diff options
Diffstat (limited to 'src/player_control.c')
-rw-r--r-- | src/player_control.c | 185 |
1 files changed, 114 insertions, 71 deletions
diff --git a/src/player_control.c b/src/player_control.c index ac4b006dd..d8aed14ba 100644 --- a/src/player_control.c +++ b/src/player_control.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2003-2009 The Music Player Daemon Project + * Copyright (C) 2003-2010 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify @@ -17,7 +17,9 @@ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ +#include "config.h" #include "player_control.h" +#include "decoder_control.h" #include "path.h" #include "log.h" #include "tag.h" @@ -35,17 +37,28 @@ void pc_init(unsigned buffer_chunks, unsigned int buffered_before_play) { pc.buffer_chunks = buffer_chunks; pc.buffered_before_play = buffered_before_play; - notify_init(&pc.notify); + + pc.mutex = g_mutex_new(); + pc.cond = g_cond_new(); + pc.command = PLAYER_COMMAND_NONE; pc.error = PLAYER_ERROR_NOERROR; pc.state = PLAYER_STATE_STOP; pc.cross_fade_seconds = 0; - pc.software_volume = PCM_VOLUME_1; } void pc_deinit(void) { - notify_deinit(&pc.notify); + g_cond_free(pc.cond); + g_mutex_free(pc.mutex); +} + +void +player_wait_decoder(struct decoder_control *dc) +{ + /* during this function, the decoder lock is held, because + we're waiting for the decoder thread */ + g_cond_wait(pc.cond, dc->mutex); } void @@ -57,27 +70,44 @@ pc_song_deleted(const struct song *song) } } -static void player_command(enum player_command cmd) +static void +player_command_wait_locked(void) +{ + while (pc.command != PLAYER_COMMAND_NONE) + g_cond_wait(main_cond, pc.mutex); +} + +static void +player_command_locked(enum player_command cmd) { assert(pc.command == PLAYER_COMMAND_NONE); pc.command = cmd; - while (pc.command != PLAYER_COMMAND_NONE) { - notify_signal(&pc.notify); - notify_wait(&main_notify); - } + player_signal(); + player_command_wait_locked(); +} + +static void +player_command(enum player_command cmd) +{ + player_lock(); + player_command_locked(cmd); + player_unlock(); } void -playerPlay(struct song *song) +pc_play(struct song *song) { assert(song != NULL); if (pc.state != PLAYER_STATE_STOP) player_command(PLAYER_COMMAND_STOP); - pc.next_song = song; - player_command(PLAYER_COMMAND_PLAY); + assert(pc.next_song == NULL); + + pc_enqueue_song(song); + + assert(pc.next_song == NULL); idle_add(IDLE_PLAYER); } @@ -85,16 +115,26 @@ playerPlay(struct song *song) void pc_cancel(void) { player_command(PLAYER_COMMAND_CANCEL); + assert(pc.next_song == NULL); } -void playerWait(void) +void +pc_stop(void) { player_command(PLAYER_COMMAND_CLOSE_AUDIO); + assert(pc.next_song == NULL); idle_add(IDLE_PLAYER); } -void playerKill(void) +void +pc_update_audio(void) +{ + player_command(PLAYER_COMMAND_UPDATE_AUDIO); +} + +void +pc_kill(void) { assert(pc.thread != NULL); @@ -105,7 +145,8 @@ void playerKill(void) idle_add(IDLE_PLAYER); } -void playerPause(void) +void +pc_pause(void) { if (pc.state != PLAYER_STATE_STOP) { player_command(PLAYER_COMMAND_PAUSE); @@ -113,7 +154,8 @@ void playerPause(void) } } -void playerSetPause(int pause_flag) +void +pc_set_pause(bool pause_flag) { switch (pc.state) { case PLAYER_STATE_STOP: @@ -121,41 +163,49 @@ void playerSetPause(int pause_flag) case PLAYER_STATE_PLAY: if (pause_flag) - playerPause(); + pc_pause(); break; + case PLAYER_STATE_PAUSE: if (!pause_flag) - playerPause(); + pc_pause(); break; } } -int getPlayerElapsedTime(void) +void +pc_get_status(struct player_status *status) { - return (int)(pc.elapsed_time + 0.5); -} + player_lock(); + player_command_locked(PLAYER_COMMAND_REFRESH); -unsigned long getPlayerBitRate(void) -{ - return pc.bit_rate; -} + status->state = pc.state; -int getPlayerTotalTime(void) -{ - return (int)(pc.total_time + 0.5); + if (pc.state != PLAYER_STATE_STOP) { + status->bit_rate = pc.bit_rate; + status->audio_format = pc.audio_format; + status->total_time = pc.total_time; + status->elapsed_time = pc.elapsed_time; + } + + player_unlock(); } -enum player_state getPlayerState(void) +enum player_state +pc_get_state(void) { return pc.state; } -void clearPlayerError(void) +void +pc_clear_error(void) { - pc.error = 0; + pc.error = PLAYER_ERROR_NOERROR; + pc.errored_song = NULL; } -enum player_error getPlayerError(void) +enum player_error +pc_get_error(void) { return pc.error; } @@ -166,58 +216,56 @@ pc_errored_song_uri(void) return song_get_uri(pc.errored_song); } -char *getPlayerErrorStr(void) +char * +pc_get_error_message(void) { - /* static OK here, only one user in main task */ - static char error[MPD_PATH_MAX + 64]; /* still too much */ - static const size_t errorlen = sizeof(error); + char *error; char *uri; - *error = '\0'; /* likely */ - switch (pc.error) { case PLAYER_ERROR_NOERROR: - break; + return NULL; case PLAYER_ERROR_FILENOTFOUND: uri = pc_errored_song_uri(); - snprintf(error, errorlen, - "file \"%s\" does not exist or is inaccessible", uri); + error = g_strdup_printf("file \"%s\" does not exist or is inaccessible", uri); g_free(uri); - break; + return error; case PLAYER_ERROR_FILE: uri = pc_errored_song_uri(); - snprintf(error, errorlen, "problems decoding \"%s\"", uri); + error = g_strdup_printf("problems decoding \"%s\"", uri); g_free(uri); - break; + return error; case PLAYER_ERROR_AUDIO: - strcpy(error, "problems opening audio device"); - break; + return g_strdup("problems opening audio device"); case PLAYER_ERROR_SYSTEM: - strcpy(error, "system error occured"); - break; + return g_strdup("system error occured"); case PLAYER_ERROR_UNKTYPE: uri = pc_errored_song_uri(); - snprintf(error, errorlen, - "file type of \"%s\" is unknown", uri); + error = g_strdup_printf("file type of \"%s\" is unknown", uri); g_free(uri); - break; + return error; } - return *error ? error : NULL; + + assert(false); + return NULL; } void -queueSong(struct song *song) +pc_enqueue_song(struct song *song) { assert(song != NULL); + + player_lock(); assert(pc.next_song == NULL); pc.next_song = song; - player_command(PLAYER_COMMAND_QUEUE); + player_command_locked(PLAYER_COMMAND_QUEUE); + player_unlock(); } bool @@ -228,9 +276,11 @@ pc_seek(struct song *song, float seek_time) if (pc.state == PLAYER_STATE_STOP) return false; + player_lock(); pc.next_song = song; pc.seek_where = seek_time; - player_command(PLAYER_COMMAND_SEEK); + player_command_locked(PLAYER_COMMAND_SEEK); + player_unlock(); assert(pc.next_song == NULL); @@ -239,31 +289,24 @@ pc_seek(struct song *song, float seek_time) return true; } -float getPlayerCrossFade(void) +float +pc_get_cross_fade(void) { return pc.cross_fade_seconds; } -void setPlayerCrossFade(float crossFadeInSeconds) +void +pc_set_cross_fade(float cross_fade_seconds) { - if (crossFadeInSeconds < 0) - crossFadeInSeconds = 0; - pc.cross_fade_seconds = crossFadeInSeconds; + if (cross_fade_seconds < 0) + cross_fade_seconds = 0; + pc.cross_fade_seconds = cross_fade_seconds; idle_add(IDLE_OPTIONS); } -void setPlayerSoftwareVolume(int volume) -{ - if (volume > PCM_VOLUME_1) - volume = PCM_VOLUME_1; - else if (volume < 0) - volume = 0; - - pc.software_volume = volume; -} - -double getPlayerTotalPlayTime(void) +double +pc_get_total_play_time(void) { return pc.total_play_time; } |