diff options
Diffstat (limited to 'src/output_thread.c')
-rw-r--r-- | src/output_thread.c | 685 |
1 files changed, 0 insertions, 685 deletions
diff --git a/src/output_thread.c b/src/output_thread.c deleted file mode 100644 index 4eef2ccdd..000000000 --- a/src/output_thread.c +++ /dev/null @@ -1,685 +0,0 @@ -/* - * Copyright (C) 2003-2011 The Music Player Daemon Project - * http://www.musicpd.org - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - */ - -#include "config.h" -#include "output_thread.h" -#include "output_api.h" -#include "output_internal.h" -#include "chunk.h" -#include "pipe.h" -#include "player_control.h" -#include "pcm_mix.h" -#include "filter_plugin.h" -#include "filter/convert_filter_plugin.h" -#include "filter/replay_gain_filter_plugin.h" -#include "mpd_error.h" -#include "notify.h" -#include "gcc.h" - -#include <glib.h> - -#include <assert.h> -#include <stdlib.h> -#include <errno.h> - -#undef G_LOG_DOMAIN -#define G_LOG_DOMAIN "output" - -static void ao_command_finished(struct audio_output *ao) -{ - assert(ao->command != AO_COMMAND_NONE); - ao->command = AO_COMMAND_NONE; - - g_mutex_unlock(ao->mutex); - notify_signal(&audio_output_client_notify); - g_mutex_lock(ao->mutex); -} - -static bool -ao_enable(struct audio_output *ao) -{ - GError *error = NULL; - bool success; - - if (ao->really_enabled) - return true; - - g_mutex_unlock(ao->mutex); - success = ao_plugin_enable(ao, &error); - g_mutex_lock(ao->mutex); - if (!success) { - g_warning("Failed to enable \"%s\" [%s]: %s\n", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - return false; - } - - ao->really_enabled = true; - return true; -} - -static void -ao_close(struct audio_output *ao, bool drain); - -static void -ao_disable(struct audio_output *ao) -{ - if (ao->open) - ao_close(ao, false); - - if (ao->really_enabled) { - ao->really_enabled = false; - - g_mutex_unlock(ao->mutex); - ao_plugin_disable(ao); - g_mutex_lock(ao->mutex); - } -} - -static const struct audio_format * -ao_filter_open(struct audio_output *ao, - struct audio_format *audio_format, - GError **error_r) -{ - assert(audio_format_valid(audio_format)); - - /* the replay_gain filter cannot fail here */ - if (ao->replay_gain_filter != NULL) - filter_open(ao->replay_gain_filter, audio_format, error_r); - if (ao->other_replay_gain_filter != NULL) - filter_open(ao->other_replay_gain_filter, audio_format, - error_r); - - const struct audio_format *af - = filter_open(ao->filter, audio_format, error_r); - if (af == NULL) { - if (ao->replay_gain_filter != NULL) - filter_close(ao->replay_gain_filter); - if (ao->other_replay_gain_filter != NULL) - filter_close(ao->other_replay_gain_filter); - } - - return af; -} - -static void -ao_filter_close(struct audio_output *ao) -{ - if (ao->replay_gain_filter != NULL) - filter_close(ao->replay_gain_filter); - if (ao->other_replay_gain_filter != NULL) - filter_close(ao->other_replay_gain_filter); - - filter_close(ao->filter); -} - -static void -ao_open(struct audio_output *ao) -{ - bool success; - GError *error = NULL; - const struct audio_format *filter_audio_format; - struct audio_format_string af_string; - - assert(!ao->open); - assert(ao->pipe != NULL); - assert(ao->chunk == NULL); - assert(audio_format_valid(&ao->in_audio_format)); - - if (ao->fail_timer != NULL) { - /* this can only happen when this - output thread fails while - audio_output_open() is run in the - player thread */ - g_timer_destroy(ao->fail_timer); - ao->fail_timer = NULL; - } - - /* enable the device (just in case the last enable has failed) */ - - if (!ao_enable(ao)) - /* still no luck */ - return; - - /* open the filter */ - - filter_audio_format = ao_filter_open(ao, &ao->in_audio_format, &error); - if (filter_audio_format == NULL) { - g_warning("Failed to open filter for \"%s\" [%s]: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - - ao->fail_timer = g_timer_new(); - return; - } - - assert(audio_format_valid(filter_audio_format)); - - ao->out_audio_format = *filter_audio_format; - audio_format_mask_apply(&ao->out_audio_format, - &ao->config_audio_format); - - g_mutex_unlock(ao->mutex); - success = ao_plugin_open(ao, &ao->out_audio_format, &error); - g_mutex_lock(ao->mutex); - - assert(!ao->open); - - if (!success) { - g_warning("Failed to open \"%s\" [%s]: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - - ao_filter_close(ao); - ao->fail_timer = g_timer_new(); - return; - } - - convert_filter_set(ao->convert_filter, &ao->out_audio_format); - - ao->open = true; - - g_debug("opened plugin=%s name=\"%s\" " - "audio_format=%s", - ao->plugin->name, ao->name, - audio_format_to_string(&ao->out_audio_format, &af_string)); - - if (!audio_format_equals(&ao->in_audio_format, - &ao->out_audio_format)) - g_debug("converting from %s", - audio_format_to_string(&ao->in_audio_format, - &af_string)); -} - -static void -ao_close(struct audio_output *ao, bool drain) -{ - assert(ao->open); - - ao->pipe = NULL; - - ao->chunk = NULL; - ao->open = false; - - g_mutex_unlock(ao->mutex); - - if (drain) - ao_plugin_drain(ao); - else - ao_plugin_cancel(ao); - - ao_plugin_close(ao); - ao_filter_close(ao); - - g_mutex_lock(ao->mutex); - - g_debug("closed plugin=%s name=\"%s\"", ao->plugin->name, ao->name); -} - -static void -ao_reopen_filter(struct audio_output *ao) -{ - const struct audio_format *filter_audio_format; - GError *error = NULL; - - ao_filter_close(ao); - filter_audio_format = ao_filter_open(ao, &ao->in_audio_format, &error); - if (filter_audio_format == NULL) { - g_warning("Failed to open filter for \"%s\" [%s]: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - - /* this is a little code duplication fro ao_close(), - but we cannot call this function because we must - not call filter_close(ao->filter) again */ - - ao->pipe = NULL; - - ao->chunk = NULL; - ao->open = false; - ao->fail_timer = g_timer_new(); - - g_mutex_unlock(ao->mutex); - ao_plugin_close(ao); - g_mutex_lock(ao->mutex); - - return; - } - - convert_filter_set(ao->convert_filter, &ao->out_audio_format); -} - -static void -ao_reopen(struct audio_output *ao) -{ - if (!audio_format_fully_defined(&ao->config_audio_format)) { - if (ao->open) { - const struct music_pipe *mp = ao->pipe; - ao_close(ao, true); - ao->pipe = mp; - } - - /* no audio format is configured: copy in->out, let - the output's open() method determine the effective - out_audio_format */ - ao->out_audio_format = ao->in_audio_format; - audio_format_mask_apply(&ao->out_audio_format, - &ao->config_audio_format); - } - - if (ao->open) - /* the audio format has changed, and all filters have - to be reconfigured */ - ao_reopen_filter(ao); - else - ao_open(ao); -} - -/** - * Wait until the output's delay reaches zero. - * - * @return true if playback should be continued, false if a command - * was issued - */ -static bool -ao_wait(struct audio_output *ao) -{ - while (true) { - unsigned delay = ao_plugin_delay(ao); - if (delay == 0) - return true; - - GTimeVal tv; - g_get_current_time(&tv); - g_time_val_add(&tv, delay * 1000); - (void)g_cond_timed_wait(ao->cond, ao->mutex, &tv); - - if (ao->command != AO_COMMAND_NONE) - return false; - } -} - -static const char * -ao_chunk_data(struct audio_output *ao, const struct music_chunk *chunk, - struct filter *replay_gain_filter, - unsigned *replay_gain_serial_p, - size_t *length_r) -{ - assert(chunk != NULL); - assert(!music_chunk_is_empty(chunk)); - assert(music_chunk_check_format(chunk, &ao->in_audio_format)); - - const char *data = chunk->data; - size_t length = chunk->length; - - (void)ao; - - assert(length % audio_format_frame_size(&ao->in_audio_format) == 0); - - if (length > 0 && replay_gain_filter != NULL) { - if (chunk->replay_gain_serial != *replay_gain_serial_p) { - replay_gain_filter_set_info(replay_gain_filter, - chunk->replay_gain_serial != 0 - ? &chunk->replay_gain_info - : NULL); - *replay_gain_serial_p = chunk->replay_gain_serial; - } - - GError *error = NULL; - data = filter_filter(replay_gain_filter, data, length, - &length, &error); - if (data == NULL) { - g_warning("\"%s\" [%s] failed to filter: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - return NULL; - } - } - - *length_r = length; - return data; -} - -static const char * -ao_filter_chunk(struct audio_output *ao, const struct music_chunk *chunk, - size_t *length_r) -{ - GError *error = NULL; - - size_t length; - const char *data = ao_chunk_data(ao, chunk, ao->replay_gain_filter, - &ao->replay_gain_serial, &length); - if (data == NULL) - return NULL; - - if (length == 0) { - /* empty chunk, nothing to do */ - *length_r = 0; - return data; - } - - /* cross-fade */ - - if (chunk->other != NULL) { - size_t other_length; - const char *other_data = - ao_chunk_data(ao, chunk->other, - ao->other_replay_gain_filter, - &ao->other_replay_gain_serial, - &other_length); - if (other_data == NULL) - return NULL; - - if (other_length == 0) { - *length_r = 0; - return data; - } - - /* if the "other" chunk is longer, then that trailer - is used as-is, without mixing; it is part of the - "next" song being faded in, and if there's a rest, - it means cross-fading ends here */ - - if (length > other_length) - length = other_length; - - char *dest = pcm_buffer_get(&ao->cross_fade_buffer, - other_length); - memcpy(dest, other_data, other_length); - if (!pcm_mix(dest, data, length, ao->in_audio_format.format, - 1.0 - chunk->mix_ratio)) { - g_warning("Cannot cross-fade format %s", - sample_format_to_string(ao->in_audio_format.format)); - return NULL; - } - - data = dest; - length = other_length; - } - - /* apply filter chain */ - - data = filter_filter(ao->filter, data, length, &length, &error); - if (data == NULL) { - g_warning("\"%s\" [%s] failed to filter: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - return NULL; - } - - *length_r = length; - return data; -} - -static bool -ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk) -{ - GError *error = NULL; - - assert(ao != NULL); - assert(ao->filter != NULL); - - if (chunk->tag != NULL) { - g_mutex_unlock(ao->mutex); - ao_plugin_send_tag(ao, chunk->tag); - g_mutex_lock(ao->mutex); - } - - size_t size; -#if GCC_CHECK_VERSION(4,7) - /* workaround -Wmaybe-uninitialized false positive */ - size = 0; -#endif - const char *data = ao_filter_chunk(ao, chunk, &size); - if (data == NULL) { - ao_close(ao, false); - - /* don't automatically reopen this device for 10 - seconds */ - ao->fail_timer = g_timer_new(); - return false; - } - - while (size > 0 && ao->command == AO_COMMAND_NONE) { - size_t nbytes; - - if (!ao_wait(ao)) - break; - - g_mutex_unlock(ao->mutex); - nbytes = ao_plugin_play(ao, data, size, &error); - g_mutex_lock(ao->mutex); - if (nbytes == 0) { - /* play()==0 means failure */ - g_warning("\"%s\" [%s] failed to play: %s", - ao->name, ao->plugin->name, error->message); - g_error_free(error); - - ao_close(ao, false); - - /* don't automatically reopen this device for - 10 seconds */ - assert(ao->fail_timer == NULL); - ao->fail_timer = g_timer_new(); - - return false; - } - - assert(nbytes <= size); - assert(nbytes % audio_format_frame_size(&ao->out_audio_format) == 0); - - data += nbytes; - size -= nbytes; - } - - return true; -} - -static const struct music_chunk * -ao_next_chunk(struct audio_output *ao) -{ - return ao->chunk != NULL - /* continue the previous play() call */ - ? ao->chunk->next - /* get the first chunk from the pipe */ - : music_pipe_peek(ao->pipe); -} - -/** - * Plays all remaining chunks, until the tail of the pipe has been - * reached (and no more chunks are queued), or until a command is - * received. - * - * @return true if at least one chunk has been available, false if the - * tail of the pipe was already reached - */ -static bool -ao_play(struct audio_output *ao) -{ - bool success; - const struct music_chunk *chunk; - - assert(ao->pipe != NULL); - - chunk = ao_next_chunk(ao); - if (chunk == NULL) - /* no chunk available */ - return false; - - ao->chunk_finished = false; - - while (chunk != NULL && ao->command == AO_COMMAND_NONE) { - assert(!ao->chunk_finished); - - ao->chunk = chunk; - - success = ao_play_chunk(ao, chunk); - if (!success) { - assert(ao->chunk == NULL); - break; - } - - assert(ao->chunk == chunk); - chunk = chunk->next; - } - - ao->chunk_finished = true; - - g_mutex_unlock(ao->mutex); - player_lock_signal(ao->player_control); - g_mutex_lock(ao->mutex); - - return true; -} - -static void ao_pause(struct audio_output *ao) -{ - bool ret; - - g_mutex_unlock(ao->mutex); - ao_plugin_cancel(ao); - g_mutex_lock(ao->mutex); - - ao->pause = true; - ao_command_finished(ao); - - do { - if (!ao_wait(ao)) - break; - - g_mutex_unlock(ao->mutex); - ret = ao_plugin_pause(ao); - g_mutex_lock(ao->mutex); - - if (!ret) { - ao_close(ao, false); - break; - } - } while (ao->command == AO_COMMAND_NONE); - - ao->pause = false; -} - -static gpointer audio_output_task(gpointer arg) -{ - struct audio_output *ao = arg; - - g_mutex_lock(ao->mutex); - - while (1) { - switch (ao->command) { - case AO_COMMAND_NONE: - break; - - case AO_COMMAND_ENABLE: - ao_enable(ao); - ao_command_finished(ao); - break; - - case AO_COMMAND_DISABLE: - ao_disable(ao); - ao_command_finished(ao); - break; - - case AO_COMMAND_OPEN: - ao_open(ao); - ao_command_finished(ao); - break; - - case AO_COMMAND_REOPEN: - ao_reopen(ao); - ao_command_finished(ao); - break; - - case AO_COMMAND_CLOSE: - assert(ao->open); - assert(ao->pipe != NULL); - - ao_close(ao, false); - ao_command_finished(ao); - break; - - case AO_COMMAND_PAUSE: - if (!ao->open) { - /* the output has failed after - audio_output_all_pause() has - submitted the PAUSE command; bail - out */ - ao_command_finished(ao); - break; - } - - ao_pause(ao); - /* don't "break" here: this might cause - ao_play() to be called when command==CLOSE - ends the paused state - "continue" checks - the new command first */ - continue; - - case AO_COMMAND_DRAIN: - if (ao->open) { - assert(ao->chunk == NULL); - assert(music_pipe_peek(ao->pipe) == NULL); - - g_mutex_unlock(ao->mutex); - ao_plugin_drain(ao); - g_mutex_lock(ao->mutex); - } - - ao_command_finished(ao); - continue; - - case AO_COMMAND_CANCEL: - ao->chunk = NULL; - - if (ao->open) { - g_mutex_unlock(ao->mutex); - ao_plugin_cancel(ao); - g_mutex_lock(ao->mutex); - } - - ao_command_finished(ao); - continue; - - case AO_COMMAND_KILL: - ao->chunk = NULL; - ao_command_finished(ao); - g_mutex_unlock(ao->mutex); - return NULL; - } - - if (ao->open && ao->allow_play && ao_play(ao)) - /* don't wait for an event if there are more - chunks in the pipe */ - continue; - - if (ao->command == AO_COMMAND_NONE) - g_cond_wait(ao->cond, ao->mutex); - } -} - -void audio_output_thread_start(struct audio_output *ao) -{ - GError *e = NULL; - - assert(ao->command == AO_COMMAND_NONE); - - if (!(ao->thread = g_thread_create(audio_output_task, ao, true, &e))) - MPD_ERROR("Failed to spawn output task: %s\n", e->message); -} |