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-rw-r--r--src/player.c345
1 files changed, 0 insertions, 345 deletions
diff --git a/src/player.c b/src/player.c
deleted file mode 100644
index 4d7762a0f..000000000
--- a/src/player.c
+++ /dev/null
@@ -1,345 +0,0 @@
-/* the Music Player Daemon (MPD)
- * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
- * This project's homepage is: http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "player.h"
-#include "path.h"
-#include "decode.h"
-#include "command.h"
-#include "interface.h"
-#include "playlist.h"
-#include "ls.h"
-#include "listen.h"
-#include "log.h"
-#include "utils.h"
-#include "directory.h"
-#include "volume.h"
-#include "playerData.h"
-#include "permission.h"
-#include "ack.h"
-#include "os_compat.h"
-#include "main_notify.h"
-
-static void playerCloseAudio(void);
-
-void wakeup_player_nb(void)
-{
- notify_signal(&pc.notify);
-}
-
-static void wakeup_player(void)
-{
- notify_signal(&pc.notify);
- wait_main_task();
-}
-
-void player_sleep(void)
-{
- notify_wait(&pc.notify);
-}
-
-static void * player_task(mpd_unused void *arg)
-{
- notify_enter(&pc.notify);
-
- while (1) {
- if (pc.play) {
- decode();
- continue; /* decode() calls wakeup_main_task */
- } else if (pc.stop) {
- pc.stop = 0;
- } else if (pc.seek) {
- pc.seek = 0;
- } else if (pc.pause) {
- pc.pause = 0;
- } else if (pc.closeAudio) {
- closeAudioDevice();
- pc.closeAudio = 0;
- } else if (pc.lockQueue) {
- pc.queueLockState = PLAYER_QUEUE_LOCKED;
- pc.lockQueue = 0;
- } else if (pc.unlockQueue) {
- pc.queueLockState = PLAYER_QUEUE_UNLOCKED;
- pc.unlockQueue = 0;
- } else {
- player_sleep();
- continue;
- }
- /* we did something, tell the main task about it */
- wakeup_main_task();
- }
- return NULL;
-}
-
-void playerInit(void)
-{
- pthread_attr_t attr;
- pthread_t player_thread;
-
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- if (pthread_create(&player_thread, &attr, player_task, NULL))
- FATAL("Failed to spawn player task: %s\n", strerror(errno));
-}
-
-int playerWait(int fd)
-{
- if (playerStop(fd) < 0)
- return -1;
-
- playerCloseAudio();
-
- return 0;
-}
-
-static void set_current_song(Song *song)
-{
- pc.fileTime = song->tag ? song->tag->time : 0;
- pc.current_song = song;
-}
-
-int playerPlay(int fd, Song * song)
-{
- if (playerStop(fd) < 0)
- return -1;
-
- set_current_song(song);
-
- pc.play = 1;
- /* FIXME: _nb() variant is probably wrong here, and everywhere... */
- do { wakeup_player_nb(); } while (pc.play);
-
- return 0;
-}
-
-int playerStop(int fd)
-{
- if (pc.state != PLAYER_STATE_STOP) {
- pc.stop = 1;
- do { wakeup_player(); } while (pc.stop);
- }
-
- pc.queueState = PLAYER_QUEUE_BLANK;
- playerQueueUnlock();
-
- return 0;
-}
-
-void playerKill(void) /* deprecated */
-{
- playerPause(STDERR_FILENO);
-}
-
-int playerPause(int fd)
-{
- if (pc.state != PLAYER_STATE_STOP) {
- pc.pause = 1;
- do { wakeup_player(); } while (pc.pause);
- }
-
- return 0;
-}
-
-int playerSetPause(int fd, int pause_flag)
-{
- switch (pc.state) {
- case PLAYER_STATE_PLAY:
- if (pause_flag)
- playerPause(fd);
- break;
- case PLAYER_STATE_PAUSE:
- if (!pause_flag)
- playerPause(fd);
- break;
- }
-
- return 0;
-}
-
-int getPlayerElapsedTime(void)
-{
- return (int)(pc.elapsedTime + 0.5);
-}
-
-unsigned long getPlayerBitRate(void)
-{
- return pc.bitRate;
-}
-
-int getPlayerTotalTime(void)
-{
- return (int)(pc.totalTime + 0.5);
-}
-
-int getPlayerState(void)
-{
- return pc.state;
-}
-
-void clearPlayerError(void)
-{
- pc.error = 0;
-}
-
-int getPlayerError(void)
-{
- return pc.error;
-}
-
-char *getPlayerErrorStr(void)
-{
- /* static OK here, only one user in main task */
- static char error[MPD_PATH_MAX + 64]; /* still too much */
- static const size_t errorlen = sizeof(error);
- char path_max_tmp[MPD_PATH_MAX];
- *error = '\0'; /* likely */
-
- switch (pc.error) {
- case PLAYER_ERROR_FILENOTFOUND:
- snprintf(error, errorlen,
- "file \"%s\" does not exist or is inaccessible",
- get_song_url(path_max_tmp, pc.errored_song));
- break;
- case PLAYER_ERROR_FILE:
- snprintf(error, errorlen, "problems decoding \"%s\"",
- get_song_url(path_max_tmp, pc.errored_song));
- break;
- case PLAYER_ERROR_AUDIO:
- strcpy(error, "problems opening audio device");
- break;
- case PLAYER_ERROR_SYSTEM:
- strcpy(error, "system error occured");
- break;
- case PLAYER_ERROR_UNKTYPE:
- snprintf(error, errorlen, "file type of \"%s\" is unknown",
- get_song_url(path_max_tmp, pc.errored_song));
- }
- return *error ? error : NULL;
-}
-
-static void playerCloseAudio(void)
-{
- if (playerStop(STDERR_FILENO) < 0)
- return;
- pc.closeAudio = 1;
- do { wakeup_player(); } while (pc.closeAudio);
-}
-
-int queueSong(Song * song)
-{
- if (pc.queueState == PLAYER_QUEUE_BLANK) {
- set_current_song(song);
- pc.queueState = PLAYER_QUEUE_FULL;
- return 0;
- }
-
- return -1;
-}
-
-int getPlayerQueueState(void)
-{
- return pc.queueState;
-}
-
-void setQueueState(int queueState)
-{
- pc.queueState = queueState;
- wakeup_player_nb();
-}
-
-void playerQueueLock(void)
-{
- if (pc.queueLockState == PLAYER_QUEUE_UNLOCKED) {
- pc.lockQueue = 1;
- do { wakeup_player(); } while (pc.lockQueue);
- }
-}
-
-void playerQueueUnlock(void)
-{
- if (pc.queueLockState == PLAYER_QUEUE_LOCKED) {
- pc.unlockQueue = 1;
- do { wakeup_player(); } while (pc.unlockQueue);
- }
-}
-
-int playerSeek(int fd, Song * song, float seek_time)
-{
- assert(song != NULL);
-
- if (pc.state == PLAYER_STATE_STOP) {
- commandError(fd, ACK_ERROR_PLAYER_SYNC,
- "player not currently playing");
- return -1;
- }
-
- if (pc.current_song != song)
- set_current_song(song);
-
- if (pc.error == PLAYER_ERROR_NOERROR) {
- pc.seekWhere = seek_time;
- pc.seek = 1;
- /* FIXME: _nb() is probably wrong here, too */
- do { wakeup_player_nb(); } while (pc.seek);
- }
-
- return 0;
-}
-
-float getPlayerCrossFade(void)
-{
- return pc.crossFade;
-}
-
-void setPlayerCrossFade(float crossFadeInSeconds)
-{
- if (crossFadeInSeconds < 0)
- crossFadeInSeconds = 0;
- pc.crossFade = crossFadeInSeconds;
-}
-
-void setPlayerSoftwareVolume(int volume)
-{
- volume = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume);
- pc.softwareVolume = volume;
-}
-
-double getPlayerTotalPlayTime(void)
-{
- return pc.totalPlayTime;
-}
-
-unsigned int getPlayerSampleRate(void)
-{
- return pc.sampleRate;
-}
-
-int getPlayerBits(void)
-{
- return pc.bits;
-}
-
-int getPlayerChannels(void)
-{
- return pc.channels;
-}
-
-/* this actually creates a dupe of the current metadata */
-Song *playerCurrentDecodeSong(void)
-{
- return NULL;
-}