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Diffstat (limited to '')
-rw-r--r-- | src/event/BufferedSocket.hxx | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/src/event/BufferedSocket.hxx b/src/event/BufferedSocket.hxx new file mode 100644 index 000000000..49b17c86f --- /dev/null +++ b/src/event/BufferedSocket.hxx @@ -0,0 +1,125 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef MPD_BUFFERED_SOCKET_HXX +#define MPD_BUFFERED_SOCKET_HXX + +#include "check.h" +#include "SocketMonitor.hxx" +#include "util/PeakBuffer.hxx" +#include "gcc.h" + +#include <type_traits> + +#include <stddef.h> + +struct fifo_buffer; +class EventLoop; + +class BufferedSocket : private SocketMonitor { + typedef std::make_signed<size_t>::type ssize_t; + + fifo_buffer *input; + PeakBuffer output; + +public: + BufferedSocket(int _fd, EventLoop &_loop, + size_t normal_size, size_t peak_size=0) + :SocketMonitor(_fd, _loop), input(nullptr), + output(normal_size, peak_size) { + ScheduleRead(); + } + + ~BufferedSocket(); + + using SocketMonitor::IsDefined; + using SocketMonitor::Close; + +private: + ssize_t DirectWrite(const void *data, size_t length); + ssize_t DirectRead(void *data, size_t length); + + /** + * Send data from the output buffer to the socket. + * + * @return false if the socket has been closed + */ + bool WriteFromBuffer(); + + /** + * Receive data from the socket to the input buffer. + * + * @return false if the socket has been closed + */ + bool ReadToBuffer(); + +protected: + /** + * @return false if the socket has been closed + */ + bool Write(const void *data, size_t length); + + /** + * @return false if the socket has been closed + */ + bool ResumeInput(); + + /** + * Mark a portion of the input buffer "consumed". Only + * allowed to be called from OnSocketInput(). This method + * does not invalidate the pointer passed to OnSocketInput() + * yet. + */ + void ConsumeInput(size_t nbytes); + + enum class InputResult { + /** + * The method was successful, and it is ready to + * read more data. + */ + MORE, + + /** + * The method does not want to get more data for now. + * It will call ResumeInput() when it's ready for + * more. + */ + PAUSE, + + /** + * The method wants to be called again immediately, if + * there's more data in the buffer. + */ + AGAIN, + + /** + * The method has closed the socket. + */ + CLOSED, + }; + + virtual InputResult OnSocketInput(const void *data, size_t length) = 0; + virtual void OnSocketError(GError *error) = 0; + virtual void OnSocketClosed() = 0; + +private: + virtual void OnSocketReady(unsigned flags) override; +}; + +#endif |