diff options
Diffstat (limited to 'src/playlist.c')
-rw-r--r-- | src/playlist.c | 62 |
1 files changed, 36 insertions, 26 deletions
diff --git a/src/playlist.c b/src/playlist.c index 35c09329a..162103c2e 100644 --- a/src/playlist.c +++ b/src/playlist.c @@ -34,7 +34,8 @@ #undef G_LOG_DOMAIN #define G_LOG_DOMAIN "playlist" -void playlistVersionChange(struct playlist *playlist) +void +playlist_increment_version_all(struct playlist *playlist) { queue_modify_all(&playlist->queue); idle_add(IDLE_PLAYLIST); @@ -98,7 +99,8 @@ playlist_queue_song_order(struct playlist *playlist, unsigned order) * Check if the player thread has already started playing the "queued" * song. */ -static void syncPlaylistWithQueue(struct playlist *playlist) +static void +playlist_sync_with_queue(struct playlist *playlist) { if (pc.next_song == NULL && playlist->queued != -1) { /* queued song has started: copy queued to current, @@ -109,7 +111,7 @@ static void syncPlaylistWithQueue(struct playlist *playlist) playlist->queued = -1; if(playlist->queue.consume) - deleteFromPlaylist(playlist, queue_order_to_position(&playlist->queue, current)); + playlist_delete(playlist, queue_order_to_position(&playlist->queue, current)); idle_add(IDLE_PLAYER); } @@ -178,7 +180,7 @@ playlist_update_queued_song(struct playlist *playlist, const struct song *prev) } void -playPlaylistOrderNumber(struct playlist *playlist, int orderNum) +playlist_play_order(struct playlist *playlist, int orderNum) { struct song *song; char *uri; @@ -197,13 +199,14 @@ playPlaylistOrderNumber(struct playlist *playlist, int orderNum) } static void -playPlaylistIfPlayerStopped(struct playlist *playlist); +playlist_resume_playback(struct playlist *playlist); /** * This is the "PLAYLIST" event handler. It is invoked by the player * thread whenever it requests a new queued song, or when it exits. */ -void syncPlayerAndPlaylist(struct playlist *playlist) +void +playlist_sync(struct playlist *playlist) { if (!playlist->playing) /* this event has reached us out of sync: we aren't @@ -215,11 +218,11 @@ void syncPlayerAndPlaylist(struct playlist *playlist) should be restarted with the next song. That can happen if the playlist isn't filling the queue fast enough */ - playPlaylistIfPlayerStopped(playlist); + playlist_resume_playback(playlist); else { /* check if the player thread has already started playing the queued song */ - syncPlaylistWithQueue(playlist); + playlist_sync_with_queue(playlist); /* make sure the queued song is always set (if possible) */ @@ -233,7 +236,7 @@ void syncPlayerAndPlaylist(struct playlist *playlist) * decide whether to re-start playback */ static void -playPlaylistIfPlayerStopped(struct playlist *playlist) +playlist_resume_playback(struct playlist *playlist) { enum player_error error; @@ -251,37 +254,38 @@ playPlaylistIfPlayerStopped(struct playlist *playlist) playlist->error_count >= queue_length(&playlist->queue)) /* too many errors, or critical error: stop playback */ - stopPlaylist(playlist); + playlist_stop(playlist); else /* continue playback at the next song */ - nextSongInPlaylist(playlist); + playlist_next(playlist); } bool -getPlaylistRepeatStatus(const struct playlist *playlist) +playlist_get_repeat(const struct playlist *playlist) { return playlist->queue.repeat; } bool -getPlaylistRandomStatus(const struct playlist *playlist) +playlist_get_random(const struct playlist *playlist) { return playlist->queue.random; } bool -getPlaylistSingleStatus(const struct playlist *playlist) +playlist_get_single(const struct playlist *playlist) { return playlist->queue.single; } bool -getPlaylistConsumeStatus(const struct playlist *playlist) +playlist_get_consume(const struct playlist *playlist) { return playlist->queue.consume; } -void setPlaylistRepeatStatus(struct playlist *playlist, bool status) +void +playlist_set_repeat(struct playlist *playlist, bool status) { if (status == playlist->queue.repeat) return; @@ -296,7 +300,8 @@ void setPlaylistRepeatStatus(struct playlist *playlist, bool status) idle_add(IDLE_OPTIONS); } -static void orderPlaylist(struct playlist *playlist) +static void +playlist_order(struct playlist *playlist) { if (playlist->current >= 0) /* update playlist.current, order==position now */ @@ -306,7 +311,8 @@ static void orderPlaylist(struct playlist *playlist) queue_restore_order(&playlist->queue); } -void setPlaylistSingleStatus(struct playlist *playlist, bool status) +void +playlist_set_single(struct playlist *playlist, bool status) { if (status == playlist->queue.single) return; @@ -321,7 +327,8 @@ void setPlaylistSingleStatus(struct playlist *playlist, bool status) idle_add(IDLE_OPTIONS); } -void setPlaylistConsumeStatus(struct playlist *playlist, bool status) +void +playlist_set_consume(struct playlist *playlist, bool status) { if (status == playlist->queue.consume) return; @@ -330,7 +337,8 @@ void setPlaylistConsumeStatus(struct playlist *playlist, bool status) idle_add(IDLE_OPTIONS); } -void setPlaylistRandomStatus(struct playlist *playlist, bool status) +void +playlist_set_random(struct playlist *playlist, bool status) { const struct song *queued; @@ -365,14 +373,15 @@ void setPlaylistRandomStatus(struct playlist *playlist, bool status) } else playlist->current = -1; } else - orderPlaylist(playlist); + playlist_order(playlist); playlist_update_queued_song(playlist, queued); idle_add(IDLE_OPTIONS); } -int getPlaylistCurrentSong(const struct playlist *playlist) +int +playlist_get_current_song(const struct playlist *playlist) { if (playlist->current >= 0) return queue_order_to_position(&playlist->queue, @@ -381,7 +390,8 @@ int getPlaylistCurrentSong(const struct playlist *playlist) return -1; } -int getPlaylistNextSong(const struct playlist *playlist) +int +playlist_get_next_song(const struct playlist *playlist) { if (playlist->current >= 0) { @@ -404,19 +414,19 @@ int getPlaylistNextSong(const struct playlist *playlist) } unsigned long -getPlaylistVersion(const struct playlist *playlist) +playlist_get_version(const struct playlist *playlist) { return playlist->queue.version; } int -getPlaylistLength(const struct playlist *playlist) +playlist_get_length(const struct playlist *playlist) { return queue_length(&playlist->queue); } unsigned -getPlaylistSongId(const struct playlist *playlist, unsigned song) +playlist_get_song_id(const struct playlist *playlist, unsigned song) { return queue_position_to_id(&playlist->queue, song); } |