diff options
Diffstat (limited to '')
-rw-r--r-- | src/player_control.c | 63 | ||||
-rw-r--r-- | src/player_control.h | 30 | ||||
-rw-r--r-- | src/player_thread.c | 18 | ||||
-rw-r--r-- | src/playlist_edit.c | 13 |
4 files changed, 56 insertions, 68 deletions
diff --git a/src/player_control.c b/src/player_control.c index 32ceedbe2..69357bf26 100644 --- a/src/player_control.c +++ b/src/player_control.c @@ -76,15 +76,6 @@ player_wait_decoder(struct player_control *pc, struct decoder_control *dc) g_cond_wait(pc->cond, dc->mutex); } -void -pc_song_deleted(struct player_control *pc, const struct song *song) -{ - if (pc->errored_song == song) { - pc->error_type = PLAYER_ERROR_NONE; - pc->errored_song = NULL; - } -} - static void player_command_wait_locked(struct player_control *pc) { @@ -229,42 +220,42 @@ pc_get_status(struct player_control *pc, struct player_status *status) } void -pc_clear_error(struct player_control *pc) +pc_set_error(struct player_control *pc, enum player_error type, + GError *error) { - player_lock(pc); - pc->error_type = PLAYER_ERROR_NONE; - pc->errored_song = NULL; - player_unlock(pc); + assert(pc != NULL); + assert(type != PLAYER_ERROR_NONE); + assert(error != NULL); + + if (pc->error_type != PLAYER_ERROR_NONE) + g_error_free(pc->error); + + pc->error_type = type; + pc->error = error; } -static char * -pc_errored_song_uri(struct player_control *pc) +void +pc_clear_error(struct player_control *pc) { - return song_get_uri(pc->errored_song); + player_lock(pc); + + if (pc->error_type != PLAYER_ERROR_NONE) { + pc->error_type = PLAYER_ERROR_NONE; + g_error_free(pc->error); + } + + player_unlock(pc); } char * pc_get_error_message(struct player_control *pc) { - char *error; - char *uri; - - switch (pc->error_type) { - case PLAYER_ERROR_NONE: - return NULL; - - case PLAYER_ERROR_DECODER: - uri = pc_errored_song_uri(pc); - error = g_strdup_printf("problems decoding \"%s\"", uri); - g_free(uri); - return error; - - case PLAYER_ERROR_OUTPUT: - return g_strdup("problems opening audio device"); - } - - assert(false); - return NULL; + player_lock(pc); + char *message = pc->error_type != PLAYER_ERROR_NONE + ? g_strdup(pc->error->message) + : NULL; + player_unlock(pc); + return message; } static void diff --git a/src/player_control.h b/src/player_control.h index 228da90fa..8be6c4694 100644 --- a/src/player_control.h +++ b/src/player_control.h @@ -111,12 +111,19 @@ struct player_control { enum player_error error_type; + /** + * The error that occurred in the player thread. This + * attribute is only valid if #error is not + * #PLAYER_ERROR_NONE. The object must be freed when this + * object transitions back to #PLAYER_ERROR_NONE. + */ + GError *error; + uint16_t bit_rate; struct audio_format audio_format; float total_time; float elapsed_time; struct song *next_song; - const struct song *errored_song; double seek_where; float cross_fade_seconds; float mixramp_db; @@ -191,14 +198,6 @@ player_lock_signal(struct player_control *pc) player_unlock(pc); } -/** - * Call this function when the specified song pointer is about to be - * invalidated. This makes sure that player_control.errored_song does - * not point to an invalid pointer. - */ -void -pc_song_deleted(struct player_control *pc, const struct song *song); - void pc_play(struct player_control *pc, struct song *song); @@ -226,6 +225,19 @@ pc_get_state(struct player_control *pc) return pc->state; } +/** + * Set the error. Discards any previous error condition. + * + * Caller must lock the object. + * + * @param type the error type; must not be #PLAYER_ERROR_NONE + * @param error detailed error information; must not be NULL; the + * #player_control takes over ownership of this #GError instance + */ +void +pc_set_error(struct player_control *pc, enum player_error type, + GError *error); + void pc_clear_error(struct player_control *pc); diff --git a/src/player_thread.c b/src/player_thread.c index be314849b..486a8c96e 100644 --- a/src/player_thread.c +++ b/src/player_thread.c @@ -235,10 +235,10 @@ player_wait_for_decoder(struct player *player) player->queued = false; - if (decoder_lock_has_failed(dc)) { + GError *error = dc_lock_get_error(dc); + if (error != NULL) { player_lock(pc); - pc->errored_song = dc->song; - pc->error_type = PLAYER_ERROR_DECODER; + pc_set_error(pc, PLAYER_ERROR_DECODER, error); pc->next_song = NULL; player_unlock(pc); @@ -318,7 +318,6 @@ player_open_output(struct player *player) return true; } else { g_warning("%s", error->message); - g_error_free(error); player->output_open = false; @@ -327,7 +326,7 @@ player_open_output(struct player *player) player->paused = true; player_lock(pc); - pc->error_type = PLAYER_ERROR_OUTPUT; + pc_set_error(pc, PLAYER_ERROR_OUTPUT, error); pc->state = PLAYER_STATE_PAUSE; player_unlock(pc); @@ -352,13 +351,13 @@ player_check_decoder_startup(struct player *player) decoder_lock(dc); - if (decoder_has_failed(dc)) { + GError *error = dc_get_error(dc); + if (error != NULL) { /* the decoder failed */ decoder_unlock(dc); player_lock(pc); - pc->errored_song = dc->song; - pc->error_type = PLAYER_ERROR_DECODER; + pc_set_error(pc, PLAYER_ERROR_DECODER, error); player_unlock(pc); return false; @@ -797,13 +796,12 @@ play_next_chunk(struct player *player) if (!play_chunk(player->pc, player->song, chunk, &player->play_audio_format, &error)) { g_warning("%s", error->message); - g_error_free(error); music_buffer_return(player_buffer, chunk); player_lock(pc); - pc->error_type = PLAYER_ERROR_OUTPUT; + pc_set_error(pc, PLAYER_ERROR_OUTPUT, error); /* pause: the user may resume playback as soon as an audio output becomes available */ diff --git a/src/playlist_edit.c b/src/playlist_edit.c index 7adbccd7c..1dfe68daa 100644 --- a/src/playlist_edit.c +++ b/src/playlist_edit.c @@ -45,14 +45,6 @@ playlist_clear(struct playlist *playlist, struct player_control *pc) { playlist_stop(playlist, pc); - /* make sure there are no references to allocated songs - anymore */ - for (unsigned i = 0; i < queue_length(&playlist->queue); i++) { - const struct song *song = queue_get(&playlist->queue, i); - if (!song_in_database(song)) - pc_song_deleted(pc, song); - } - queue_clear(&playlist->queue); playlist->current = -1; @@ -287,9 +279,6 @@ playlist_delete_internal(struct playlist *playlist, struct player_control *pc, /* now do it: remove the song */ - if (!song_in_database(queue_get(&playlist->queue, song))) - pc_song_deleted(pc, queue_get(&playlist->queue, song)); - queue_delete(&playlist->queue, song); /* update the "current" and "queued" variables */ @@ -363,8 +352,6 @@ playlist_delete_song(struct playlist *playlist, struct player_control *pc, for (int i = queue_length(&playlist->queue) - 1; i >= 0; --i) if (song == queue_get(&playlist->queue, i)) playlist_delete(playlist, pc, i); - - pc_song_deleted(pc, song); } enum playlist_result |