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-rw-r--r--src/player.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/player.c b/src/player.c
index 700d37b51..c53a6ae1d 100644
--- a/src/player.c
+++ b/src/player.c
@@ -194,10 +194,6 @@ int playerWait(int fd)
if (pc->wait)
return 0;
- pid = player_pid;
- if (pid > 0)
- kill(pid, SIGCONT);
-
if (playerStop(fd) < 0)
return -1;
@@ -235,8 +231,6 @@ int playerPlay(int fd, Song * song)
}
resetPlayerMetadata();
- if (player_pid)
- kill(player_pid, SIGCONT);
while (player_pid > 0 && pc->play)
my_usleep(1000);
@@ -249,7 +243,6 @@ int playerStop(int fd)
if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) {
pc->stop = 1;
- kill(player_pid, SIGCONT);
while (player_pid > 0 && pc->stop)
my_usleep(1000);
}
@@ -277,8 +270,6 @@ int playerPause(int fd)
if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) {
pc->pause = 1;
- if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE)
- kill(player_pid, SIGCONT);
while (player_pid > 0 && pc->pause)
my_usleep(1000);
}
@@ -386,7 +377,6 @@ void playerCloseAudio(void)
if (playerStop(STDERR_FILENO) < 0)
return;
pc->closeAudio = 1;
- kill(player_pid, SIGCONT);
while (player_pid > 0 && pc->closeAudio)
my_usleep(1000);
}
@@ -432,7 +422,6 @@ void playerQueueLock(void)
PlayerControl *pc = &(getPlayerData()->playerControl);
if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_UNLOCKED) {
- kill(player_pid, SIGCONT);
pc->lockQueue = 1;
while (player_pid > 0 && pc->lockQueue)
my_usleep(1000);
@@ -444,7 +433,6 @@ void playerQueueUnlock(void)
PlayerControl *pc = &(getPlayerData()->playerControl);
if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_LOCKED) {
- kill(player_pid, SIGCONT);
pc->unlockQueue = 1;
while (player_pid > 0 && pc->unlockQueue)
my_usleep(1000);
@@ -476,8 +464,6 @@ int playerSeek(int fd, Song * song, float time)
resetPlayerMetadata();
pc->seekWhere = time;
pc->seek = 1;
- if (player_pid)
- kill(player_pid, SIGCONT);
while (player_pid > 0 && pc->seek)
my_usleep(1000);
}