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-rw-r--r--src/playlist_edit.c144
1 files changed, 104 insertions, 40 deletions
diff --git a/src/playlist_edit.c b/src/playlist_edit.c
index 3bcb2ce14..dbd205a06 100644
--- a/src/playlist_edit.c
+++ b/src/playlist_edit.c
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2003-2010 The Music Player Daemon Project
+ * Copyright (C) 2003-2011 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@@ -43,16 +43,17 @@ static void playlist_increment_version(struct playlist *playlist)
idle_add(IDLE_PLAYLIST);
}
-void playlist_clear(struct playlist *playlist)
+void
+playlist_clear(struct playlist *playlist, struct player_control *pc)
{
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
/* make sure there are no references to allocated songs
anymore */
for (unsigned i = 0; i < queue_length(&playlist->queue); i++) {
const struct song *song = queue_get(&playlist->queue, i);
if (!song_in_database(song))
- pc_song_deleted(song);
+ pc_song_deleted(pc, song);
}
queue_clear(&playlist->queue);
@@ -64,8 +65,8 @@ void playlist_clear(struct playlist *playlist)
#ifndef WIN32
enum playlist_result
-playlist_append_file(struct playlist *playlist, const char *path, int uid,
- unsigned *added_id)
+playlist_append_file(struct playlist *playlist, struct player_control *pc,
+ const char *path, int uid, unsigned *added_id)
{
int ret;
struct stat st;
@@ -87,12 +88,12 @@ playlist_append_file(struct playlist *playlist, const char *path, int uid,
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_append_song(playlist, song, added_id);
+ return playlist_append_song(playlist, pc, song, added_id);
}
#endif
enum playlist_result
-playlist_append_song(struct playlist *playlist,
+playlist_append_song(struct playlist *playlist, struct player_control *pc,
struct song *song, unsigned *added_id)
{
const struct song *queued;
@@ -121,7 +122,7 @@ playlist_append_song(struct playlist *playlist,
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
if (added_id)
*added_id = id;
@@ -145,8 +146,8 @@ song_by_uri(const char *uri)
}
enum playlist_result
-playlist_append_uri(struct playlist *playlist, const char *uri,
- unsigned *added_id)
+playlist_append_uri(struct playlist *playlist, struct player_control *pc,
+ const char *uri, unsigned *added_id)
{
struct song *song;
@@ -156,11 +157,12 @@ playlist_append_uri(struct playlist *playlist, const char *uri,
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_append_song(playlist, song, added_id);
+ return playlist_append_song(playlist, pc, song, added_id);
}
enum playlist_result
-playlist_swap_songs(struct playlist *playlist, unsigned song1, unsigned song2)
+playlist_swap_songs(struct playlist *playlist, struct player_control *pc,
+ unsigned song1, unsigned song2)
{
const struct song *queued;
@@ -192,13 +194,14 @@ playlist_swap_songs(struct playlist *playlist, unsigned song1, unsigned song2)
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2)
+playlist_swap_songs_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id1, unsigned id2)
{
int song1 = queue_id_to_position(&playlist->queue, id1);
int song2 = queue_id_to_position(&playlist->queue, id2);
@@ -206,12 +209,67 @@ playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2)
if (song1 < 0 || song2 < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_swap_songs(playlist, song1, song2);
+ return playlist_swap_songs(playlist, pc, song1, song2);
+}
+
+enum playlist_result
+playlist_set_priority(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end,
+ uint8_t priority)
+{
+ if (start >= queue_length(&playlist->queue))
+ return PLAYLIST_RESULT_BAD_RANGE;
+
+ if (end > queue_length(&playlist->queue))
+ end = queue_length(&playlist->queue);
+
+ if (start >= end)
+ return PLAYLIST_RESULT_SUCCESS;
+
+ /* remember "current" and "queued" */
+
+ int current_position = playlist->current >= 0
+ ? (int)queue_order_to_position(&playlist->queue,
+ playlist->current)
+ : -1;
+
+ const struct song *queued = playlist_get_queued_song(playlist);
+
+ /* apply the priority changes */
+
+ queue_set_priority_range(&playlist->queue, start, end, priority,
+ playlist->current);
+
+ playlist_increment_version(playlist);
+
+ /* restore "current" and choose a new "queued" */
+
+ if (current_position >= 0)
+ playlist->current = queue_position_to_order(&playlist->queue,
+ current_position);
+
+ playlist_update_queued_song(playlist, pc, queued);
+
+ return PLAYLIST_RESULT_SUCCESS;
+}
+
+enum playlist_result
+playlist_set_priority_id(struct playlist *playlist, struct player_control *pc,
+ unsigned song_id, uint8_t priority)
+{
+ int song_position = queue_id_to_position(&playlist->queue, song_id);
+ if (song_position < 0)
+ return PLAYLIST_RESULT_NO_SUCH_SONG;
+
+ return playlist_set_priority(playlist, pc,
+ song_position, song_position + 1,
+ priority);
+
}
static void
-playlist_delete_internal(struct playlist *playlist, unsigned song,
- const struct song **queued_p)
+playlist_delete_internal(struct playlist *playlist, struct player_control *pc,
+ unsigned song, const struct song **queued_p)
{
unsigned songOrder;
@@ -220,11 +278,11 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
songOrder = queue_position_to_order(&playlist->queue, song);
if (playlist->playing && playlist->current == (int)songOrder) {
- bool paused = pc_get_state() == PLAYER_STATE_PAUSE;
+ bool paused = pc_get_state(pc) == PLAYER_STATE_PAUSE;
/* the current song is going to be deleted: stop the player */
- pc_stop();
+ pc_stop(pc);
playlist->playing = false;
/* see which song is going to be played instead */
@@ -236,11 +294,11 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
if (playlist->current >= 0 && !paused)
/* play the song after the deleted one */
- playlist_play_order(playlist, playlist->current);
+ playlist_play_order(playlist, pc, playlist->current);
else
/* no songs left to play, stop playback
completely */
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
*queued_p = NULL;
} else if (playlist->current == (int)songOrder)
@@ -251,7 +309,7 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
/* now do it: remove the song */
if (!song_in_database(queue_get(&playlist->queue, song)))
- pc_song_deleted(queue_get(&playlist->queue, song));
+ pc_song_deleted(pc, queue_get(&playlist->queue, song));
queue_delete(&playlist->queue, song);
@@ -263,7 +321,8 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
}
enum playlist_result
-playlist_delete(struct playlist *playlist, unsigned song)
+playlist_delete(struct playlist *playlist, struct player_control *pc,
+ unsigned song)
{
const struct song *queued;
@@ -272,16 +331,17 @@ playlist_delete(struct playlist *playlist, unsigned song)
queued = playlist_get_queued_song(playlist);
- playlist_delete_internal(playlist, song, &queued);
+ playlist_delete_internal(playlist, pc, song, &queued);
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_delete_range(struct playlist *playlist, unsigned start, unsigned end)
+playlist_delete_range(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end)
{
const struct song *queued;
@@ -297,37 +357,39 @@ playlist_delete_range(struct playlist *playlist, unsigned start, unsigned end)
queued = playlist_get_queued_song(playlist);
do {
- playlist_delete_internal(playlist, --end, &queued);
+ playlist_delete_internal(playlist, pc, --end, &queued);
} while (end != start);
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_delete_id(struct playlist *playlist, unsigned id)
+playlist_delete_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id)
{
int song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_delete(playlist, song);
+ return playlist_delete(playlist, pc, song);
}
void
-playlist_delete_song(struct playlist *playlist, const struct song *song)
+playlist_delete_song(struct playlist *playlist, struct player_control *pc,
+ const struct song *song)
{
for (int i = queue_length(&playlist->queue) - 1; i >= 0; --i)
if (song == queue_get(&playlist->queue, i))
- playlist_delete(playlist, i);
+ playlist_delete(playlist, pc, i);
- pc_song_deleted(song);
+ pc_song_deleted(pc, song);
}
enum playlist_result
-playlist_move_range(struct playlist *playlist,
+playlist_move_range(struct playlist *playlist, struct player_control *pc,
unsigned start, unsigned end, int to)
{
const struct song *queued;
@@ -382,23 +444,25 @@ playlist_move_range(struct playlist *playlist,
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_move_id(struct playlist *playlist, unsigned id1, int to)
+playlist_move_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id1, int to)
{
int song = queue_id_to_position(&playlist->queue, id1);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_move_range(playlist, song, song+1, to);
+ return playlist_move_range(playlist, pc, song, song+1, to);
}
void
-playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end)
+playlist_shuffle(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end)
{
const struct song *queued;
@@ -440,5 +504,5 @@ playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end)
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
}