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+/* the Music Player Daemon (MPD)
+ * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
+ * This project's homepage is: http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/*
+ * Some of the most boring code in the world that I didn't want cluttering
+ * up outputBuffer.c
+ */
+
+unsigned long ob_get_elapsed_time(void)
+{
+ return (unsigned long)(ob.elapsed_time + 0.5);
+}
+
+unsigned long ob_get_total_time(void)
+{
+ return (unsigned long)(ob.total_time + 0.5);
+}
+
+unsigned int ob_get_bit_rate(void)
+{
+ return (unsigned int)ob.bit_rate;
+}
+
+unsigned int ob_get_channels(void)
+{
+ return (unsigned int)ob.audio_format.channels;
+}
+
+unsigned int ob_get_sample_rate(void)
+{
+ return (unsigned int)ob.audio_format.sampleRate;
+}
+
+unsigned int ob_get_bits(void)
+{
+ return (unsigned int)ob.audio_format.bits;
+}
+
+void ob_set_sw_volume(int volume)
+{
+ ob.sw_vol = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume);
+}
+
+void ob_set_xfade(float xfade_sec)
+{
+ ob.xfade_time = (xfade_sec < 0) ? 0 : xfade_sec;
+}
+
+float ob_get_xfade(void)
+{
+ return ob.xfade_time;
+}
+
+enum ob_state ob_get_state(void)
+{
+ return ob.state;
+}
+
+AudioFormat *ob_audio_format(void)
+{
+ return &ob.audio_format;
+}
+
+uint8_t ob_get_decoder_sequence(void)
+{
+ return ob.seq_decoder;
+}
+
+uint8_t ob_get_player_sequence(void)
+{
+ return ob.seq_player;
+}
+