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+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPD_FS_ALLOCATED_PATH_HXX
+#define MPD_FS_ALLOCATED_PATH_HXX
+
+#include "check.h"
+#include "Compiler.h"
+#include "Traits.hxx"
+#include "Path.hxx"
+
+#ifdef WIN32
+#include <glib.h>
+#endif
+
+#include <utility>
+#include <string>
+
+#include <assert.h>
+
+class Error;
+
+/**
+ * A path name in the native file system character set.
+ *
+ * This class manages the memory chunk where this path string is
+ * stored.
+ */
+class AllocatedPath {
+ typedef std::string string;
+
+ typedef PathTraits::value_type value_type;
+ typedef PathTraits::pointer pointer;
+ typedef PathTraits::const_pointer const_pointer;
+
+ string value;
+
+ struct Donate {};
+
+ /**
+ * Donate the allocated pointer to a new #AllocatedPath object.
+ */
+ AllocatedPath(Donate, pointer _value);
+
+ AllocatedPath(const_pointer _value):value(_value) {}
+
+public:
+ /**
+ * Copy a #AllocatedPath object.
+ */
+ AllocatedPath(const AllocatedPath &) = default;
+
+ /**
+ * Move a #AllocatedPath object.
+ */
+ AllocatedPath(AllocatedPath &&other):value(std::move(other.value)) {}
+
+ ~AllocatedPath();
+
+ /**
+ * Return a "nulled" instance. Its IsNull() method will
+ * return true. Such an object must not be used.
+ *
+ * @see IsNull()
+ */
+ gcc_const
+ static AllocatedPath Null() {
+ return AllocatedPath("");
+ }
+
+ gcc_pure
+ operator Path() const {
+ return Path::FromFS(c_str());
+ }
+
+ /**
+ * Join two path components with the path separator.
+ */
+ gcc_pure gcc_nonnull_all
+ static AllocatedPath Build(const_pointer a, const_pointer b);
+
+ gcc_pure gcc_nonnull_all
+ static AllocatedPath Build(const_pointer a, const AllocatedPath &b) {
+ return Build(a, b.c_str());
+ }
+
+ gcc_pure gcc_nonnull_all
+ static AllocatedPath Build(const AllocatedPath &a, const_pointer b) {
+ return Build(a.c_str(), b);
+ }
+
+ gcc_pure
+ static AllocatedPath Build(const AllocatedPath &a,
+ const AllocatedPath &b) {
+ return Build(a.c_str(), b.c_str());
+ }
+
+ /**
+ * Convert a C string that is already in the filesystem
+ * character set to a #Path instance.
+ */
+ gcc_pure
+ static AllocatedPath FromFS(const_pointer fs) {
+ return AllocatedPath(fs);
+ }
+
+ /**
+ * Convert a UTF-8 C string to a #AllocatedPath instance.
+ * Returns return a "nulled" instance on error.
+ */
+ gcc_pure gcc_nonnull_all
+ static AllocatedPath FromUTF8(const char *path_utf8);
+
+ gcc_pure gcc_nonnull_all
+ static AllocatedPath FromUTF8(const char *path_utf8, Error &error);
+
+ /**
+ * Copy a #AllocatedPath object.
+ */
+ AllocatedPath &operator=(const AllocatedPath &) = default;
+
+ /**
+ * Move a #AllocatedPath object.
+ */
+ AllocatedPath &operator=(AllocatedPath &&other) {
+ value = std::move(other.value);
+ return *this;
+ }
+
+ /**
+ * Check if this is a "nulled" instance. A "nulled" instance
+ * must not be used.
+ */
+ bool IsNull() const {
+ return value.empty();
+ }
+
+ /**
+ * Clear this object's value, make it "nulled".
+ *
+ * @see IsNull()
+ */
+ void SetNull() {
+ value.clear();
+ }
+
+ /**
+ * @return the length of this string in number of "value_type"
+ * elements (which may not be the number of characters).
+ */
+ gcc_pure
+ size_t length() const {
+ return value.length();
+ }
+
+ /**
+ * Returns the value as a const C string. The returned
+ * pointer is invalidated whenever the value of life of this
+ * instance ends.
+ */
+ gcc_pure
+ const_pointer c_str() const {
+ return value.c_str();
+ }
+
+ /**
+ * Returns a pointer to the raw value, not necessarily
+ * null-terminated.
+ */
+ gcc_pure
+ const_pointer data() const {
+ return value.data();
+ }
+
+ /**
+ * Convert the path to UTF-8.
+ * Returns empty string on error or if this instance is "nulled"
+ * (#IsNull returns true).
+ */
+ gcc_pure
+ std::string ToUTF8() const;
+
+ /**
+ * Gets directory name of this path.
+ * Returns a "nulled" instance on error.
+ */
+ gcc_pure
+ AllocatedPath GetDirectoryName() const;
+
+ /**
+ * Determine the relative part of the given path to this
+ * object, not including the directory separator. Returns an
+ * empty string if the given path equals this object or
+ * nullptr on mismatch.
+ */
+ gcc_pure
+ const char *RelativeFS(const char *other_fs) const;
+
+ /**
+ * Chop trailing directory separators.
+ */
+ void ChopSeparators();
+
+ gcc_pure
+ bool IsAbsolute() {
+ return PathTraits::IsAbsoluteFS(c_str());
+ }
+};
+
+#endif