diff options
Diffstat (limited to '')
-rw-r--r-- | src/outputBuffer.c | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/src/outputBuffer.c b/src/outputBuffer.c index f44f4c5e3..1db523817 100644 --- a/src/outputBuffer.c +++ b/src/outputBuffer.c @@ -22,52 +22,52 @@ #include "normalize.h" #include "playerData.h" -void initOutputBuffer(OutputBuffer * cb, unsigned int size) +void initOutputBuffer(unsigned int size) { assert(size > 0); - memset(&cb->convState, 0, sizeof(ConvState)); - cb->chunks = xmalloc(size * sizeof(*cb->chunks)); - cb->size = size; - cb->begin = 0; - cb->end = 0; - cb->chunks[0].chunkSize = 0; + memset(&cb.convState, 0, sizeof(ConvState)); + cb.chunks = xmalloc(size * sizeof(*cb.chunks)); + cb.size = size; + cb.begin = 0; + cb.end = 0; + cb.chunks[0].chunkSize = 0; } -void output_buffer_free(OutputBuffer * cb) +void output_buffer_free(void) { - assert(cb->chunks != NULL); - free(cb->chunks); + assert(cb.chunks != NULL); + free(cb.chunks); } -void clearOutputBuffer(OutputBuffer * cb) +void clearOutputBuffer(void) { - cb->end = cb->begin; - cb->chunks[cb->end].chunkSize = 0; + cb.end = cb.begin; + cb.chunks[cb.end].chunkSize = 0; } /** return the index of the chunk after i */ -static inline unsigned successor(const OutputBuffer * cb, unsigned i) +static inline unsigned successor(unsigned i) { - assert(i <= cb->size); + assert(i <= cb.size); ++i; - return i == cb->size ? 0 : i; + return i == cb.size ? 0 : i; } /** * Mark the tail chunk as "full" and wake up the player if is waiting * for the decoder. */ -static void output_buffer_expand(OutputBuffer * cb, unsigned i) +static void output_buffer_expand(unsigned i) { - int was_empty = outputBufferEmpty(cb); + int was_empty = outputBufferEmpty(); - assert(i == (cb->end + 1) % cb->size); - assert(i != cb->end); + assert(i == (cb.end + 1) % cb.size); + assert(i != cb.end); - cb->end = i; - cb->chunks[i].chunkSize = 0; + cb.end = i; + cb.chunks[i].chunkSize = 0; if (was_empty) /* if the buffer was empty, the player thread might be waiting for us; wake it up now that another decoded @@ -75,70 +75,70 @@ static void output_buffer_expand(OutputBuffer * cb, unsigned i) decoder_wakeup_player(); } -void flushOutputBuffer(OutputBuffer * cb) +void flushOutputBuffer(void) { - OutputBufferChunk *chunk = outputBufferGetChunk(cb, cb->end); + OutputBufferChunk *chunk = outputBufferGetChunk(cb.end); if (chunk->chunkSize > 0) { - unsigned int next = successor(cb, cb->end); - if (next == cb->begin) + unsigned int next = successor(cb.end); + if (next == cb.begin) /* all buffers are full; we have to wait for the player to free one, so don't flush right now */ return; - output_buffer_expand(cb, next); + output_buffer_expand(next); } } -int outputBufferEmpty(const OutputBuffer * cb) +int outputBufferEmpty(void) { - return cb->begin == cb->end; + return cb.begin == cb.end; } -void outputBufferShift(OutputBuffer * cb) +void outputBufferShift(void) { - assert(cb->begin != cb->end); - assert(cb->begin < cb->size); + assert(cb.begin != cb.end); + assert(cb.begin < cb.size); - cb->begin = successor(cb, cb->begin); + cb.begin = successor(cb.begin); } -unsigned int outputBufferRelative(const OutputBuffer * cb, unsigned i) +unsigned int outputBufferRelative(const unsigned i) { - if (i >= cb->begin) - return i - cb->begin; + if (i >= cb.begin) + return i - cb.begin; else - return i + cb->size - cb->begin; + return i + cb.size - cb.begin; } -unsigned availableOutputBuffer(const OutputBuffer * cb) +unsigned availableOutputBuffer(void) { - return outputBufferRelative(cb, cb->end); + return outputBufferRelative(cb.end); } -int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative) +int outputBufferAbsolute(const unsigned relative) { unsigned i, max; - max = cb->end; - if (max < cb->begin) - max += cb->size; - i = (unsigned)cb->begin + relative; + max = cb.end; + if (max < cb.begin) + max += cb.size; + i = (unsigned)cb.begin + relative; if (i >= max) return -1; - if (i >= cb->size) - i -= cb->size; + if (i >= cb.size) + i -= cb.size; return (int)i; } -OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i) +OutputBufferChunk * outputBufferGetChunk(const unsigned i) { - assert(i < cb->size); + assert(i < cb.size); - return &cb->chunks[i]; + return &cb.chunks[i]; } /** @@ -150,18 +150,18 @@ OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i) * if another thread requested seeking; OUTPUT_BUFFER_DC_STOP if * another thread requested stopping the decoder. */ -static int tailChunk(OutputBuffer * cb, InputStream * inStream, +static int tailChunk(InputStream * inStream, int seekable, float data_time, mpd_uint16 bitRate) { unsigned int next; OutputBufferChunk *chunk; - chunk = outputBufferGetChunk(cb, cb->end); + chunk = outputBufferGetChunk(cb.end); assert(chunk->chunkSize <= sizeof(chunk->data)); if (chunk->chunkSize == sizeof(chunk->data)) { /* this chunk is full; allocate a new chunk */ - next = successor(cb, cb->end); - while (cb->begin == next) { + next = successor(cb.end); + while (cb.begin == next) { /* all chunks are full of decoded data; wait for the player to free one */ @@ -182,8 +182,8 @@ static int tailChunk(OutputBuffer * cb, InputStream * inStream, } } - output_buffer_expand(cb, next); - chunk = outputBufferGetChunk(cb, next); + output_buffer_expand(next); + chunk = outputBufferGetChunk(next); assert(chunk->chunkSize == 0); } @@ -195,10 +195,10 @@ static int tailChunk(OutputBuffer * cb, InputStream * inStream, chunk->times = data_time; } - return cb->end; + return cb.end; } -int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, +int sendDataToOutputBuffer(InputStream * inStream, int seekable, void *dataIn, size_t dataInLen, float data_time, mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo) @@ -210,12 +210,12 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, static size_t convBufferLen; OutputBufferChunk *chunk = NULL; - if (cmpAudioFormat(&(cb->audioFormat), &(dc.audioFormat)) == 0) { + if (cmpAudioFormat(&(cb.audioFormat), &(dc.audioFormat)) == 0) { data = dataIn; datalen = dataInLen; } else { datalen = pcm_sizeOfConvBuffer(&(dc.audioFormat), dataInLen, - &(cb->audioFormat)); + &(cb.audioFormat)); if (datalen > convBufferLen) { if (convBuffer != NULL) free(convBuffer); @@ -224,22 +224,22 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, } data = convBuffer; datalen = pcm_convertAudioFormat(&(dc.audioFormat), dataIn, - dataInLen, &(cb->audioFormat), - data, &(cb->convState)); + dataInLen, &(cb.audioFormat), + data, &(cb.convState)); } if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF)) - doReplayGain(replayGainInfo, data, datalen, &cb->audioFormat); + doReplayGain(replayGainInfo, data, datalen, &cb.audioFormat); else if (normalizationEnabled) - normalizeData(data, datalen, &cb->audioFormat); + normalizeData(data, datalen, &cb.audioFormat); while (datalen) { - int chunk_index = tailChunk(cb, inStream, seekable, + int chunk_index = tailChunk(inStream, seekable, data_time, bitRate); if (chunk_index < 0) return chunk_index; - chunk = outputBufferGetChunk(cb, chunk_index); + chunk = outputBufferGetChunk(chunk_index); dataToSend = sizeof(chunk->data) - chunk->chunkSize; if (dataToSend > datalen) @@ -252,14 +252,14 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, } if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data)) - flushOutputBuffer(cb); + flushOutputBuffer(); return 0; } -void output_buffer_skip(OutputBuffer * cb, unsigned num) +void output_buffer_skip(unsigned num) { - int i = outputBufferAbsolute(cb, num); + int i = outputBufferAbsolute(num); if (i >= 0) - cb->begin = i; + cb.begin = i; } |