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-rw-r--r--src/output_thread.c68
1 files changed, 52 insertions, 16 deletions
diff --git a/src/output_thread.c b/src/output_thread.c
index 4bf0827f6..60d008407 100644
--- a/src/output_thread.c
+++ b/src/output_thread.c
@@ -243,23 +243,37 @@ ao_reopen(struct audio_output *ao)
ao_open(ao);
}
-static bool
-ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk)
+static const char *
+ao_chunk_data(struct audio_output *ao, const struct music_chunk *chunk,
+ size_t *length_r)
{
- const char *data = chunk->data;
- size_t size = chunk->length;
- GError *error = NULL;
-
- assert(ao != NULL);
- assert(ao->filter != NULL);
+ assert(chunk != NULL);
assert(!music_chunk_is_empty(chunk));
assert(music_chunk_check_format(chunk, &ao->in_audio_format));
- assert(size % audio_format_frame_size(&ao->in_audio_format) == 0);
- if (chunk->tag != NULL) {
- g_mutex_unlock(ao->mutex);
- ao_plugin_send_tag(ao->plugin, ao->data, chunk->tag);
- g_mutex_lock(ao->mutex);
+ const char *data = chunk->data;
+ size_t length = chunk->length;
+
+ (void)ao;
+
+ assert(length % audio_format_frame_size(&ao->in_audio_format) == 0);
+
+ *length_r = length;
+ return data;
+}
+
+static const char *
+ao_filter_chunk(struct audio_output *ao, const struct music_chunk *chunk,
+ size_t *length_r)
+{
+ GError *error = NULL;
+
+ size_t length;
+ const char *data = ao_chunk_data(ao, chunk, &length);
+ if (length == 0) {
+ /* empty chunk, nothing to do */
+ *length_r = 0;
+ return data;
}
/* update replay gain */
@@ -273,15 +287,37 @@ ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk)
ao->replay_gain_serial = chunk->replay_gain_serial;
}
- if (size == 0)
- return true;
+ /* apply filter chain */
- data = filter_filter(ao->filter, data, size, &size, &error);
+ data = filter_filter(ao->filter, data, length, &length, &error);
if (data == NULL) {
g_warning("\"%s\" [%s] failed to filter: %s",
ao->name, ao->plugin->name, error->message);
g_error_free(error);
+ return NULL;
+ }
+
+ *length_r = length;
+ return data;
+}
+
+static bool
+ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk)
+{
+ GError *error = NULL;
+ assert(ao != NULL);
+ assert(ao->filter != NULL);
+
+ if (chunk->tag != NULL) {
+ g_mutex_unlock(ao->mutex);
+ ao_plugin_send_tag(ao->plugin, ao->data, chunk->tag);
+ g_mutex_lock(ao->mutex);
+ }
+
+ size_t size;
+ const char *data = ao_filter_chunk(ao, chunk, &size);
+ if (data == NULL) {
ao_close(ao, false);
/* don't automatically reopen this device for 10