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Diffstat (limited to '')
-rw-r--r-- | src/queue/Playlist.hxx | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/queue/Playlist.hxx b/src/queue/Playlist.hxx index ea19d9bba..ab8fbe2d4 100644 --- a/src/queue/Playlist.hxx +++ b/src/queue/Playlist.hxx @@ -135,6 +135,17 @@ protected: void OnModified(); /** + * Called when playback of a new song starts. Unlike + * QueuedSongStarted(), this also gets called when the user + * manually switches to another song. It may be used for + * playlist fixups. + * + * The song being started is specified by the #current + * attribute. + */ + void SongStarted(); + + /** * Updates the "queued song". Calculates the next song * according to the current one (if MPD isn't playing, it * takes the first song), and queues this song. Clears the @@ -145,6 +156,24 @@ protected: */ void UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev); + /** + * Queue a song, addressed by its order number. + */ + void QueueSongOrder(PlayerControl &pc, unsigned order); + + /** + * Called when the player thread has started playing the + * "queued" song, i.e. it has switched from one song to the + * next automatically. + */ + void QueuedSongStarted(PlayerControl &pc); + + /** + * The player has stopped for some reason. Check the error, + * and decide whether to re-start playback. + */ + void ResumePlayback(PlayerControl &pc); + public: void BeginBulk(); void CommitBulk(PlayerControl &pc); |