diff options
Diffstat (limited to '')
-rw-r--r-- | src/PlayerThread.cxx | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index 24394655c..75a87dbbd 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -43,10 +43,10 @@ #undef G_LOG_DOMAIN #define G_LOG_DOMAIN "player_thread" -enum xfade_state { - XFADE_DISABLED = -1, - XFADE_UNKNOWN = 0, - XFADE_ENABLED = 1 +enum class CrossFadeState : int8_t { + DISABLED = -1, + UNKNOWN = 0, + ENABLED = 1 }; struct player { @@ -95,7 +95,7 @@ struct player { /** * is cross fading enabled? */ - enum xfade_state xfade; + CrossFadeState xfade_state; /** * has cross-fading begun? @@ -137,7 +137,7 @@ struct player { queued(true), output_open(false), song(nullptr), - xfade(XFADE_UNKNOWN), + xfade_state(CrossFadeState::UNKNOWN), cross_fading(false), cross_fade_chunks(0), cross_fade_tag(nullptr), @@ -575,7 +575,7 @@ player::SeekDecoder() player_command_finished(pc); - xfade = XFADE_UNKNOWN; + xfade_state = CrossFadeState::UNKNOWN; /* re-fill the buffer after seeking */ buffering = true; @@ -750,7 +750,7 @@ player::PlayNextChunk() unsigned cross_fade_position; struct music_chunk *chunk = nullptr; - if (xfade == XFADE_ENABLED && IsDecoderAtNextSong() && + if (xfade_state == CrossFadeState::ENABLED && IsDecoderAtNextSong() && (cross_fade_position = pipe->GetSize()) <= cross_fade_chunks) { /* perform cross fade */ music_chunk *other_chunk = dc.pipe->Shift(); @@ -807,7 +807,7 @@ player::PlayNextChunk() cross fading */ dc.Unlock(); - xfade = XFADE_DISABLED; + xfade_state = CrossFadeState::DISABLED; } else { /* wait for the decoder */ dc.Signal(); @@ -826,7 +826,7 @@ player::PlayNextChunk() /* insert the postponed tag if cross-fading is finished */ - if (xfade != XFADE_ENABLED && cross_fade_tag != nullptr) { + if (xfade_state != CrossFadeState::ENABLED && cross_fade_tag != nullptr) { chunk->tag = Tag::MergeReplace(chunk->tag, cross_fade_tag); cross_fade_tag = nullptr; } @@ -871,7 +871,7 @@ player::PlayNextChunk() inline bool player::SongBorder() { - xfade = XFADE_UNKNOWN; + xfade_state = CrossFadeState::UNKNOWN; char *uri = song->GetURI(); g_message("played \"%s\"", uri); @@ -992,7 +992,7 @@ player::Run() end of the current song */ !pc.border_pause && IsDecoderAtNextSong() && - xfade == XFADE_UNKNOWN && + xfade_state == CrossFadeState::UNKNOWN && !dc.LockIsStarting()) { /* enable cross fading in this song? if yes, calculate how many chunks will be required @@ -1010,12 +1010,12 @@ player::Run() buffer.GetSize() - pc.buffered_before_play); if (cross_fade_chunks > 0) { - xfade = XFADE_ENABLED; + xfade_state = CrossFadeState::ENABLED; cross_fading = false; } else /* cross fading is disabled or the next song is too short */ - xfade = XFADE_DISABLED; + xfade_state = CrossFadeState::DISABLED; } if (paused) { |