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-rw-r--r--src/output/MultipleOutputs.cxx477
1 files changed, 477 insertions, 0 deletions
diff --git a/src/output/MultipleOutputs.cxx b/src/output/MultipleOutputs.cxx
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+++ b/src/output/MultipleOutputs.cxx
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+/*
+ * Copyright (C) 2003-2014 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "MultipleOutputs.hxx"
+#include "PlayerControl.hxx"
+#include "OutputInternal.hxx"
+#include "OutputControl.hxx"
+#include "OutputError.hxx"
+#include "MusicBuffer.hxx"
+#include "MusicPipe.hxx"
+#include "MusicChunk.hxx"
+#include "system/FatalError.hxx"
+#include "util/Error.hxx"
+#include "config/ConfigData.hxx"
+#include "config/ConfigGlobal.hxx"
+#include "config/ConfigOption.hxx"
+#include "notify.hxx"
+
+#include <assert.h>
+#include <string.h>
+
+MultipleOutputs::MultipleOutputs()
+ :buffer(nullptr), pipe(nullptr),
+ elapsed_time(-1)
+{
+}
+
+MultipleOutputs::~MultipleOutputs()
+{
+ for (auto i : outputs) {
+ audio_output_disable(i);
+ audio_output_finish(i);
+ }
+}
+
+static audio_output *
+LoadOutput(PlayerControl &pc, const config_param &param)
+{
+ Error error;
+ audio_output *output = audio_output_new(param, pc, error);
+ if (output == nullptr) {
+ if (param.line > 0)
+ FormatFatalError("line %i: %s",
+ param.line,
+ error.GetMessage());
+ else
+ FatalError(error);
+ }
+
+ return output;
+}
+
+void
+MultipleOutputs::Configure(PlayerControl &pc)
+{
+ const config_param *param = nullptr;
+ while ((param = config_get_next_param(CONF_AUDIO_OUTPUT,
+ param)) != nullptr) {
+ auto output = LoadOutput(pc, *param);
+ if (FindByName(output->name) != nullptr)
+ FormatFatalError("output devices with identical "
+ "names: %s", output->name);
+
+ outputs.push_back(output);
+ }
+
+ if (outputs.empty()) {
+ /* auto-detect device */
+ const config_param empty;
+ auto output = LoadOutput(pc, empty);
+ outputs.push_back(output);
+ }
+}
+
+audio_output *
+MultipleOutputs::FindByName(const char *name) const
+{
+ for (auto i : outputs)
+ if (strcmp(i->name, name) == 0)
+ return i;
+
+ return nullptr;
+}
+
+void
+MultipleOutputs::EnableDisable()
+{
+ for (auto ao : outputs) {
+ bool enabled;
+
+ ao->mutex.lock();
+ enabled = ao->really_enabled;
+ ao->mutex.unlock();
+
+ if (ao->enabled != enabled) {
+ if (ao->enabled)
+ audio_output_enable(ao);
+ else
+ audio_output_disable(ao);
+ }
+ }
+}
+
+bool
+MultipleOutputs::AllFinished() const
+{
+ for (auto ao : outputs) {
+ const ScopeLock protect(ao->mutex);
+ if (audio_output_is_open(ao) &&
+ !audio_output_command_is_finished(ao))
+ return false;
+ }
+
+ return true;
+}
+
+void
+MultipleOutputs::WaitAll()
+{
+ while (!AllFinished())
+ audio_output_client_notify.Wait();
+}
+
+void
+MultipleOutputs::AllowPlay()
+{
+ for (auto ao : outputs)
+ audio_output_allow_play(ao);
+}
+
+static void
+audio_output_reset_reopen(struct audio_output *ao)
+{
+ const ScopeLock protect(ao->mutex);
+
+ ao->fail_timer.Reset();
+}
+
+void
+MultipleOutputs::ResetReopen()
+{
+ for (auto ao : outputs)
+ audio_output_reset_reopen(ao);
+}
+
+bool
+MultipleOutputs::Update()
+{
+ bool ret = false;
+
+ if (!input_audio_format.IsDefined())
+ return false;
+
+ for (auto ao : outputs)
+ ret = audio_output_update(ao, input_audio_format, *pipe)
+ || ret;
+
+ return ret;
+}
+
+void
+MultipleOutputs::SetReplayGainMode(ReplayGainMode mode)
+{
+ for (auto ao : outputs)
+ audio_output_set_replay_gain_mode(ao, mode);
+}
+
+bool
+MultipleOutputs::Play(music_chunk *chunk, Error &error)
+{
+ assert(buffer != nullptr);
+ assert(pipe != nullptr);
+ assert(chunk != nullptr);
+ assert(chunk->CheckFormat(input_audio_format));
+
+ if (!Update()) {
+ /* TODO: obtain real error */
+ error.Set(output_domain, "Failed to open audio output");
+ return false;
+ }
+
+ pipe->Push(chunk);
+
+ for (auto ao : outputs)
+ audio_output_play(ao);
+
+ return true;
+}
+
+bool
+MultipleOutputs::Open(const AudioFormat audio_format,
+ MusicBuffer &_buffer,
+ Error &error)
+{
+ bool ret = false, enabled = false;
+
+ assert(buffer == nullptr || buffer == &_buffer);
+ assert((pipe == nullptr) == (buffer == nullptr));
+
+ buffer = &_buffer;
+
+ /* the audio format must be the same as existing chunks in the
+ pipe */
+ assert(pipe == nullptr || pipe->CheckFormat(audio_format));
+
+ if (pipe == nullptr)
+ pipe = new MusicPipe();
+ else
+ /* if the pipe hasn't been cleared, the the audio
+ format must not have changed */
+ assert(pipe->IsEmpty() || audio_format == input_audio_format);
+
+ input_audio_format = audio_format;
+
+ ResetReopen();
+ EnableDisable();
+ Update();
+
+ for (auto ao : outputs) {
+ if (ao->enabled)
+ enabled = true;
+
+ if (ao->open)
+ ret = true;
+ }
+
+ if (!enabled)
+ error.Set(output_domain, "All audio outputs are disabled");
+ else if (!ret)
+ /* TODO: obtain real error */
+ error.Set(output_domain, "Failed to open audio output");
+
+ if (!ret)
+ /* close all devices if there was an error */
+ Close();
+
+ return ret;
+}
+
+/**
+ * Has the specified audio output already consumed this chunk?
+ */
+gcc_pure
+static bool
+chunk_is_consumed_in(const struct audio_output *ao,
+ gcc_unused const MusicPipe *pipe,
+ const struct music_chunk *chunk)
+{
+ if (!ao->open)
+ return true;
+
+ if (ao->chunk == nullptr)
+ return false;
+
+ assert(chunk == ao->chunk || pipe->Contains(ao->chunk));
+
+ if (chunk != ao->chunk) {
+ assert(chunk->next != nullptr);
+ return true;
+ }
+
+ return ao->chunk_finished && chunk->next == nullptr;
+}
+
+bool
+MultipleOutputs::IsChunkConsumed(const music_chunk *chunk) const
+{
+ for (auto ao : outputs) {
+ const ScopeLock protect(ao->mutex);
+ if (!chunk_is_consumed_in(ao, pipe, chunk))
+ return false;
+ }
+
+ return true;
+}
+
+inline void
+MultipleOutputs::ClearTailChunk(gcc_unused const struct music_chunk *chunk,
+ bool *locked)
+{
+ assert(chunk->next == nullptr);
+ assert(pipe->Contains(chunk));
+
+ for (unsigned i = 0, n = outputs.size(); i != n; ++i) {
+ audio_output *ao = outputs[i];
+
+ /* this mutex will be unlocked by the caller when it's
+ ready */
+ ao->mutex.lock();
+ locked[i] = ao->open;
+
+ if (!locked[i]) {
+ ao->mutex.unlock();
+ continue;
+ }
+
+ assert(ao->chunk == chunk);
+ assert(ao->chunk_finished);
+ ao->chunk = nullptr;
+ }
+}
+
+unsigned
+MultipleOutputs::Check()
+{
+ const struct music_chunk *chunk;
+ bool is_tail;
+ struct music_chunk *shifted;
+ bool locked[outputs.size()];
+
+ assert(buffer != nullptr);
+ assert(pipe != nullptr);
+
+ while ((chunk = pipe->Peek()) != nullptr) {
+ assert(!pipe->IsEmpty());
+
+ if (!IsChunkConsumed(chunk))
+ /* at least one output is not finished playing
+ this chunk */
+ return pipe->GetSize();
+
+ if (chunk->length > 0 && chunk->times >= 0.0)
+ /* only update elapsed_time if the chunk
+ provides a defined value */
+ elapsed_time = chunk->times;
+
+ is_tail = chunk->next == nullptr;
+ if (is_tail)
+ /* this is the tail of the pipe - clear the
+ chunk reference in all outputs */
+ ClearTailChunk(chunk, locked);
+
+ /* remove the chunk from the pipe */
+ shifted = pipe->Shift();
+ assert(shifted == chunk);
+
+ if (is_tail)
+ /* unlock all audio outputs which were locked
+ by clear_tail_chunk() */
+ for (unsigned i = 0, n = outputs.size(); i != n; ++i)
+ if (locked[i])
+ outputs[i]->mutex.unlock();
+
+ /* return the chunk to the buffer */
+ buffer->Return(shifted);
+ }
+
+ return 0;
+}
+
+bool
+MultipleOutputs::Wait(PlayerControl &pc, unsigned threshold)
+{
+ pc.Lock();
+
+ if (Check() < threshold) {
+ pc.Unlock();
+ return true;
+ }
+
+ pc.Wait();
+ pc.Unlock();
+
+ return Check() < threshold;
+}
+
+void
+MultipleOutputs::Pause()
+{
+ Update();
+
+ for (auto ao : outputs)
+ audio_output_pause(ao);
+
+ WaitAll();
+}
+
+void
+MultipleOutputs::Drain()
+{
+ for (auto ao : outputs)
+ audio_output_drain_async(ao);
+
+ WaitAll();
+}
+
+void
+MultipleOutputs::Cancel()
+{
+ /* send the cancel() command to all audio outputs */
+
+ for (auto ao : outputs)
+ audio_output_cancel(ao);
+
+ WaitAll();
+
+ /* clear the music pipe and return all chunks to the buffer */
+
+ if (pipe != nullptr)
+ pipe->Clear(*buffer);
+
+ /* the audio outputs are now waiting for a signal, to
+ synchronize the cleared music pipe */
+
+ AllowPlay();
+
+ /* invalidate elapsed_time */
+
+ elapsed_time = -1.0;
+}
+
+void
+MultipleOutputs::Close()
+{
+ for (auto ao : outputs)
+ audio_output_close(ao);
+
+ if (pipe != nullptr) {
+ assert(buffer != nullptr);
+
+ pipe->Clear(*buffer);
+ delete pipe;
+ pipe = nullptr;
+ }
+
+ buffer = nullptr;
+
+ input_audio_format.Clear();
+
+ elapsed_time = -1.0;
+}
+
+void
+MultipleOutputs::Release()
+{
+ for (auto ao : outputs)
+ audio_output_release(ao);
+
+ if (pipe != nullptr) {
+ assert(buffer != nullptr);
+
+ pipe->Clear(*buffer);
+ delete pipe;
+ pipe = nullptr;
+ }
+
+ buffer = nullptr;
+
+ input_audio_format.Clear();
+
+ elapsed_time = -1.0;
+}
+
+void
+MultipleOutputs::SongBorder()
+{
+ /* clear the elapsed_time pointer at the beginning of a new
+ song */
+ elapsed_time = 0.0;
+}