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-rw-r--r--src/decode.c14
-rw-r--r--src/decode.h3
-rw-r--r--src/playerData.c1
3 files changed, 12 insertions, 6 deletions
diff --git a/src/decode.c b/src/decode.c
index 06c054e3b..d8534471a 100644
--- a/src/decode.c
+++ b/src/decode.c
@@ -30,9 +30,6 @@
#include "utf8.h"
#include "os_compat.h"
-static pthread_cond_t decoder_wakeup_cond = PTHREAD_COND_INITIALIZER;
-static pthread_mutex_t decoder_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER;
-
/* called inside decoder_task (inputPlugins) */
void decoder_wakeup_player(void)
{
@@ -41,19 +38,22 @@ void decoder_wakeup_player(void)
void decoder_sleep(void)
{
- pthread_cond_wait(&decoder_wakeup_cond, &decoder_wakeup_mutex);
+ DecoderControl *dc = &(getPlayerData()->decoderControl);
+ notifyWait(&dc->notify);
wakeup_player_nb();
}
static void player_wakeup_decoder_nb(void)
{
- pthread_cond_signal(&decoder_wakeup_cond);
+ DecoderControl *dc = &(getPlayerData()->decoderControl);
+ notifySignal(&dc->notify);
}
/* called from player_task */
static void player_wakeup_decoder(void)
{
- pthread_cond_signal(&decoder_wakeup_cond);
+ DecoderControl *dc = &(getPlayerData()->decoderControl);
+ notifySignal(&dc->notify);
player_sleep();
}
@@ -332,6 +332,8 @@ static void * decoder_task(mpd_unused void *unused)
PlayerControl *pc = &(getPlayerData()->playerControl);
DecoderControl *dc = &(getPlayerData()->decoderControl);
+ notifyEnter(&dc->notify);
+
while (1) {
if (dc->start || dc->seek) {
decodeStart(pc, cb, dc);
diff --git a/src/decode.h b/src/decode.h
index 704caf990..ed9a25081 100644
--- a/src/decode.h
+++ b/src/decode.h
@@ -26,6 +26,7 @@
#include "mpd_types.h"
#include "audio.h"
+#include "notify.h"
#include "os_compat.h"
@@ -41,6 +42,8 @@
#define DECODE_ERROR_FILE 20
typedef struct _DecoderControl {
+ Notify notify;
+
volatile mpd_sint8 state;
volatile mpd_sint8 stop;
volatile mpd_sint8 start;
diff --git a/src/playerData.c b/src/playerData.c
index f9cc314a9..3261d444a 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -113,6 +113,7 @@ void initPlayerData(void)
playerData_pd->playerControl.softwareVolume = 1000;
playerData_pd->playerControl.totalPlayTime = 0;
+ notifyInit(&playerData_pd->decoderControl.notify);
playerData_pd->decoderControl.stop = 0;
playerData_pd->decoderControl.start = 0;
playerData_pd->decoderControl.state = DECODE_STATE_STOP;