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-rw-r--r--src/playlist_control.c59
1 files changed, 34 insertions, 25 deletions
diff --git a/src/playlist_control.c b/src/playlist_control.c
index ce9bc8442..c3592dab0 100644
--- a/src/playlist_control.c
+++ b/src/playlist_control.c
@@ -32,7 +32,8 @@
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "playlist"
-void playlist_stop(struct playlist *playlist)
+void
+playlist_stop(struct playlist *playlist, struct player_control *pc)
{
if (!playlist->playing)
return;
@@ -40,7 +41,7 @@ void playlist_stop(struct playlist *playlist)
assert(playlist->current >= 0);
g_debug("stop");
- pc_stop();
+ pc_stop(pc);
playlist->queued = -1;
playlist->playing = false;
@@ -62,11 +63,13 @@ void playlist_stop(struct playlist *playlist)
}
}
-enum playlist_result playlist_play(struct playlist *playlist, int song)
+enum playlist_result
+playlist_play(struct playlist *playlist, struct player_control *pc,
+ int song)
{
unsigned i = song;
- pc_clear_error();
+ pc_clear_error(pc);
if (song == -1) {
/* play any song ("current" song, or the first song */
@@ -77,7 +80,7 @@ enum playlist_result playlist_play(struct playlist *playlist, int song)
if (playlist->playing) {
/* already playing: unpause playback, just in
case it was paused, and return */
- pc_set_pause(false);
+ pc_set_pause(pc, false);
return PLAYLIST_RESULT_SUCCESS;
}
@@ -109,28 +112,29 @@ enum playlist_result playlist_play(struct playlist *playlist, int song)
playlist->stop_on_error = false;
playlist->error_count = 0;
- playlist_play_order(playlist, i);
+ playlist_play_order(playlist, pc, i);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_play_id(struct playlist *playlist, int id)
+playlist_play_id(struct playlist *playlist, struct player_control *pc,
+ int id)
{
int song;
if (id == -1) {
- return playlist_play(playlist, id);
+ return playlist_play(playlist, pc, id);
}
song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_play(playlist, song);
+ return playlist_play(playlist, pc, song);
}
void
-playlist_next(struct playlist *playlist)
+playlist_next(struct playlist *playlist, struct player_control *pc)
{
int next_order;
int current;
@@ -149,7 +153,7 @@ playlist_next(struct playlist *playlist)
next_order = queue_next_order(&playlist->queue, playlist->current);
if (next_order < 0) {
/* no song after this one: stop playback */
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
/* reset "current song" */
playlist->current = -1;
@@ -170,15 +174,18 @@ playlist_next(struct playlist *playlist)
discard them anyway */
}
- playlist_play_order(playlist, next_order);
+ playlist_play_order(playlist, pc, next_order);
}
/* Consume mode removes each played songs. */
if(playlist->queue.consume)
- playlist_delete(playlist, queue_order_to_position(&playlist->queue, current));
+ playlist_delete(playlist, pc,
+ queue_order_to_position(&playlist->queue,
+ current));
}
-void playlist_previous(struct playlist *playlist)
+void
+playlist_previous(struct playlist *playlist, struct player_control *pc)
{
if (!playlist->playing)
return;
@@ -187,21 +194,22 @@ void playlist_previous(struct playlist *playlist)
if (playlist->current > 0) {
/* play the preceding song */
- playlist_play_order(playlist,
+ playlist_play_order(playlist, pc,
playlist->current - 1);
} else if (playlist->queue.repeat) {
/* play the last song in "repeat" mode */
- playlist_play_order(playlist,
+ playlist_play_order(playlist, pc,
queue_length(&playlist->queue) - 1);
} else {
/* re-start playing the current song if it's
the first one */
- playlist_play_order(playlist, playlist->current);
+ playlist_play_order(playlist, pc, playlist->current);
}
}
enum playlist_result
-playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
+playlist_seek_song(struct playlist *playlist, struct player_control *pc,
+ unsigned song, float seek_time)
{
const struct song *queued;
unsigned i;
@@ -217,7 +225,7 @@ playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
else
i = song;
- pc_clear_error();
+ pc_clear_error(pc);
playlist->stop_on_error = true;
playlist->error_count = 0;
@@ -225,29 +233,30 @@ playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
/* seeking is not within the current song - first
start playing the new song */
- playlist_play_order(playlist, i);
+ playlist_play_order(playlist, pc, i);
queued = NULL;
}
- success = pc_seek(queue_get_order(&playlist->queue, i), seek_time);
+ success = pc_seek(pc, queue_get_order(&playlist->queue, i), seek_time);
if (!success) {
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_NOT_PLAYING;
}
playlist->queued = -1;
- playlist_update_queued_song(playlist, NULL);
+ playlist_update_queued_song(playlist, pc, NULL);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_seek_song_id(struct playlist *playlist, unsigned id, float seek_time)
+playlist_seek_song_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id, float seek_time)
{
int song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_seek_song(playlist, song, seek_time);
+ return playlist_seek_song(playlist, pc, song, seek_time);
}