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-rw-r--r--src/state_file.c31
1 files changed, 17 insertions, 14 deletions
diff --git a/src/state_file.c b/src/state_file.c
index 55af25d5c..fe64ae0b4 100644
--- a/src/state_file.c
+++ b/src/state_file.c
@@ -47,7 +47,7 @@ static unsigned prev_volume_version, prev_output_version,
prev_playlist_version;
static void
-state_file_write(void)
+state_file_write(struct player_control *pc)
{
FILE *fp;
@@ -64,17 +64,17 @@ state_file_write(void)
save_sw_volume_state(fp);
audio_output_state_save(fp);
- playlist_state_save(fp, &g_playlist);
+ playlist_state_save(fp, &g_playlist, pc);
fclose(fp);
prev_volume_version = sw_volume_state_get_hash();
prev_output_version = audio_output_state_get_version();
- prev_playlist_version = playlist_state_get_hash(&g_playlist);
+ prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
}
static void
-state_file_read(void)
+state_file_read(struct player_control *pc)
{
FILE *fp;
bool success;
@@ -95,7 +95,8 @@ state_file_read(void)
while ((line = read_text_line(fp, buffer)) != NULL) {
success = read_sw_volume_state(line) ||
audio_output_state_read(line) ||
- playlist_state_restore(line, fp, buffer, &g_playlist);
+ playlist_state_restore(line, fp, buffer,
+ &g_playlist, pc);
if (!success)
g_warning("Unrecognized line in state file: %s", line);
}
@@ -104,7 +105,7 @@ state_file_read(void)
prev_volume_version = sw_volume_state_get_hash();
prev_output_version = audio_output_state_get_version();
- prev_playlist_version = playlist_state_get_hash(&g_playlist);
+ prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
g_string_free(buffer, true);
@@ -115,21 +116,23 @@ state_file_read(void)
* saves the state file.
*/
static gboolean
-timer_save_state_file(G_GNUC_UNUSED gpointer data)
+timer_save_state_file(gpointer data)
{
+ struct player_control *pc = data;
+
if (prev_volume_version == sw_volume_state_get_hash() &&
prev_output_version == audio_output_state_get_version() &&
- prev_playlist_version == playlist_state_get_hash(&g_playlist))
+ prev_playlist_version == playlist_state_get_hash(&g_playlist, pc))
/* nothing has changed - don't save the state file,
don't spin up the hard disk */
return true;
- state_file_write();
+ state_file_write(pc);
return true;
}
void
-state_file_init(const char *path)
+state_file_init(const char *path, struct player_control *pc)
{
assert(state_file_path == NULL);
@@ -137,15 +140,15 @@ state_file_init(const char *path)
return;
state_file_path = g_strdup(path);
- state_file_read();
+ state_file_read(pc);
save_state_source_id = g_timeout_add_seconds(5 * 60,
timer_save_state_file,
- NULL);
+ pc);
}
void
-state_file_finish(void)
+state_file_finish(struct player_control *pc)
{
if (state_file_path == NULL)
/* no state file configured, no cleanup required */
@@ -154,7 +157,7 @@ state_file_finish(void)
if (save_state_source_id != 0)
g_source_remove(save_state_source_id);
- state_file_write();
+ state_file_write(pc);
g_free(state_file_path);
}