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-rw-r--r--src/queue/PlaylistEdit.cxx57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/queue/PlaylistEdit.cxx b/src/queue/PlaylistEdit.cxx
index 4804a30aa..2ac015f6f 100644
--- a/src/queue/PlaylistEdit.cxx
+++ b/src/queue/PlaylistEdit.cxx
@@ -431,3 +431,60 @@ playlist::Shuffle(PlayerControl &pc, unsigned start, unsigned end)
UpdateQueuedSong(pc, queued_song);
OnModified();
}
+
+bool
+playlist::SetSongIdRange(PlayerControl &pc, unsigned id,
+ unsigned start_ms, unsigned end_ms,
+ Error &error)
+{
+ assert(end_ms == 0 || start_ms < end_ms);
+
+ int position = queue.IdToPosition(id);
+ if (position < 0) {
+ error.Set(playlist_domain, int(PlaylistResult::NO_SUCH_SONG),
+ "No such song");
+ return false;
+ }
+
+ if (playing) {
+ if (position == current) {
+ error.Set(playlist_domain, int(PlaylistResult::DENIED),
+ "Cannot edit the current song");
+ return false;
+ }
+
+ if (position == queued) {
+ /* if we're manipulating the "queued" song,
+ the decoder thread may be decoding it
+ already; cancel that */
+ pc.Cancel();
+ queued = -1;
+ }
+ }
+
+ DetachedSong &song = queue.Get(position);
+ if (song.GetTag().time > 0) {
+ /* validate the offsets */
+
+ const unsigned duration = song.GetTag().time;
+ if (start_ms / 1000u > duration) {
+ error.Set(playlist_domain,
+ int(PlaylistResult::BAD_RANGE),
+ "Invalid start offset");
+ return false;
+ }
+
+ if (end_ms / 1000u > duration)
+ end_ms = 0;
+ }
+
+ /* edit it */
+ song.SetStartMS(start_ms);
+ song.SetEndMS(end_ms);
+
+ /* announce the change to all interested subsystems */
+ UpdateQueuedSong(pc, nullptr);
+ queue.ModifyAtPosition(position);
+ OnModified();
+ return true;
+}