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-rw-r--r--src/fs/Path.cxx150
1 files changed, 150 insertions, 0 deletions
diff --git a/src/fs/Path.cxx b/src/fs/Path.cxx
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+++ b/src/fs/Path.cxx
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+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "fs/Path.hxx"
+#include "conf.h"
+#include "mpd_error.h"
+#include "gcc.h"
+
+#include <glib.h>
+
+#include <assert.h>
+#include <string.h>
+
+#ifdef G_OS_WIN32
+#include <windows.h> // for GetACP()
+#include <stdio.h> // for sprintf()
+#endif
+
+#undef G_LOG_DOMAIN
+#define G_LOG_DOMAIN "path"
+
+/**
+ * Maximal number of bytes required to represent path name in UTF-8
+ * (including nul-terminator).
+ * This value is a rought estimate of upper bound.
+ * It's based on path name limit in bytes (MPD_PATH_MAX)
+ * and assumption that some weird encoding could represent some UTF-8 4 byte
+ * sequences with single byte.
+ */
+#define MPD_PATH_MAX_UTF8 ((MPD_PATH_MAX - 1) * 4 + 1)
+
+std::string fs_charset;
+
+std::string Path::ToUTF8(const_pointer path_fs)
+{
+ if (path_fs == nullptr)
+ return std::string();
+
+ GIConv conv = g_iconv_open("utf-8", fs_charset.c_str());
+ if (conv == reinterpret_cast<GIConv>(-1))
+ return std::string();
+
+ // g_iconv() does not need nul-terminator,
+ // std::string could be created without it too.
+ char path_utf8[MPD_PATH_MAX_UTF8 - 1];
+ char *in = const_cast<char *>(path_fs);
+ char *out = path_utf8;
+ size_t in_left = strlen(path_fs);
+ size_t out_left = sizeof(path_utf8);
+
+ size_t ret = g_iconv(conv, &in, &in_left, &out, &out_left);
+
+ g_iconv_close(conv);
+
+ if (ret == static_cast<size_t>(-1) || in_left > 0)
+ return std::string();
+
+ return std::string(path_utf8, sizeof(path_utf8) - out_left);
+}
+
+Path Path::FromUTF8(const char *path_utf8)
+{
+ gchar *p;
+
+ p = g_convert(path_utf8, -1,
+ fs_charset.c_str(), "utf-8",
+ NULL, NULL, NULL);
+
+ return Path(Donate(), p);
+}
+
+gcc_pure
+static bool
+IsSupportedCharset(const char *charset)
+{
+ /* convert a space to check if the charset is valid */
+ char *test = g_convert(" ", 1, charset, "UTF-8", NULL, NULL, NULL);
+ if (test == NULL)
+ return false;
+
+ g_free(test);
+ return true;
+}
+
+static void
+SetFSCharset(const char *charset)
+{
+ assert(charset != NULL);
+
+ if (!IsSupportedCharset(charset))
+ MPD_ERROR("invalid filesystem charset: %s", charset);
+
+ fs_charset = charset;
+
+ g_debug("SetFSCharset: fs charset is: %s", fs_charset.c_str());
+}
+
+const std::string &Path::GetFSCharset()
+{
+ return fs_charset;
+}
+
+void Path::GlobalInit()
+{
+ const char *charset = NULL;
+
+ charset = config_get_string(CONF_FS_CHARSET, NULL);
+ if (charset == NULL) {
+#ifndef G_OS_WIN32
+ const gchar **encodings;
+ g_get_filename_charsets(&encodings);
+
+ if (encodings[0] != NULL && *encodings[0] != '\0')
+ charset = encodings[0];
+#else /* G_OS_WIN32 */
+ /* Glib claims that file system encoding is always utf-8
+ * on native Win32 (i.e. not Cygwin).
+ * However this is true only if <gstdio.h> helpers are used.
+ * MPD uses regular <stdio.h> functions.
+ * Those functions use encoding determined by GetACP(). */
+ static char win_charset[13];
+ sprintf(win_charset, "cp%u", GetACP());
+ charset = win_charset;
+#endif
+ }
+
+ if (charset) {
+ SetFSCharset(charset);
+ } else {
+ g_message("setting filesystem charset to ISO-8859-1");
+ SetFSCharset("ISO-8859-1");
+ }
+}