diff options
Diffstat (limited to '')
-rw-r--r-- | src/player.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/player.c b/src/player.c index c53a6ae1d..d73b0a0e1 100644 --- a/src/player.c +++ b/src/player.c @@ -231,6 +231,8 @@ int playerPlay(int fd, Song * song) } resetPlayerMetadata(); + if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); while (player_pid > 0 && pc->play) my_usleep(1000); @@ -243,6 +245,8 @@ int playerStop(int fd) if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) { pc->stop = 1; + if (pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); while (player_pid > 0 && pc->stop) my_usleep(1000); } @@ -270,6 +274,8 @@ int playerPause(int fd) if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) { pc->pause = 1; + if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); while (player_pid > 0 && pc->pause) my_usleep(1000); } @@ -377,6 +383,8 @@ void playerCloseAudio(void) if (playerStop(STDERR_FILENO) < 0) return; pc->closeAudio = 1; + if (pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); while (player_pid > 0 && pc->closeAudio) my_usleep(1000); } @@ -422,6 +430,8 @@ void playerQueueLock(void) PlayerControl *pc = &(getPlayerData()->playerControl); if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_UNLOCKED) { + if (pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); pc->lockQueue = 1; while (player_pid > 0 && pc->lockQueue) my_usleep(1000); @@ -433,6 +443,8 @@ void playerQueueUnlock(void) PlayerControl *pc = &(getPlayerData()->playerControl); if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_LOCKED) { + if (pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); pc->unlockQueue = 1; while (player_pid > 0 && pc->unlockQueue) my_usleep(1000); @@ -464,6 +476,8 @@ int playerSeek(int fd, Song * song, float time) resetPlayerMetadata(); pc->seekWhere = time; pc->seek = 1; + if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) + kill(player_pid, SIGCONT); while (player_pid > 0 && pc->seek) my_usleep(1000); } |