (MPD)
- * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
- * This project's homepage is: http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "playerData.h"
-#include "conf.h"
-#include "log.h"
-
-#include <sys/types.h>
-#include <sys/wait.h>
-#include <sys/ipc.h>
-#include <sys/shm.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-int buffered_before_play;
-int buffered_chunks;
-
-#define DEFAULT_BUFFER_SIZE 2048
-#define DEFAULT_BUFFER_BEFORE_PLAY 10
-
-static PlayerData *playerData_pd;
-
-void initPlayerData(void)
-{
- float perc = DEFAULT_BUFFER_BEFORE_PLAY;
- char *test;
- int shmid;
- int crossfade = 0;
- size_t bufferSize = DEFAULT_BUFFER_SIZE;
- size_t allocationSize;
- OutputBuffer *buffer;
- ConfigParam *param;
- size_t device_array_size = audio_device_count() * sizeof(mpd_sint8);
-
- param = getConfigParam(CONF_AUDIO_BUFFER_SIZE);
-
- if (param) {
- bufferSize = strtol(param->value, &test, 10);
- if (*test != '\0' || bufferSize <= 0) {
- FATAL("buffer size \"%s\" is not a positive integer, "
- "line %i\n", param->value, param->line);
- }
- }
-
- bufferSize *= 1024;
-
- buffered_chunks = bufferSize / CHUNK_SIZE;
-
- if (buffered_chunks >= 1 << 15) {
- FATAL("buffer size \"%li\" is too big\n", (long)bufferSize);
- }
-
- param = getConfigParam(CONF_BUFFER_BEFORE_PLAY);
-
- if (param) {
- perc = strtod(param->value, &test);
- if (*test != '%' || perc < 0 || perc > 100) {
- FATAL("buffered before play \"%s\" is not a positive "
- "percentage and less than 100 percent, line %i"
- "\n", param->value, param->line);
- }
- }
-
- buffered_before_play = (perc / 100) * buffered_chunks;
- if (buffered_before_play > buffered_chunks) {
- buffered_before_play = buffered_chunks;
- } else if (buffered_before_play < 0)
- buffered_before_play = 0;
-
- allocationSize = buffered_chunks * CHUNK_SIZE; /*actual buffer */
- allocationSize += buffered_chunks * sizeof(float); /*for times */
- allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for chunkSize */
- allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for bitRate */
- allocationSize += buffered_chunks * sizeof(mpd_sint8); /*for metaChunk */
- allocationSize += sizeof(PlayerData); /*for playerData struct */
-
- /* for audioDeviceStates[] */
- allocationSize += device_array_size;
-
- if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0)
- FATAL("problems shmget'ing\n");
- if (!(playerData_pd = shmat(shmid, NULL, 0)))
- FATAL("problems shmat'ing\n");
- if (shmctl(shmid, IPC_RMID, NULL) < 0)
- FATAL("problems shmctl'ing\n");
-
- playerData_pd->audioDeviceStates = (mpd_uint8 *)playerData_pd +
- allocationSize - device_array_size;
- buffer = &(playerData_pd->buffer);
-
- memset(&buffer->convState, 0, sizeof(ConvState));
- buffer->chunks = ((char *)playerData_pd) + sizeof(PlayerData);
- buffer->chunkSize = (mpd_uint16 *) (((char *)buffer->chunks) +
- buffered_chunks * CHUNK_SIZE);
- buffer->bitRate = (mpd_uint16 *) (((char *)buffer->chunkSize) +
- buffered_chunks * sizeof(mpd_sint16));
- buffer->metaChunk = (mpd_sint8 *) (((char *)buffer->bitRate) +
- buffered_chunks *
- sizeof(mpd_sint16));
- buffer->times =
- (float *)(((char *)buffer->metaChunk) +
- buffered_chunks * sizeof(mpd_sint8));
- buffer->acceptMetadata = 0;
-
- playerData_pd->playerControl.stop = 0;
- playerData_pd->playerControl.pause = 0;
- playerData_pd->playerControl.play = 0;
- playerData_pd->playerControl.error = PLAYER_ERROR_NOERROR;
- playerData_pd->playerControl.lockQueue = 0;
- playerData_pd->playerControl.unlockQueue = 0;
- playerData_pd->playerControl.state = PLAYER_STATE_STOP;
- playerData_pd->playerControl.queueState = PLAYER_QUEUE_BLANK;
- playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED;
- playerData_pd->playerControl.seek = 0;
- playerData_pd->playerControl.closeAudio = 0;
- memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN + 1);
- memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN + 1);
- memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN + 1);
- playerData_pd->playerControl.crossFade = crossfade;
- playerData_pd->playerControl.softwareVolume = 1000;
- playerData_pd->playerControl.totalPlayTime = 0;
- playerData_pd->playerControl.decode_pid = 0;
- playerData_pd->playerControl.metadataState =
- PLAYER_METADATA_STATE_WRITE;
-
- playerData_pd->decoderControl.stop = 0;
- playerData_pd->decoderControl.start = 0;
- playerData_pd->decoderControl.state = DECODE_STATE_STOP;
- playerData_pd->decoderControl.seek = 0;
- playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR;
- memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN + 1);
-}
-
-PlayerData *getPlayerData(void)
-{
- return playerData_pd;
-}
-
-void freePlayerData(void)
-{
- /* We don't want to release this memory until we know our player and
- * decoder have exited. Otherwise, their signal handlers will want to
- * access playerData_pd and we need to keep it available for them */
- waitpid(-1, NULL, 0);
- shmdt(playerData_pd);
-}