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-rw-r--r--src/pipe.c228
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diff --git a/src/pipe.c b/src/pipe.c
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+/* the Music Player Daemon (MPD)
+ * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
+ * This project's homepage is: http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "pipe.h"
+#include "notify.h"
+#include "utils.h"
+
+#include <assert.h>
+#include <string.h>
+
+struct output_buffer ob;
+
+void
+ob_init(unsigned int size, struct notify *notify)
+{
+ assert(size > 0);
+
+ ob.chunks = xmalloc(size * sizeof(*ob.chunks));
+ ob.size = size;
+ ob.begin = 0;
+ ob.end = 0;
+ ob.lazy = false;
+ ob.notify = notify;
+ ob.chunks[0].chunkSize = 0;
+}
+
+void ob_free(void)
+{
+ assert(ob.chunks != NULL);
+ free(ob.chunks);
+}
+
+void ob_clear(void)
+{
+ ob.end = ob.begin;
+ ob.chunks[ob.end].chunkSize = 0;
+}
+
+/** return the index of the chunk after i */
+static inline unsigned successor(unsigned i)
+{
+ assert(i <= ob.size);
+
+ ++i;
+ return i == ob.size ? 0 : i;
+}
+
+/**
+ * Mark the tail chunk as "full" and wake up the player if is waiting
+ * for the decoder.
+ */
+static void output_buffer_expand(unsigned i)
+{
+ int was_empty = ob.notify != NULL && (!ob.lazy || ob_is_empty());
+
+ assert(i == (ob.end + 1) % ob.size);
+ assert(i != ob.end);
+
+ ob.end = i;
+ ob.chunks[i].chunkSize = 0;
+ if (was_empty)
+ /* if the buffer was empty, the player thread might be
+ waiting for us; wake it up now that another decoded
+ buffer has become available. */
+ notify_signal(ob.notify);
+}
+
+void ob_flush(void)
+{
+ ob_chunk *chunk = ob_get_chunk(ob.end);
+
+ if (chunk->chunkSize > 0) {
+ unsigned int next = successor(ob.end);
+ if (next == ob.begin)
+ /* all buffers are full; we have to wait for
+ the player to free one, so don't flush
+ right now */
+ return;
+
+ output_buffer_expand(next);
+ }
+}
+
+void ob_set_lazy(bool lazy)
+{
+ ob.lazy = lazy;
+}
+
+void ob_shift(void)
+{
+ assert(ob.begin != ob.end);
+ assert(ob.begin < ob.size);
+
+ ob.begin = successor(ob.begin);
+}
+
+unsigned int ob_relative(const unsigned i)
+{
+ if (i >= ob.begin)
+ return i - ob.begin;
+ else
+ return i + ob.size - ob.begin;
+}
+
+unsigned ob_available(void)
+{
+ return ob_relative(ob.end);
+}
+
+int ob_absolute(const unsigned relative)
+{
+ unsigned i, max;
+
+ max = ob.end;
+ if (max < ob.begin)
+ max += ob.size;
+ i = (unsigned)ob.begin + relative;
+ if (i >= max)
+ return -1;
+
+ if (i >= ob.size)
+ i -= ob.size;
+
+ return (int)i;
+}
+
+ob_chunk * ob_get_chunk(const unsigned i)
+{
+ assert(i < ob.size);
+
+ return &ob.chunks[i];
+}
+
+/**
+ * Return the tail chunk which has room for additional data.
+ *
+ * @return the chunk which has room for more data; NULL if there is no
+ * room.
+ */
+static ob_chunk *tail_chunk(float data_time, uint16_t bitRate)
+{
+ const size_t frame_size = audio_format_frame_size(&ob.audioFormat);
+ unsigned int next;
+ ob_chunk *chunk;
+
+ chunk = ob_get_chunk(ob.end);
+ assert(chunk->chunkSize <= sizeof(chunk->data));
+ if (chunk->chunkSize + frame_size > sizeof(chunk->data)) {
+ /* this chunk is full; allocate a new chunk */
+ next = successor(ob.end);
+ if (ob.begin == next)
+ /* no chunks available */
+ return NULL;
+
+ output_buffer_expand(next);
+ chunk = ob_get_chunk(next);
+ assert(chunk->chunkSize == 0);
+ }
+
+ if (chunk->chunkSize == 0) {
+ /* if the chunk is empty, nobody has set bitRate and
+ times yet */
+
+ chunk->bitRate = bitRate;
+ chunk->times = data_time;
+ }
+
+ return chunk;
+}
+
+size_t ob_append(const void *data0, size_t datalen,
+ float data_time, uint16_t bitRate)
+{
+ const unsigned char *data = data0;
+ const size_t frame_size = audio_format_frame_size(&ob.audioFormat);
+ size_t ret = 0, dataToSend;
+ ob_chunk *chunk = NULL;
+
+ /* no partial frames allowed */
+ assert((datalen % frame_size) == 0);
+
+ while (datalen) {
+ chunk = tail_chunk(data_time, bitRate);
+ if (chunk == NULL)
+ return ret;
+
+ dataToSend = sizeof(chunk->data) - chunk->chunkSize;
+ if (dataToSend > datalen)
+ dataToSend = datalen;
+
+ /* don't split frames */
+ dataToSend /= frame_size;
+ dataToSend *= frame_size;
+
+ memcpy(chunk->data + chunk->chunkSize, data, dataToSend);
+ chunk->chunkSize += dataToSend;
+ datalen -= dataToSend;
+ data += dataToSend;
+ ret += dataToSend;
+ }
+
+ if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data))
+ ob_flush();
+
+ return ret;
+}
+
+void ob_skip(unsigned num)
+{
+ int i = ob_absolute(num);
+ if (i >= 0)
+ ob.begin = i;
+}