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-rw-r--r--src/sig_handlers.c91
1 files changed, 1 insertions, 90 deletions
diff --git a/src/sig_handlers.c b/src/sig_handlers.c
index e5d300778..2c6a07a00 100644
--- a/src/sig_handlers.c
+++ b/src/sig_handlers.c
@@ -39,34 +39,8 @@
extern volatile int masterPid;
extern volatile int mainPid;
-int masterHandlePendingSignals()
-{
- if (signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
- DEBUG("master process got SIGINT or SIGTERM, exiting\n");
- return COMMAND_RETURN_KILL;
- }
-
- if (signal_is_pending(SIGHUP)) {
- signal_clear(SIGHUP);
- /* Forward it to the main process, which will update the DB */
- kill(mainPid, SIGHUP);
- }
-
- return 0;
-}
-
int handlePendingSignals()
{
- /* this SIGUSR1 signal comes before the KILL signals, because there if the process is
- * looping, waiting for this signal, it will not respond to the KILL signal. This might be
- * better implemented by using bit-wise defines and or'ing of the COMMAND_FOO as return.
- */
- if (signal_is_pending(SIGUSR1)) {
- signal_clear(SIGUSR1);
- DEBUG("The master process is ready to receive signals\n");
- return COMMAND_MASTER_READY;
- }
-
if (signal_is_pending(SIGINT) || signal_is_pending(SIGTERM)) {
DEBUG("main process got SIGINT or SIGTERM, exiting\n");
return COMMAND_RETURN_KILL;
@@ -99,56 +73,11 @@ void chldSigHandler(int signal)
else
break;
}
- directory_sigChldHandler(pid, status);
- }
-}
-
-void masterChldSigHandler(int signal)
-{
- int status;
- int pid;
- DEBUG("master process got SIGCHLD\n");
- while (0 != (pid = wait3(&status, WNOHANG, NULL))) {
- if (pid < 0) {
- if (errno == EINTR)
- continue;
- else
- break;
- }
- DEBUG("PID: %d\n", pid);
- if (pid == mainPid)
- kill(getpid(), SIGTERM);
player_sigChldHandler(pid, status);
+ directory_sigChldHandler(pid, status);
}
}
-int playerInitReal();
-
-void masterSigUsr2Handler(int signal)
-{
- DEBUG("Master process got SIGUSR2 starting a new player process\n");
- if (getPlayerPid() <= 0)
- playerInitReal();
-}
-
-void masterInitSigHandlers()
-{
- struct sigaction sa;
-
- sa.sa_flags = 0;
- sigemptyset(&sa.sa_mask);
- sa.sa_handler = SIG_IGN;
- while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
- sa.sa_handler = masterChldSigHandler;
- while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
- sa.sa_handler = masterSigUsr2Handler;
- while (sigaction(SIGUSR2, &sa, NULL) < 0 && errno == EINTR) ;
- signal_handle(SIGUSR1);
- signal_handle(SIGINT);
- signal_handle(SIGTERM);
- signal_handle(SIGHUP);
-}
-
void initSigHandlers()
{
struct sigaction sa;
@@ -159,7 +88,6 @@ void initSigHandlers()
while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
sa.sa_handler = chldSigHandler;
while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
- signal_handle(SIGUSR2);
signal_handle(SIGUSR1);
signal_handle(SIGINT);
signal_handle(SIGTERM);
@@ -202,26 +130,11 @@ void ignoreSignals()
while (sigaction(SIGPIPE, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGUSR1, &sa, NULL) < 0 && errno == EINTR) ;
- while (sigaction(SIGUSR2, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGINT, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGTERM, &sa, NULL) < 0 && errno == EINTR) ;
while (sigaction(SIGHUP, &sa, NULL) < 0 && errno == EINTR) ;
}
-void waitOnSignals()
-{
- sigset_t sset;
-
- sigfillset(&sset);
- sigdelset(&sset, SIGCHLD);
- sigdelset(&sset, SIGUSR1);
- sigdelset(&sset, SIGUSR2);
- sigdelset(&sset, SIGHUP);
- sigdelset(&sset, SIGINT);
- sigdelset(&sset, SIGTERM);
- sigsuspend(&sset);
-}
-
void blockSignals()
{
sigset_t sset;
@@ -229,7 +142,6 @@ void blockSignals()
sigemptyset(&sset);
sigaddset(&sset, SIGCHLD);
sigaddset(&sset, SIGUSR1);
- sigaddset(&sset, SIGUSR2);
sigaddset(&sset, SIGHUP);
sigaddset(&sset, SIGINT);
sigaddset(&sset, SIGTERM);
@@ -243,7 +155,6 @@ void unblockSignals()
sigemptyset(&sset);
sigaddset(&sset, SIGCHLD);
sigaddset(&sset, SIGUSR1);
- sigaddset(&sset, SIGUSR2);
sigaddset(&sset, SIGHUP);
sigaddset(&sset, SIGINT);
sigaddset(&sset, SIGTERM);