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+/* the Music Player Daemon (MPD)
+ * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
+ * This project's homepage is: http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef PLAYER_H
+#define PLAYER_H
+
+#include "../config.h"
+
+#include "decode.h"
+#include "mpd_types.h"
+#include "song.h"
+#include "metadataChunk.h"
+
+#include <stdio.h>
+#include <sys/param.h>
+
+#define PLAYER_STATE_STOP 0
+#define PLAYER_STATE_PAUSE 1
+#define PLAYER_STATE_PLAY 2
+
+#define PLAYER_ERROR_NOERROR 0
+#define PLAYER_ERROR_FILE 1
+#define PLAYER_ERROR_AUDIO 2
+#define PLAYER_ERROR_SYSTEM 3
+#define PLAYER_ERROR_UNKTYPE 4
+#define PLAYER_ERROR_FILENOTFOUND 5
+
+/* 0->1->2->3->5 regular playback
+ * ->4->0 don't play queued song
+ */
+#define PLAYER_QUEUE_BLANK 0
+#define PLAYER_QUEUE_FULL 1
+#define PLAYER_QUEUE_DECODE 2
+#define PLAYER_QUEUE_PLAY 3
+#define PLAYER_QUEUE_STOP 4
+#define PLAYER_QUEUE_EMPTY 5
+
+#define PLAYER_QUEUE_UNLOCKED 0
+#define PLAYER_QUEUE_LOCKED 1
+
+#define PLAYER_METADATA_STATE_READ 1
+#define PLAYER_METADATA_STATE_WRITE 2
+
+typedef struct _PlayerControl {
+ volatile mpd_sint8 stop;
+ volatile mpd_sint8 play;
+ volatile mpd_sint8 pause;
+ volatile mpd_sint8 state;
+ volatile mpd_sint8 closeAudio;
+ volatile mpd_sint8 error;
+ volatile mpd_uint16 bitRate;
+ volatile mpd_sint8 bits;
+ volatile mpd_sint8 channels;
+ volatile mpd_uint32 sampleRate;
+ volatile float totalTime;
+ volatile float elapsedTime;
+ volatile float fileTime;
+ char utf8url[MAXPATHLEN + 1];
+ char currentUrl[MAXPATHLEN + 1];
+ char erroredUrl[MAXPATHLEN + 1];
+ volatile mpd_sint8 queueState;
+ volatile mpd_sint8 queueLockState;
+ volatile mpd_sint8 lockQueue;
+ volatile mpd_sint8 unlockQueue;
+ volatile mpd_sint8 seek;
+ volatile double seekWhere;
+ volatile float crossFade;
+ volatile mpd_uint16 softwareVolume;
+ volatile double totalPlayTime;
+ volatile int decode_pid;
+ volatile mpd_sint8 cycleLogFiles;
+ volatile mpd_sint8 metadataState;
+ MetadataChunk metadataChunk;
+ MetadataChunk fileMetadataChunk;
+} PlayerControl;
+
+void clearPlayerPid(void);
+
+void player_sigChldHandler(int pid, int status);
+
+int playerPlay(int fd, Song * song);
+
+int playerSetPause(int fd, int pause);
+
+int playerPause(int fd);
+
+int playerStop(int fd);
+
+void playerCloseAudio(void);
+
+void playerKill(void);
+
+int getPlayerTotalTime(void);
+
+int getPlayerElapsedTime(void);
+
+unsigned long getPlayerBitRate(void);
+
+int getPlayerState(void);
+
+void clearPlayerError(void);
+
+char *getPlayerErrorStr(void);
+
+int getPlayerError(void);
+
+int playerInit(void);
+
+int queueSong(Song * song);
+
+int getPlayerQueueState(void);
+
+void setQueueState(int queueState);
+
+void playerQueueLock(void);
+
+void playerQueueUnlock(void);
+
+int playerSeek(int fd, Song * song, float time);
+
+void setPlayerCrossFade(float crossFadeInSeconds);
+
+float getPlayerCrossFade(void);
+
+void setPlayerSoftwareVolume(int volume);
+
+double getPlayerTotalPlayTime(void);
+
+unsigned int getPlayerSampleRate(void);
+
+int getPlayerBits(void);
+
+int getPlayerChannels(void);
+
+void playerCycleLogFiles(void);
+
+Song *playerCurrentDecodeSong(void);
+
+#endif