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-rw-r--r--src/directory.c1
-rw-r--r--src/main.c78
-rw-r--r--src/player.c89
-rw-r--r--src/player.h2
-rw-r--r--src/playerData.c19
-rw-r--r--src/playerData.h3
-rw-r--r--src/sig_handlers.c91
-rw-r--r--src/sig_handlers.h4
8 files changed, 74 insertions, 213 deletions
diff --git a/src/directory.c b/src/directory.c
index da4b0a4eb..9b90418f2 100644
--- a/src/directory.c
+++ b/src/directory.c
@@ -173,6 +173,7 @@ int updateInit(int fd, List * pathList)
if (directory_updatePid == 0) {
/* child */
int dbUpdated = 0;
+ clearPlayerPid();
unblockSignals();
diff --git a/src/main.c b/src/main.c
index cf34eb989..30324cea2 100644
--- a/src/main.c
+++ b/src/main.c
@@ -60,9 +60,6 @@
#define SYSTEM_CONFIG_FILE_LOCATION "/etc/mpd.conf"
#define USER_CONFIG_FILE_LOCATION "/.mpdconf"
-volatile int masterPid = 0;
-volatile int mainPid = 0;
-
typedef struct _Options {
int kill;
int daemon;
@@ -312,47 +309,6 @@ static void openDB(Options * options, char *argv0)
}
}
-static void startMainProcess(void)
-{
- int pid;
- fflush(0);
- pid = fork();
- if (pid > 0) {
- initInputStream();
- initReplayGainState();
-
- /* free stuff we don't need */
- freeAllListenSockets();
-
- mainPid = pid;
- masterInitSigHandlers();
- kill(mainPid, SIGUSR1);
- while (masterHandlePendingSignals() != COMMAND_RETURN_KILL)
- waitOnSignals();
- /* we're killed */
- playerKill();
-
- finishPlaylist();
-
- finishAudioConfig();
- finishAudioDriver();
-
- finishPaths();
-
- kill(mainPid, SIGTERM);
- waitpid(mainPid, NULL, 0);
- finishConf();
- close_log_files();
- exit(EXIT_SUCCESS);
-
- } else if (pid < 0) {
- ERROR("problems fork'ing main process!\n");
- exit(EXIT_FAILURE);
- }
-
- DEBUG("main process started!\n");
-}
-
static void daemonize(Options * options)
{
FILE *fp = NULL;
@@ -410,7 +366,6 @@ static void daemonize(Options * options)
DEBUG("writing pid file\n");
fprintf(fp, "%lu\n", (unsigned long)getpid());
fclose(fp);
- masterPid = getpid();
}
}
@@ -481,35 +436,30 @@ int main(int argc, char *argv[])
open_log_files(options.stdOutput);
- initPlayerData();
-
- initInputPlugins();
initPaths();
+ initPermissions();
+ initPlaylist();
+ initInputPlugins();
+
+ openDB(&options, argv[0]);
+
+ initCommands();
+ initPlayerData();
initAudioConfig();
initAudioDriver();
+ initVolume();
+ initInterfaces();
+ initReplayGainState();
initNormalization();
- initPlaylist();
- openDB(&options, argv[0]);
+ initInputStream();
daemonize(&options);
- initSigHandlers();
setup_log_output(options.stdOutput);
- startMainProcess();
- /* This is the main process which has
- * been forked from the master process.
- */
- initPermissions();
- initCommands();
- initVolume();
- initInterfaces();
- /* wait for the master process to get ready so we can start
- * playing if readPlaylistState thinks we should*/
- while (COMMAND_MASTER_READY != handlePendingSignals())
- my_usleep(1);
+ initSigHandlers();
openVolumeDevice();
read_state_file();
@@ -523,7 +473,7 @@ int main(int argc, char *argv[])
}
write_state_file();
-
+ playerKill();
freeAllInterfaces();
closeAllListenSockets();
diff --git a/src/player.c b/src/player.c
index 7353debcf..17ec780ed 100644
--- a/src/player.c
+++ b/src/player.c
@@ -44,7 +44,12 @@
#include <errno.h>
#include <fcntl.h>
-extern int masterPid;
+volatile int player_pid = 0;
+
+void clearPlayerPid()
+{
+ player_pid = 0;
+}
static void resetPlayerMetadata()
{
@@ -59,7 +64,7 @@ void resetPlayer()
{
int pid;
- setPlayerPid(0);
+ clearPlayerPid();
getPlayerData()->playerControl.stop = 0;
getPlayerData()->playerControl.play = 0;
getPlayerData()->playerControl.pause = 0;
@@ -78,17 +83,23 @@ void resetPlayer()
void player_sigChldHandler(int pid, int status)
{
- if (getPlayerPid() == pid) {
+ if (player_pid == pid)
+ {
DEBUG("SIGCHLD caused by player process\n");
- if (WIFSIGNALED(status) && WTERMSIG(status) != SIGTERM &&
- WTERMSIG(status) != SIGINT) {
+ if (WIFSIGNALED(status) &&
+ WTERMSIG(status) != SIGTERM &&
+ WTERMSIG(status) != SIGINT)
+ {
ERROR("player process died from signal: %i\n",
WTERMSIG(status));
}
resetPlayer();
- } else if (pid == getPlayerData()->playerControl.decode_pid
- && getPlayerPid() <= 0) {
- if (WIFSIGNALED(status) && WTERMSIG(status) != SIGTERM) {
+ }
+ else if (pid == getPlayerData()->playerControl.decode_pid &&
+ player_pid <= 0)
+ {
+ if (WIFSIGNALED(status) && WTERMSIG(status) != SIGTERM)
+ {
ERROR("(caught by master parent) "
"decode process died from a "
"non-TERM signal: %i\n", WTERMSIG(status));
@@ -99,25 +110,29 @@ void player_sigChldHandler(int pid, int status)
int playerInit()
{
- kill(masterPid, SIGUSR2);
- /* we need to wait for the signal to take effect: */
- while (getPlayerPid() == 0)
- my_usleep(10000);
- return 0;
-}
-
-int playerInitReal()
-{
- int player_pid;
blockSignals();
player_pid = fork();
- if (player_pid == 0) {
+ if (player_pid==0)
+ {
+ clock_t start = clock();
+
PlayerControl *pc = &(getPlayerData()->playerControl);
unblockSignals();
setSigHandlersForDecoder();
+ closeAllListenSockets();
+ freeAllInterfaces();
+ closeMp3Directory();
+ finishPlaylist();
+ finishPermissions();
+ finishCommands();
+ finishVolume();
+
+ DEBUG("took %f to init player\n",
+ (float)(clock()-start)/CLOCKS_PER_SEC);
+
while (1) {
if (pc->play)
decode();
@@ -143,14 +158,14 @@ int playerInitReal()
}
exit(EXIT_SUCCESS);
- } else if (player_pid < 0) {
+ }
+ else if (player_pid < 0)
+ {
unblockSignals();
ERROR("player Problems fork()'ing\n");
- setPlayerPid(0);
player_pid = 0;
return -1;
- } else
- setPlayerPid(player_pid);
+ }
unblockSignals();
@@ -174,13 +189,13 @@ int playerPlay(int fd, Song * song)
pathcpy_trunc(pc->utf8url, getSongUrl(song));
pc->play = 1;
- if (getPlayerPid() == 0 && playerInit() < 0) {
+ if (player_pid == 0 && playerInit() < 0) {
pc->play = 0;
return -1;
}
resetPlayerMetadata();
- while (getPlayerPid() > 0 && pc->play)
+ while (player_pid > 0 && pc->play)
my_usleep(1000);
return 0;
@@ -190,9 +205,9 @@ int playerStop(int fd)
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() > 0 && pc->state != PLAYER_STATE_STOP) {
+ if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) {
pc->stop = 1;
- while (getPlayerPid() > 0 && pc->stop)
+ while (player_pid > 0 && pc->stop)
my_usleep(1000);
}
@@ -211,7 +226,7 @@ void playerKill()
playerCloseAudio(stderr);
if(player_pid>0 && pc->closeAudio) sleep(1); */
- pid = getPlayerPid();
+ pid = player_pid;
if (pid > 0)
kill(pid, SIGTERM);
}
@@ -220,9 +235,9 @@ int playerPause(int fd)
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() > 0 && pc->state != PLAYER_STATE_STOP) {
+ if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) {
pc->pause = 1;
- while (getPlayerPid() > 0 && pc->pause)
+ while (player_pid > 0 && pc->pause)
my_usleep(1000);
}
@@ -233,7 +248,7 @@ int playerSetPause(int fd, int pause)
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() <= 0)
+ if (player_pid <= 0)
return 0;
switch (pc->state) {
@@ -325,7 +340,7 @@ void playerCloseAudio()
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() > 0) {
+ if (player_pid > 0) {
if (playerStop(STDERR_FILENO) < 0)
return;
pc->closeAudio = 1;
@@ -371,9 +386,9 @@ void playerQueueLock()
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() > 0 && pc->queueLockState == PLAYER_QUEUE_UNLOCKED) {
+ if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_UNLOCKED) {
pc->lockQueue = 1;
- while (getPlayerPid() > 0 && pc->lockQueue)
+ while (player_pid > 0 && pc->lockQueue)
my_usleep(1000);
}
}
@@ -382,9 +397,9 @@ void playerQueueUnlock()
{
PlayerControl *pc = &(getPlayerData()->playerControl);
- if (getPlayerPid() > 0 && pc->queueLockState == PLAYER_QUEUE_LOCKED) {
+ if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_LOCKED) {
pc->unlockQueue = 1;
- while (getPlayerPid() > 0 && pc->unlockQueue)
+ while (player_pid > 0 && pc->unlockQueue)
my_usleep(1000);
}
}
@@ -414,7 +429,7 @@ int playerSeek(int fd, Song * song, float time)
resetPlayerMetadata();
pc->seekWhere = time;
pc->seek = 1;
- while (getPlayerPid() > 0 && pc->seek)
+ while (player_pid > 0 && pc->seek)
my_usleep(1000);
}
diff --git a/src/player.h b/src/player.h
index 77d16174b..ac83c9ea5 100644
--- a/src/player.h
+++ b/src/player.h
@@ -89,8 +89,6 @@ typedef struct _PlayerControl {
MetadataChunk fileMetadataChunk;
} PlayerControl;
-int playerInitReal();
-
void player_sigChldHandler(int pid, int status);
int playerPlay(int fd, Song * song);
diff --git a/src/playerData.c b/src/playerData.c
index 79663f00f..df928acc4 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -95,15 +95,18 @@ void initPlayerData(void)
/* for audioDeviceStates[] */
allocationSize += device_array_size;
- if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) {
+ if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0)
+ {
ERROR("problems shmget'ing\n");
exit(EXIT_FAILURE);
}
- if (!(playerData_pd = shmat(shmid, NULL, 0))) {
+ if (!(playerData_pd = shmat(shmid, NULL, 0)))
+ {
ERROR("problems shmat'ing\n");
exit(EXIT_FAILURE);
}
- if (shmctl(shmid, IPC_RMID, NULL) < 0) {
+ if (shmctl(shmid, IPC_RMID, NULL) < 0)
+ {
ERROR("problems shmctl'ing\n");
exit(EXIT_FAILURE);
}
@@ -159,16 +162,6 @@ PlayerData *getPlayerData(void)
return playerData_pd;
}
-int getPlayerPid(void)
-{
- return playerData_pd->pid;
-}
-
-void setPlayerPid(int pid)
-{
- playerData_pd->pid = pid;
-}
-
void freePlayerData(void)
{
shmdt(playerData_pd);
diff --git a/src/playerData.h b/src/playerData.h
index 777232bfa..00ba66d02 100644
--- a/src/playerData.h
+++ b/src/playerData.h
@@ -38,14 +38,11 @@ typedef struct _PlayerData {
PlayerControl playerControl;
DecoderControl decoderControl;
mpd_uint8 *audioDeviceStates;
- int pid;
} PlayerData;
void initPlayerData();
PlayerData *getPlayerData();
-int getPlayerPid();
-void setPlayerPid(int pid);
void freePlayerData();
diff --git a/src/sig_handlers.c b/src/sig_handlers.c
index e5d300778..2c6a07a00 100644
--- a/src/sig_handlers.c
+++ b/src/sig_handlers.c
@@ -39,34 +39,8 @@
extern volatile int masterPid;
extern volatile int mainPid;
-int masterHandlePendingSignals()
-{
- if (signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
- DEBUG("master process got SIGINT or SIGTERM, exiting\n");
- return COMMAND_RETURN_KILL;
- }
-
- if (signal_is_pending(SIGHUP)) {
- signal_clear(SIGHUP);
- /* Forward it to the main process, which will update the DB */
- kill(mainPid, SIGHUP);
- }
-
- return 0;
-}
-
int handlePendingSignals()
{
- /* this SIGUSR1 signal comes before the KILL signals, because there if the process is
- * looping, waiting for this signal, it will not respond to the KILL signal. This might be
- * better implemented by using bit-wise defines and or'ing of the COMMAND_FOO as return.
- */
- if (signal_is_pending(SIGUSR1)) {
- signal_clear(SIGUSR1);
- DEBUG("The master process is ready to receive signals\n");
- return COMMAND_MASTER_READY;
- }
-
if (signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
DEBUG("main process got SIGINT or SIGTERM, exiting\n");
return COMMAND_RETURN_KILL;
@@ -99,56 +73,11 @@ void chldSigHandler(int signal)
else
break;
}
- directory_sigChldHandler(pid, status);
- }
-}
-
-void masterChldSigHandler(int signal)
-{
- int status;
- int pid;
- DEBUG("master process got SIGCHLD\n");
- while (0 != (pid = wait3(&status, WNOHANG, NULL))) {
- if (pid < 0) {
- if (errno == EINTR)
- continue;
- else
- break;
- }
- DEBUG("PID: %d\n", pid);
- if (pid == mainPid)
- kill(getpid(), SIGTERM);
player_sigChldHandler(pid, status);
+ directory_sigChldHandler(pid, status);
}
}
-int playerInitReal();
-
-void masterSigUsr2Handler(int signal)
-{
- DEBUG("Master process got SIGUSR2 starting a new player process\n");
- if (getPlayerPid() <= 0)
- playerInitReal();
-}
-
-void masterInitSigHandlers()
-{
- struct sigaction sa;
-
- sa.sa_flags = 0;
- sigemptyset(&sa.sa_mask);
- sa.sa_handler = SIG_IGN;
- while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
- sa.sa_handler = masterChldSigHandler;
- while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
- sa.sa_handler = masterSigUsr2Handler;
- while (sigaction(SIGUSR2, &sa, NULL) < 0 && errno == EINTR) ;
- signal_handle(SIGUSR1);
- signal_handle(SIGINT);
- signal_handle(SIGTERM);
- signal_handle(SIGHUP);
-}
-
void initSigHandlers()
{
struct sigaction sa;
@@ -159,7 +88,6 @@ void initSigHandlers()
while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
sa.sa_handler = chldSigHandler;
while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
- signal_handle(SIGUSR2);
signal_handle(SIGUSR1);
signal_handle(SIGINT);
signal_handle(SIGTERM);
@@ -202,26 +130,11 @@ void ignoreSignals()
while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGUSR1, &sa, NULL) < 0 && errno == EINTR) ;
- while (sigaction(SIGUSR2, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGINT, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGTERM, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGHUP, &sa, NULL) < 0 && errno == EINTR) ;
}
-void waitOnSignals()
-{
- sigset_t sset;
-
- sigfillset(&sset);
- sigdelset(&sset, SIGCHLD);
- sigdelset(&sset, SIGUSR1);
- sigdelset(&sset, SIGUSR2);
- sigdelset(&sset, SIGHUP);
- sigdelset(&sset, SIGINT);
- sigdelset(&sset, SIGTERM);
- sigsuspend(&sset);
-}
-
void blockSignals()
{
sigset_t sset;
@@ -229,7 +142,6 @@ void blockSignals()
sigemptyset(&sset);
sigaddset(&sset, SIGCHLD);
sigaddset(&sset, SIGUSR1);
- sigaddset(&sset, SIGUSR2);
sigaddset(&sset, SIGHUP);
sigaddset(&sset, SIGINT);
sigaddset(&sset, SIGTERM);
@@ -243,7 +155,6 @@ void unblockSignals()
sigemptyset(&sset);
sigaddset(&sset, SIGCHLD);
sigaddset(&sset, SIGUSR1);
- sigaddset(&sset, SIGUSR2);
sigaddset(&sset, SIGHUP);
sigaddset(&sset, SIGINT);
sigaddset(&sset, SIGTERM);
diff --git a/src/sig_handlers.h b/src/sig_handlers.h
index 186ebb85f..c58696d0d 100644
--- a/src/sig_handlers.h
+++ b/src/sig_handlers.h
@@ -22,10 +22,8 @@
#include "../config.h"
int handlePendingSignals();
-int masterHandlePendingSignals();
void initSigHandlers();
-void masterInitSigHandlers();
void finishSigHandlers();
@@ -33,8 +31,6 @@ void setSigHandlersForDecoder();
void ignoreSignals();
-void waitOnSignals();
-
void blockSignals();
void unblockSignals();