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Diffstat (limited to 'src/queue.h')
-rw-r--r-- | src/queue.h | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/src/queue.h b/src/queue.h new file mode 100644 index 000000000..098424cdd --- /dev/null +++ b/src/queue.h @@ -0,0 +1,314 @@ +/* + * Copyright (C) 2003-2009 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef QUEUE_H +#define QUEUE_H + +#include <glib.h> + +#include <assert.h> +#include <stdbool.h> +#include <stdint.h> + +enum { + /** + * reserve max_length * QUEUE_HASH_MULT elements in the id + * number space + */ + QUEUE_HASH_MULT = 4, +}; + +/** + * A queue of songs. This is the backend of the playlist: it contains + * an ordered list of songs. + * + * Songs can be addressed in three possible ways: + * + * - the position in the queue + * - the unique id (which stays the same, regardless of moves) + * - the order number (which only differs from "position" in random mode) + */ +struct queue { + /** configured maximum length of the queue */ + unsigned max_length; + + /** number of songs in the queue */ + unsigned length; + + /** the current version number */ + uint32_t version; + + /** all songs in "position" order */ + struct song **songs; + + /** holds version a song was modified on */ + uint32_t *songMod; + + /** map order numbers to positions */ + unsigned *order; + + /** map positions to song ids */ + unsigned *positionToId; + + /** map song ids to posiitons */ + int *idToPosition; + + /** repeat playback when the end of the queue has been + reached? */ + bool repeat; + + /** play back songs in random order? */ + bool random; + + /** random number generator for shuffle and random mode */ + GRand *rand; +}; + +static inline unsigned +queue_length(const struct queue *queue) +{ + assert(queue->length <= queue->max_length); + + return queue->length; +} + +/** + * Determine if the queue is empty, i.e. there are no songs. + */ +static inline bool +queue_is_empty(const struct queue *queue) +{ + return queue->length == 0; +} + +/** + * Determine if the maximum number of songs has been reached. + */ +static inline bool +queue_is_full(const struct queue *queue) +{ + assert(queue->length <= queue->max_length); + + return queue->length >= queue->max_length; +} + +/** + * Is that a valid position number? + */ +static inline bool +queue_valid_position(const struct queue *queue, unsigned position) +{ + return position < queue->length; +} + +/** + * Is that a valid order number? + */ +static inline bool +queue_valid_order(const struct queue *queue, unsigned order) +{ + return order < queue->length; +} + +static inline int +queue_id_to_position(const struct queue *queue, unsigned id) +{ + if (id >= queue->max_length * QUEUE_HASH_MULT) + return -1; + + assert(queue->idToPosition[id] >= -1); + assert(queue->idToPosition[id] < (int)queue->length); + + return queue->idToPosition[id]; +} + +static inline int +queue_position_to_id(const struct queue *queue, unsigned position) +{ + assert(position < queue->length); + + return queue->positionToId[position]; +} + +static inline unsigned +queue_order_to_position(const struct queue *queue, unsigned order) +{ + assert(order < queue->length); + + return queue->order[order]; +} + +static inline unsigned +queue_position_to_order(const struct queue *queue, unsigned position) +{ + assert(position < queue->length); + + for (unsigned i = 0;; ++i) { + assert(i < queue->length); + + if (queue->order[i] == position) + return i; + } +} + +/** + * Returns the song at the specified position. + */ +static inline struct song * +queue_get(const struct queue *queue, unsigned position) +{ + assert(position < queue->length); + + return queue->songs[position]; +} + +/** + * Returns the song at the specified order number. + */ +static inline struct song * +queue_get_order(const struct queue *queue, unsigned order) +{ + return queue_get(queue, queue_order_to_position(queue, order)); +} + +/** + * Is the song at the specified position newer than the specified + * version? + */ +static inline bool +queue_song_newer(const struct queue *queue, unsigned position, + uint32_t version) +{ + assert(position < queue->length); + + return version > queue->version || + queue->songMod[position] >= version || + queue->songMod[position] == 0; +} + +/** + * Initialize a queue object. + */ +void +queue_init(struct queue *queue, unsigned max_length); + +/** + * Deinitializes a queue object. It does not free the queue pointer + * itself. + */ +void +queue_finish(struct queue *queue); + +/** + * Generate a non-existing id number. + */ +unsigned +queue_generate_id(const struct queue *queue); + +/** + * Returns the order number following the specified one. This takes + * end of queue and "repeat" mode into account. + * + * @return the next order number, or -1 to stop playback + */ +int +queue_next_order(const struct queue *queue, unsigned order); + +/** + * Increments the queue's version number. This handles integer + * overflow well. + */ +void +queue_increment_version(struct queue *queue); + +/** + * Marks the specified song as "modified" and increments the version + * number. + */ +void +queue_modify(struct queue *queue, unsigned order); + +/** + * Marks all songs as "modified" and increments the version number. + */ +void +queue_modify_all(struct queue *queue); + +/** + * Appends a song to the queue and returns its position. Prior to + * that, the caller must check if the queue is already full. + * + * If a song is not in the database (determined by + * song_in_database()), it is freed when removed from the queue. + */ +unsigned +queue_append(struct queue *queue, struct song *song); + +/** + * Swaps two songs, addressed by their position. + */ +void +queue_swap(struct queue *queue, unsigned position1, unsigned position2); + +/** + * Swaps two songs, addressed by their order number. + */ +static inline void +queue_swap_order(struct queue *queue, unsigned order1, unsigned order2) +{ + unsigned tmp = queue->order[order1]; + queue->order[order1] = queue->order[order2]; + queue->order[order2] = tmp; +} + +/** + * Moves a song to a new position. + */ +void +queue_move(struct queue *queue, unsigned from, unsigned to); + +/** + * Removes a song from the playlist. + */ +void +queue_delete(struct queue *queue, unsigned position); + +/** + * Removes all songs from the playlist. + */ +void +queue_clear(struct queue *queue); + +/** + * Initializes the "order" array, and restores "normal" order. + */ +static inline void +queue_restore_order(struct queue *queue) +{ + for (unsigned i = 0; i < queue->length; ++i) + queue->order[i] = i; +} + +/** + * Shuffles a (position) range in the queue. The songs are physically + * shuffled, not by using the "order" mapping. + */ +void +queue_shuffle_range(struct queue *queue, unsigned start, unsigned end); + +#endif |