diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/aac_decode.c | 5 | ||||
-rw-r--r-- | src/audiofile_decode.c | 1 | ||||
-rw-r--r-- | src/decode.c | 413 | ||||
-rw-r--r-- | src/decode.h | 3 | ||||
-rw-r--r-- | src/flac_decode.c | 1 | ||||
-rw-r--r-- | src/mp3_decode.c | 1 | ||||
-rw-r--r-- | src/mp4_decode.c | 5 | ||||
-rw-r--r-- | src/ogg_decode.c | 1 |
8 files changed, 228 insertions, 202 deletions
diff --git a/src/aac_decode.c b/src/aac_decode.c index ddc8b62d9..cc3b8ee69 100644 --- a/src/aac_decode.c +++ b/src/aac_decode.c @@ -341,13 +341,12 @@ int aac_decode(OutputBuffer * cb, DecoderControl * dc) { sampleRate = frameInfo.samplerate; #endif - if(dc->start) { + if(dc->state != DECODE_STATE_DECODE) { dc->audioFormat.channels = frameInfo.channels; dc->audioFormat.sampleRate = sampleRate; getOutputAudioFormat(&(dc->audioFormat), &(cb->audioFormat)); dc->state = DECODE_STATE_DECODE; - dc->start = 0; } advanceAacBuffer(&b,frameInfo.bytesconsumed); @@ -382,7 +381,7 @@ int aac_decode(OutputBuffer * cb, DecoderControl * dc) { closeInputStream(b.inStream); if(b.buffer) free(b.buffer); - if(dc->start) return -1; + if(dc->state != DECODE_STATE_DECODE) return -1; if(!dc->stop && !dc->seek && chunkLen>0) { cb->chunkSize[cb->end] = chunkLen; diff --git a/src/audiofile_decode.c b/src/audiofile_decode.c index 20c05f426..38ca591dc 100644 --- a/src/audiofile_decode.c +++ b/src/audiofile_decode.c @@ -91,7 +91,6 @@ int audiofile_decode(OutputBuffer * cb, DecoderControl * dc) { fs = (int)afGetFrameSize(af_fp, AF_DEFAULT_TRACK,1); dc->state = DECODE_STATE_DECODE; - dc->start = 0; { int ret, eof = 0, current = 0; unsigned char chunk[CHUNK_SIZE]; diff --git a/src/decode.c b/src/decode.c index 5a04c780f..f77a9b999 100644 --- a/src/decode.c +++ b/src/decode.c @@ -79,7 +79,7 @@ void decodeSigHandler(int sig) { void stopDecode(DecoderControl * dc) { if(decode_pid && *decode_pid>0 && - (dc->start || dc->state==DECODE_STATE_DECODE)) + (dc->start || dc->state!=DECODE_STATE_STOP)) { dc->stop = 1; while(decode_pid && *decode_pid>0 && dc->stop) my_usleep(1000); @@ -112,7 +112,29 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) { return (int)chunks; } -int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { +#define handleDecodeStart() \ + if(decodeWaitedOn && dc->state==DECODE_STATE_DECODE) { \ + decodeWaitedOn = 1; \ + if(openAudioDevice(&(cb->audioFormat))<0) { \ + strncpy(pc->erroredFile,pc->file,MAXPATHLEN); \ + pc->erroredFile[MAXPATHLEN] = '\0'; \ + pc->error = PLAYER_ERROR_AUDIO; \ + quitDecode(pc,dc); \ + return; \ + } \ + pc->totalTime = dc->totalTime; \ + pc->sampleRate = dc->audioFormat.sampleRate; \ + pc->bits = dc->audioFormat.bits; \ + pc->channels = dc->audioFormat.channels; \ + } \ + else { \ + my_usleep(10); \ + continue; \ + } + +int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb, + int * decodeWaitedOn) +{ while(decode_pid && *decode_pid>0 && dc->start) my_usleep(1000); if(dc->start || dc->error!=DECODE_ERROR_NOERROR) { @@ -123,28 +145,25 @@ int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { return -1; } - if(openAudioDevice(&(cb->audioFormat))<0) { - strncpy(pc->erroredFile,pc->file,MAXPATHLEN); - pc->erroredFile[MAXPATHLEN] = '\0'; - pc->error = PLAYER_ERROR_AUDIO; - quitDecode(pc,dc); - return -1; - } - - pc->totalTime = dc->totalTime; - pc->elapsedTime = 0; - pc->bitRate = 0; - pc->sampleRate = dc->audioFormat.sampleRate; - pc->bits = dc->audioFormat.bits; - pc->channels = dc->audioFormat.channels; + pc->totalTime = pc->fileTime; + pc->elapsedTime = 0; + pc->bitRate = 0; + pc->sampleRate = 0; + pc->bits = 0; + pc->channels = 0; + *decodeWaitedOn = 1; return 0; } -void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { +int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb, + int * decodeWaitedOn) +{ + int ret = -1; + if(decode_pid && *decode_pid>0) { cb->next = -1; - if(dc->state!=DECODE_STATE_DECODE || dc->error || + if(dc->state==DECODE_STATE_STOP || dc->error || strcmp(dc->file,pc->file)!=0) { stopDecode(dc); @@ -153,9 +172,9 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { cb->wrap = 0; dc->error = 0; dc->start = 1; - waitOnDecode(pc,dc,cb); + waitOnDecode(pc,dc,cb,decodeWaitedOn); } - if(*decode_pid>0 && dc->state==DECODE_STATE_DECODE) { + if(*decode_pid>0 && dc->state!=DECODE_STATE_STOP) { dc->seekWhere = pc->seekWhere > pc->totalTime-0.1 ? pc->totalTime-0.1 : pc->seekWhere; @@ -164,10 +183,15 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { dc->seek = 1; pc->bitRate = 0; while(*decode_pid>0 && dc->seek) my_usleep(1000); - if(!dc->seekError) pc->elapsedTime = dc->seekWhere; + if(!dc->seekError) { + ret = 0; + pc->elapsedTime = dc->seekWhere; + } } } pc->seek = 0; + + return ret; } #define processDecodeInput() \ @@ -202,11 +226,12 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { } \ if(pc->seek) { \ pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ - decodeSeek(pc,dc,cb); \ - pc->beginTime = pc->elapsedTime; \ - doCrossFade = 0; \ - nextChunk = -1; \ - bbp = 0; \ + if(decodeSeek(pc,dc,cb,&decodeWaitedOn) == 0) { \ + pc->beginTime = pc->elapsedTime; \ + doCrossFade = 0; \ + nextChunk = -1; \ + bbp = 0; \ + } \ } \ if(pc->stop) { \ pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ @@ -229,7 +254,17 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) { return; } - while(!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0); + dc->state = DECODE_STATE_START; + dc->start = 0; + + while(!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0 + && !dc->stop); + + if(dc->stop) { + dc->state = DECODE_STATE_STOP; + dc->stop = 0; + return; + } switch(pc->decodeType) { case DECODE_TYPE_URL: @@ -339,112 +374,86 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) { return 0; } -/* decode w/ buffering - * this will fork another process - * child process does decoding - * parent process does playing audio - */ -void decode() { - OutputBuffer * cb; - PlayerControl * pc; - DecoderControl * dc; +void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) { + int pause = 0; + int quit = 0; + int bbp = buffered_before_play; + int doCrossFade = 0; + int crossFadeChunks = 0; + int fadePosition; + int nextChunk = -1; + int test; + int decodeWaitedOn = 0; + char silence[CHUNK_SIZE]; - cb = &(getPlayerData()->buffer); + memset(silence,0,CHUNK_SIZE); - cb->begin = 0; - cb->end = 0; - cb->wrap = 0; - pc = &(getPlayerData()->playerControl); - dc = &(getPlayerData()->decoderControl); - dc->error = 0; - dc->start = 1; - cb->next = -1; + if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) return; - if(decode_pid==NULL || *decode_pid<=0) { - if(decoderInit(pc,cb,dc)<0) return; + pc->state = PLAYER_STATE_PLAY; + pc->play = 0; + pc->beginTime = pc->elapsedTime; + kill(getppid(),SIGUSR1); + + while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp && + dc->state!=DECODE_STATE_STOP) + { + processDecodeInput(); + if(quit) return; + my_usleep(10000); } - { - /* PARENT */ - int pause = 0; - int quit = 0; - int bbp = buffered_before_play; - int doCrossFade = 0; - int crossFadeChunks = 0; - int fadePosition; - int nextChunk = -1; - int test; - char silence[CHUNK_SIZE]; - - memset(silence,0,CHUNK_SIZE); - - if(waitOnDecode(pc,dc,cb)<0) return; - - pc->state = PLAYER_STATE_PLAY; - pc->play = 0; - pc->beginTime = pc->elapsedTime; - kill(getppid(),SIGUSR1); - - while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp && - dc->state==DECODE_STATE_DECODE) + while(!quit) { + processDecodeInput(); + handleDecodeStart(); + if(dc->state==DECODE_STATE_STOP && + pc->queueState==PLAYER_QUEUE_FULL && + pc->queueLockState==PLAYER_QUEUE_UNLOCKED) { - processDecodeInput(); - if(quit) return; - my_usleep(1000); + cb->next = cb->end; + dc->start = 1; + pc->queueState = PLAYER_QUEUE_DECODE; + kill(getppid(),SIGUSR1); } - - while(!quit) { - processDecodeInput(); - if(dc->state==DECODE_STATE_STOP && - pc->queueState==PLAYER_QUEUE_FULL && - pc->queueLockState==PLAYER_QUEUE_UNLOCKED) - { - cb->next = cb->end; - dc->start = 1; - pc->queueState = PLAYER_QUEUE_DECODE; - kill(getppid(),SIGUSR1); - } - if(cb->next>=0 && doCrossFade==0 && !dc->start) { - nextChunk = -1; - if(isCurrentAudioFormat(&(cb->audioFormat))) { - doCrossFade = 1; - crossFadeChunks = - calculateCrossFadeChunks(pc, - &(cb->audioFormat)); - if(!crossFadeChunks || + if(cb->next>=0 && doCrossFade==0 && !dc->start) { + nextChunk = -1; + if(isCurrentAudioFormat(&(cb->audioFormat))) { + doCrossFade = 1; + crossFadeChunks = + calculateCrossFadeChunks(pc, + &(cb->audioFormat)); + if(!crossFadeChunks || pc->crossFade>=dc->totalTime) - { - doCrossFade = -1; - } + { + doCrossFade = -1; } - else doCrossFade = -1; } - if(pause) my_usleep(10000); - else if((cb->begin!=cb->end || cb->wrap) && + else doCrossFade = -1; + } + if(pause) my_usleep(10000); + else if((cb->begin!=cb->end || cb->wrap) && cb->begin!=cb->next) - { - if(doCrossFade==1 && cb->next>=0 && + { + if(doCrossFade==1 && cb->next>=0 && ((cb->next>cb->begin && (fadePosition=cb->next-cb->begin) <=crossFadeChunks) || (cb->begin>cb->next && (fadePosition=cb->next-cb->begin+ buffered_chunks)<=crossFadeChunks))) - { - if(nextChunk<0) { - crossFadeChunks = fadePosition; + { + if(nextChunk<0) { + crossFadeChunks = fadePosition; + } + test = cb->end; + if(cb->wrap) test+=buffered_chunks; + nextChunk = cb->begin+crossFadeChunks; + if(nextChunk<test) { + if(nextChunk>=buffered_chunks) + { + nextChunk -= buffered_chunks; } - test = cb->end; - if(cb->wrap) test+=buffered_chunks; - nextChunk = cb->begin+crossFadeChunks; - if(nextChunk<test) { - if(nextChunk>=buffered_chunks) - { - nextChunk-= - buffered_chunks; - } - pcm_mix(cb->chunks+cb->begin* - CHUNK_SIZE, + pcm_mix(cb->chunks+cb->begin*CHUNK_SIZE, cb->chunks+nextChunk* CHUNK_SIZE, cb->chunkSize[ @@ -454,101 +463,123 @@ void decode() { &(cb->audioFormat), ((float)fadePosition)/ crossFadeChunks); - if(cb->chunkSize[nextChunk]> + if(cb->chunkSize[nextChunk]> cb->chunkSize[cb->begin] ) - { - cb->chunkSize[cb->begin] + { + cb->chunkSize[cb->begin] = cb->chunkSize [nextChunk]; - } } - else { - if(dc->state==DECODE_STATE_STOP) - { - doCrossFade = -1; - } - else continue; - } - } - pc->elapsedTime = cb->times[cb->begin]; - pc->bitRate = cb->bitRate[cb->begin]; - pcm_volumeChange(cb->chunks+cb->begin* - CHUNK_SIZE, - cb->chunkSize[cb->begin], - &(cb->audioFormat), - pc->softwareVolume); - if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE, - cb->chunkSize[cb->begin])<0) - { - quit = 1; } - cb->begin++; - if(cb->begin>=buffered_chunks) { - cb->begin = 0; - cb->wrap = 0; + else { + if(dc->state==DECODE_STATE_STOP) + { + doCrossFade = -1; + } + else continue; } } - else if(cb->next==cb->begin) { - pc->totalPlayTime+= pc->elapsedTime- - pc->beginTime; - if(doCrossFade==1 && nextChunk>=0) { - nextChunk = cb->begin+crossFadeChunks; - test = cb->end; - if(cb->wrap) test+=buffered_chunks; - if(nextChunk<test) { - if(nextChunk>=buffered_chunks) - { - nextChunk-= - buffered_chunks; - } - cb->begin = nextChunk; - } - } - while(pc->queueState==PLAYER_QUEUE_DECODE || - pc->queueLockState==PLAYER_QUEUE_LOCKED) - { - processDecodeInput(); - if(quit) { - quitDecode(pc,dc); - return; + pc->elapsedTime = cb->times[cb->begin]; + pc->bitRate = cb->bitRate[cb->begin]; + pcm_volumeChange(cb->chunks+cb->begin* + CHUNK_SIZE, + cb->chunkSize[cb->begin], + &(cb->audioFormat), + pc->softwareVolume); + if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE, + cb->chunkSize[cb->begin])<0) + { + quit = 1; + } + cb->begin++; + if(cb->begin>=buffered_chunks) { + cb->begin = 0; + cb->wrap = 0; + } + } + else if(cb->next==cb->begin) { + pc->totalPlayTime+= pc->elapsedTime- + pc->beginTime; + if(doCrossFade==1 && nextChunk>=0) { + nextChunk = cb->begin+crossFadeChunks; + test = cb->end; + if(cb->wrap) test+=buffered_chunks; + if(nextChunk<test) { + if(nextChunk>=buffered_chunks) + { + nextChunk -= buffered_chunks; } - my_usleep(1000); - } - if(pc->queueState!=PLAYER_QUEUE_PLAY) { - quit = 1; - break; - } - else { - cb->next = -1; - if(waitOnDecode(pc,dc,cb)<0) return; - nextChunk = -1; - doCrossFade = 0; - crossFadeChunks = 0; - pc->queueState = PLAYER_QUEUE_EMPTY; - kill(getppid(),SIGUSR1); - } - pc->beginTime = cb->times[cb->begin]; + cb->begin = nextChunk; + } } - else if(*decode_pid<=0 || - (dc->state==DECODE_STATE_STOP && !dc->start)) + while(pc->queueState==PLAYER_QUEUE_DECODE || + pc->queueLockState==PLAYER_QUEUE_LOCKED) { + processDecodeInput(); + if(quit) { + quitDecode(pc,dc); + return; + } + my_usleep(1000); + } + if(pc->queueState!=PLAYER_QUEUE_PLAY) { quit = 1; break; } else { - if(playAudio(silence, CHUNK_SIZE) < 0) { - quit = 1; - } + cb->next = -1; + if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) { + return; + } + nextChunk = -1; + doCrossFade = 0; + crossFadeChunks = 0; + pc->queueState = PLAYER_QUEUE_EMPTY; + kill(getppid(),SIGUSR1); } + pc->beginTime = cb->times[cb->begin]; + } + else if(*decode_pid<=0 || + (dc->state==DECODE_STATE_STOP && !dc->start)) + { + quit = 1; + break; } + else { + if(playAudio(silence, CHUNK_SIZE) < 0) quit = 1; + } + } - pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ - quitDecode(pc,dc); + pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ + quitDecode(pc,dc); +} + +/* decode w/ buffering + * this will fork another process + * child process does decoding + * parent process does playing audio + */ +void decode() { + OutputBuffer * cb; + PlayerControl * pc; + DecoderControl * dc; + + cb = &(getPlayerData()->buffer); - /* END OF PARENT */ + cb->begin = 0; + cb->end = 0; + cb->wrap = 0; + pc = &(getPlayerData()->playerControl); + dc = &(getPlayerData()->decoderControl); + dc->error = 0; + dc->start = 1; + cb->next = -1; + + if(decode_pid==NULL || *decode_pid<=0) { + if(decoderInit(pc,cb,dc)<0) return; } - return; + decodeParent(pc, dc, cb); } -/* vim:set shiftwidth=4 tabstop=8 expandtab: */ +/* vim:set shiftwidth=8 tabstop=8 expandtab: */ diff --git a/src/decode.h b/src/decode.h index c21407b48..8b36fe7ca 100644 --- a/src/decode.h +++ b/src/decode.h @@ -31,7 +31,8 @@ #define DECODE_TYPE_URL 1 #define DECODE_STATE_STOP 0 -#define DECODE_STATE_DECODE 1 +#define DECODE_STATE_START 1 +#define DECODE_STATE_DECODE 2 #define DECODE_ERROR_NOERROR 0 #define DECODE_ERROR_UNKTYPE 10 diff --git a/src/flac_decode.c b/src/flac_decode.c index 6c718f654..7a966bbb8 100644 --- a/src/flac_decode.c +++ b/src/flac_decode.c @@ -135,7 +135,6 @@ int flac_decode(OutputBuffer * cb, DecoderControl *dc) { } dc->state = DECODE_STATE_DECODE; - dc->start = 0; while(1) { FLAC__seekable_stream_decoder_process_single(flacDec); diff --git a/src/mp3_decode.c b/src/mp3_decode.c index 319f324d5..b1b072e23 100644 --- a/src/mp3_decode.c +++ b/src/mp3_decode.c @@ -560,7 +560,6 @@ int mp3_decode(OutputBuffer * cb, DecoderControl * dc, InputStream * inStream) { getOutputAudioFormat(&(dc->audioFormat), &(cb->audioFormat)); dc->totalTime = data.totalTime; - dc->start = 0; dc->state = DECODE_STATE_DECODE; while(mp3Read(&data,cb,dc)!=DECODE_BREAK); diff --git a/src/mp4_decode.c b/src/mp4_decode.c index dccc7a846..010e0524f 100644 --- a/src/mp4_decode.c +++ b/src/mp4_decode.c @@ -249,7 +249,7 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) { break; } - if(dc->start) { + if(dc->state != DECODE_STATE_DECODE) { channels = frameInfo.channels; #ifdef HAVE_FAACDECFRAMEINFO_SAMPLERATE scale = frameInfo.samplerate; @@ -259,7 +259,6 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) { getOutputAudioFormat(&(dc->audioFormat), &(cb->audioFormat)); dc->state = DECODE_STATE_DECODE; - dc->start = 0; } if(channels*(dur+offset) > frameInfo.samples) { @@ -297,7 +296,7 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) { closeInputStream(&inStream); free(mp4cb); - if(dc->start) return -1; + if(dc->state != DECODE_STATE_DECODE) return -1; if(!dc->stop && !dc->seek && chunkLen>0) { cb->chunkSize[cb->end] = chunkLen; diff --git a/src/ogg_decode.c b/src/ogg_decode.c index d24d6158b..672785af2 100644 --- a/src/ogg_decode.c +++ b/src/ogg_decode.c @@ -175,7 +175,6 @@ int ogg_decode(OutputBuffer * cb, DecoderControl * dc) dc->totalTime = ov_time_total(&vf,-1); dc->state = DECODE_STATE_DECODE; - dc->start = 0; { int current_section; |