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-rw-r--r--src/output/RoarOutputPlugin.cxx231
-rw-r--r--src/output/RoarOutputPlugin.hxx2
2 files changed, 137 insertions, 96 deletions
diff --git a/src/output/RoarOutputPlugin.cxx b/src/output/RoarOutputPlugin.cxx
index 9d66bb63b..fc0abe5c0 100644
--- a/src/output/RoarOutputPlugin.cxx
+++ b/src/output/RoarOutputPlugin.cxx
@@ -35,7 +35,7 @@
#include <roaraudio.h>
#undef new
-struct RoarOutput {
+class RoarOutput {
struct audio_output base;
roar_vs_t * vss;
@@ -45,9 +45,10 @@ struct RoarOutput {
int role;
struct roar_connection con;
struct roar_audio_info info;
- Mutex mutex;
+ mutable Mutex mutex;
volatile bool alive;
+public:
RoarOutput()
:err(ROAR_ERROR_NONE),
host(nullptr), name(nullptr) {}
@@ -56,19 +57,46 @@ struct RoarOutput {
g_free(host);
g_free(name);
}
+
+ operator audio_output *() {
+ return &base;
+ }
+
+ bool Initialize(const config_param &param, Error &error) {
+ return ao_base_init(&base, &roar_output_plugin, param,
+ error);
+ }
+
+ void Deinitialize() {
+ ao_base_finish(&base);
+ }
+
+ void Configure(const config_param &param);
+
+ bool Open(AudioFormat &audio_format, Error &error);
+ void Close();
+
+ void SendTag(const Tag &tag);
+ size_t Play(const void *chunk, size_t size, Error &error);
+ void Cancel();
+
+ int GetVolume() const;
+ bool SetVolume(unsigned volume);
};
static constexpr Domain roar_output_domain("roar_output");
-static int
-roar_output_get_volume_locked(RoarOutput *roar)
+inline int
+RoarOutput::GetVolume() const
{
- if (roar->vss == nullptr || !roar->alive)
+ const ScopeLock protect(mutex);
+
+ if (vss == nullptr || !alive)
return -1;
float l, r;
int error;
- if (roar_vs_volume_get(roar->vss, &l, &r, &error) < 0)
+ if (roar_vs_volume_get(vss, &l, &r, &error) < 0)
return -1;
return (l + r) * 50;
@@ -77,41 +105,40 @@ roar_output_get_volume_locked(RoarOutput *roar)
int
roar_output_get_volume(RoarOutput *roar)
{
- const ScopeLock protect(roar->mutex);
- return roar_output_get_volume_locked(roar);
+ return roar->GetVolume();
}
-static bool
-roar_output_set_volume_locked(RoarOutput *roar, unsigned volume)
+bool
+RoarOutput::SetVolume(unsigned volume)
{
assert(volume <= 100);
- if (roar->vss == nullptr || !roar->alive)
+ const ScopeLock protect(mutex);
+ if (vss == nullptr || !alive)
return false;
int error;
float level = volume / 100.0;
- roar_vs_volume_mono(roar->vss, level, &error);
+ roar_vs_volume_mono(vss, level, &error);
return true;
}
bool
roar_output_set_volume(RoarOutput *roar, unsigned volume)
{
- const ScopeLock protect(roar->mutex);
- return roar_output_set_volume_locked(roar, volume);
+ return roar->SetVolume(volume);
}
-static void
-roar_configure(RoarOutput *self, const config_param &param)
+inline void
+RoarOutput::Configure(const config_param &param)
{
- self->host = param.DupBlockString("server", nullptr);
- self->name = param.DupBlockString("name", "MPD");
+ host = param.DupBlockString("server", nullptr);
+ name = param.DupBlockString("name", "MPD");
- const char *role = param.GetBlockValue("role", "music");
- self->role = role != nullptr
- ? roar_str2role(role)
+ const char *_role = param.GetBlockValue("role", "music");
+ role = _role != nullptr
+ ? roar_str2role(_role)
: ROAR_ROLE_MUSIC;
}
@@ -120,13 +147,13 @@ roar_init(const config_param &param, Error &error)
{
RoarOutput *self = new RoarOutput();
- if (!ao_base_init(&self->base, &roar_output_plugin, param, error)) {
+ if (!self->Initialize(param, error)) {
delete self;
return nullptr;
}
- roar_configure(self, param);
- return &self->base;
+ self->Configure(param);
+ return *self;
}
static void
@@ -134,7 +161,7 @@ roar_finish(struct audio_output *ao)
{
RoarOutput *self = (RoarOutput *)ao;
- ao_base_finish(&self->base);
+ self->Deinitialize();
delete self;
}
@@ -173,80 +200,90 @@ roar_use_audio_format(struct roar_audio_info *info,
}
}
-static bool
-roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error)
+inline bool
+RoarOutput::Open(AudioFormat &audio_format, Error &error)
{
- RoarOutput *self = (RoarOutput *)ao;
- const ScopeLock protect(self->mutex);
+ const ScopeLock protect(mutex);
- if (roar_simple_connect(&(self->con), self->host, self->name) < 0)
- {
+ if (roar_simple_connect(&con, host, name) < 0) {
error.Set(roar_output_domain,
"Failed to connect to Roar server");
return false;
}
- self->vss = roar_vs_new_from_con(&(self->con), &(self->err));
+ vss = roar_vs_new_from_con(&con, &err);
- if (self->vss == nullptr || self->err != ROAR_ERROR_NONE)
- {
+ if (vss == nullptr || err != ROAR_ERROR_NONE) {
error.Set(roar_output_domain, "Failed to connect to server");
return false;
}
- roar_use_audio_format(&self->info, audio_format);
+ roar_use_audio_format(&info, audio_format);
- if (roar_vs_stream(self->vss, &(self->info), ROAR_DIR_PLAY,
- &(self->err)) < 0)
- {
+ if (roar_vs_stream(vss, &info, ROAR_DIR_PLAY, &err) < 0) {
error.Set(roar_output_domain, "Failed to start stream");
return false;
}
- roar_vs_role(self->vss, self->role, &(self->err));
- self->alive = true;
+ roar_vs_role(vss, role, &err);
+ alive = true;
return true;
}
-static void
-roar_close(struct audio_output *ao)
+static bool
+roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error)
{
RoarOutput *self = (RoarOutput *)ao;
- const ScopeLock protect(self->mutex);
- self->alive = false;
+ return self->Open(audio_format, error);
+}
+
+inline void
+RoarOutput::Close()
+{
+ const ScopeLock protect(mutex);
+
+ alive = false;
- if (self->vss != nullptr)
- roar_vs_close(self->vss, ROAR_VS_TRUE, &(self->err));
- self->vss = nullptr;
- roar_disconnect(&(self->con));
+ if (vss != nullptr)
+ roar_vs_close(vss, ROAR_VS_TRUE, &err);
+ vss = nullptr;
+ roar_disconnect(&con);
}
static void
-roar_cancel_locked(RoarOutput *self)
+roar_close(struct audio_output *ao)
{
- if (self->vss == nullptr)
- return;
+ RoarOutput *self = (RoarOutput *)ao;
+ self->Close();
+}
- roar_vs_t *vss = self->vss;
- self->vss = nullptr;
- roar_vs_close(vss, ROAR_VS_TRUE, &(self->err));
- self->alive = false;
+inline void
+RoarOutput::Cancel()
+{
+ const ScopeLock protect(mutex);
- vss = roar_vs_new_from_con(&(self->con), &(self->err));
if (vss == nullptr)
return;
- if (roar_vs_stream(vss, &(self->info), ROAR_DIR_PLAY,
- &(self->err)) < 0) {
- roar_vs_close(vss, ROAR_VS_TRUE, &(self->err));
+ roar_vs_t *_vss = vss;
+ vss = nullptr;
+ roar_vs_close(_vss, ROAR_VS_TRUE, &err);
+ alive = false;
+
+ _vss = roar_vs_new_from_con(&con, &err);
+ if (_vss == nullptr)
+ return;
+
+ if (roar_vs_stream(_vss, &info, ROAR_DIR_PLAY, &err) < 0) {
+ roar_vs_close(_vss, ROAR_VS_TRUE, &err);
LogError(roar_output_domain, "Failed to start stream");
return;
}
- roar_vs_role(vss, self->role, &(self->err));
- self->vss = vss;
- self->alive = true;
+ roar_vs_role(_vss, role, &err);
+ vss = _vss;
+ alive = true;
}
static void
@@ -254,31 +291,32 @@ roar_cancel(struct audio_output *ao)
{
RoarOutput *self = (RoarOutput *)ao;
- const ScopeLock protect(self->mutex);
- roar_cancel_locked(self);
+ self->Cancel();
}
-static size_t
-roar_play(struct audio_output *ao, const void *chunk, size_t size,
- Error &error)
+inline size_t
+RoarOutput::Play(const void *chunk, size_t size, Error &error)
{
- RoarOutput *self = (RoarOutput *)ao;
- ssize_t rc;
-
- if (self->vss == nullptr)
- {
+ if (vss == nullptr) {
error.Set(roar_output_domain, "Connection is invalid");
return 0;
}
- rc = roar_vs_write(self->vss, chunk, size, &(self->err));
- if ( rc <= 0 )
- {
+ ssize_t nbytes = roar_vs_write(vss, chunk, size, &err);
+ if (nbytes <= 0) {
error.Set(roar_output_domain, "Failed to play data");
return 0;
}
- return rc;
+ return nbytes;
+}
+
+static size_t
+roar_play(struct audio_output *ao, const void *chunk, size_t size,
+ Error &error)
+{
+ RoarOutput *self = (RoarOutput *)ao;
+ return self->Play(chunk, size, error);
}
static const char*
@@ -326,15 +364,13 @@ roar_tag_convert(enum tag_type type, bool *is_uuid)
}
}
-static void
-roar_send_tag(struct audio_output *ao, const Tag *meta)
+inline void
+RoarOutput::SendTag(const Tag &tag)
{
- RoarOutput *self = (RoarOutput *)ao;
-
- if (self->vss == nullptr)
+ if (vss == nullptr)
return;
- const ScopeLock protect(self->mutex);
+ const ScopeLock protect(mutex);
size_t cnt = 1;
struct roar_keyval vals[32];
@@ -343,39 +379,44 @@ roar_send_tag(struct audio_output *ao, const Tag *meta)
char timebuf[16];
snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d",
- meta->time / 3600, (meta->time % 3600) / 60, meta->time % 60);
+ tag.time / 3600, (tag.time % 3600) / 60, tag.time % 60);
vals[0].key = g_strdup("LENGTH");
vals[0].value = timebuf;
- for (unsigned i = 0; i < meta->num_items && cnt < 32; i++)
+ for (unsigned i = 0; i < tag.num_items && cnt < 32; i++)
{
bool is_uuid = false;
- const char *key = roar_tag_convert(meta->items[i]->type, &is_uuid);
- if (key != nullptr)
- {
- if (is_uuid)
- {
+ const char *key = roar_tag_convert(tag.items[i]->type,
+ &is_uuid);
+ if (key != nullptr) {
+ if (is_uuid) {
snprintf(uuid_buf[cnt], sizeof(uuid_buf[0]), "{UUID}%s",
- meta->items[i]->value);
+ tag.items[i]->value);
vals[cnt].key = g_strdup(key);
vals[cnt].value = uuid_buf[cnt];
- }
- else
- {
+ } else {
vals[cnt].key = g_strdup(key);
- vals[cnt].value = meta->items[i]->value;
+ vals[cnt].value = tag.items[i]->value;
}
+
cnt++;
}
}
- roar_vs_meta(self->vss, vals, cnt, &(self->err));
+ roar_vs_meta(vss, vals, cnt, &(err));
for (unsigned i = 0; i < 32; i++)
g_free(vals[i].key);
}
+static void
+roar_send_tag(struct audio_output *ao, const Tag *meta)
+{
+ RoarOutput *self = (RoarOutput *)ao;
+ self->SendTag(*meta);
+}
+
const struct audio_output_plugin roar_output_plugin = {
"roar",
nullptr,
diff --git a/src/output/RoarOutputPlugin.hxx b/src/output/RoarOutputPlugin.hxx
index faa4b4d5c..04949e421 100644
--- a/src/output/RoarOutputPlugin.hxx
+++ b/src/output/RoarOutputPlugin.hxx
@@ -20,7 +20,7 @@
#ifndef MPD_ROAR_OUTPUT_PLUGIN_H
#define MPD_ROAR_OUTPUT_PLUGIN_H
-struct RoarOutput;
+class RoarOutput;
extern const struct audio_output_plugin roar_output_plugin;