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Diffstat (limited to 'src/decoder/plugins/DsfDecoderPlugin.cxx')
-rw-r--r-- | src/decoder/plugins/DsfDecoderPlugin.cxx | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/src/decoder/plugins/DsfDecoderPlugin.cxx b/src/decoder/plugins/DsfDecoderPlugin.cxx new file mode 100644 index 000000000..b4f90b15b --- /dev/null +++ b/src/decoder/plugins/DsfDecoderPlugin.cxx @@ -0,0 +1,356 @@ +/* + * Copyright (C) 2003-2014 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +/* \file + * + * This plugin decodes DSDIFF data (SACD) embedded in DSF files. + * + * The DSF code was created using the specification found here: + * http://dsd-guide.com/sonys-dsf-file-format-spec + * + * All functions common to both DSD decoders have been moved to dsdlib + */ + +#include "config.h" +#include "DsfDecoderPlugin.hxx" +#include "../DecoderAPI.hxx" +#include "input/InputStream.hxx" +#include "CheckAudioFormat.hxx" +#include "util/bit_reverse.h" +#include "util/Error.hxx" +#include "system/ByteOrder.hxx" +#include "DsdLib.hxx" +#include "tag/TagHandler.hxx" +#include "Log.hxx" + +struct DsfMetaData { + unsigned sample_rate, channels; + bool bitreverse; + offset_type chunk_size; +#ifdef HAVE_ID3TAG + offset_type id3_offset; +#endif +}; + +struct DsfHeader { + /** DSF header id: "DSD " */ + DsdId id; + /** DSD chunk size, including id = 28 */ + DsdUint64 size; + /** total file size */ + DsdUint64 fsize; + /** pointer to id3v2 metadata, should be at the end of the file */ + DsdUint64 pmeta; +}; + +/** DSF file fmt chunk */ +struct DsfFmtChunk { + /** id: "fmt " */ + DsdId id; + /** fmt chunk size, including id, normally 52 */ + DsdUint64 size; + /** version of this format = 1 */ + uint32_t version; + /** 0: DSD raw */ + uint32_t formatid; + /** channel type, 1 = mono, 2 = stereo, 3 = 3 channels, etc */ + uint32_t channeltype; + /** Channel number, 1 = mono, 2 = stereo, ... 6 = 6 channels */ + uint32_t channelnum; + /** sample frequency: 2822400, 5644800 */ + uint32_t sample_freq; + /** bits per sample 1 or 8 */ + uint32_t bitssample; + /** Sample count per channel in bytes */ + DsdUint64 scnt; + /** block size per channel = 4096 */ + uint32_t block_size; + /** reserved, should be all zero */ + uint32_t reserved; +}; + +struct DsfDataChunk { + DsdId id; + /** "data" chunk size, includes header (id+size) */ + DsdUint64 size; +}; + +/** + * Read and parse all needed metadata chunks for DSF files. + */ +static bool +dsf_read_metadata(Decoder *decoder, InputStream &is, + DsfMetaData *metadata) +{ + DsfHeader dsf_header; + if (!decoder_read_full(decoder, is, &dsf_header, sizeof(dsf_header)) || + !dsf_header.id.Equals("DSD ")) + return false; + + const offset_type chunk_size = dsf_header.size.Read(); + if (sizeof(dsf_header) != chunk_size) + return false; + +#ifdef HAVE_ID3TAG + const offset_type metadata_offset = dsf_header.pmeta.Read(); +#endif + + /* read the 'fmt ' chunk of the DSF file */ + DsfFmtChunk dsf_fmt_chunk; + if (!decoder_read_full(decoder, is, + &dsf_fmt_chunk, sizeof(dsf_fmt_chunk)) || + !dsf_fmt_chunk.id.Equals("fmt ")) + return false; + + const uint64_t fmt_chunk_size = dsf_fmt_chunk.size.Read(); + if (fmt_chunk_size != sizeof(dsf_fmt_chunk)) + return false; + + uint32_t samplefreq = FromLE32(dsf_fmt_chunk.sample_freq); + + /* for now, only support version 1 of the standard, DSD raw stereo + files with a sample freq of 2822400 or 5644800 Hz */ + + if (dsf_fmt_chunk.version != 1 || dsf_fmt_chunk.formatid != 0 + || dsf_fmt_chunk.channeltype != 2 + || dsf_fmt_chunk.channelnum != 2 + || (!dsdlib_valid_freq(samplefreq))) + return false; + + uint32_t chblksize = FromLE32(dsf_fmt_chunk.block_size); + /* according to the spec block size should always be 4096 */ + if (chblksize != 4096) + return false; + + /* read the 'data' chunk of the DSF file */ + DsfDataChunk data_chunk; + if (!decoder_read_full(decoder, is, &data_chunk, sizeof(data_chunk)) || + !data_chunk.id.Equals("data")) + return false; + + /* data size of DSF files are padded to multiple of 4096, + we use the actual data size as chunk size */ + + offset_type data_size = data_chunk.size.Read(); + if (data_size < sizeof(data_chunk)) + return false; + + data_size -= sizeof(data_chunk); + + /* data_size cannot be bigger or equal to total file size */ + if (is.KnownSize()) { + const offset_type size = is.GetSize(); + if (data_size >= size) + return false; + } + + /* use the sample count from the DSF header as the upper + bound, because some DSF files contain junk at the end of + the "data" chunk */ + const uint64_t samplecnt = dsf_fmt_chunk.scnt.Read(); + const offset_type playable_size = samplecnt * 2 / 8; + if (data_size > playable_size) + data_size = playable_size; + + metadata->chunk_size = data_size; + metadata->channels = (unsigned) dsf_fmt_chunk.channelnum; + metadata->sample_rate = samplefreq; +#ifdef HAVE_ID3TAG + metadata->id3_offset = metadata_offset; +#endif + /* check bits per sample format, determine if bitreverse is needed */ + metadata->bitreverse = dsf_fmt_chunk.bitssample == 1; + return true; +} + +static void +bit_reverse_buffer(uint8_t *p, uint8_t *end) +{ + for (; p < end; ++p) + *p = bit_reverse(*p); +} + +/** + * DSF data is build up of alternating 4096 blocks of DSD samples for left and + * right. Convert the buffer holding 1 block of 4096 DSD left samples and 1 + * block of 4096 DSD right samples to 8k of samples in normal PCM left/right + * order. + */ +static void +dsf_to_pcm_order(uint8_t *dest, uint8_t *scratch, size_t nrbytes) +{ + for (unsigned i = 0, j = 0; i < (unsigned)nrbytes; i += 2) { + scratch[i] = *(dest+j); + j++; + } + + for (unsigned i = 1, j = 0; i < (unsigned) nrbytes; i += 2) { + scratch[i] = *(dest+4096+j); + j++; + } + + for (unsigned i = 0; i < (unsigned)nrbytes; i++) { + *dest = scratch[i]; + dest++; + } +} + +/** + * Decode one complete DSF 'data' chunk i.e. a complete song + */ +static bool +dsf_decode_chunk(Decoder &decoder, InputStream &is, + unsigned channels, unsigned sample_rate, + offset_type chunk_size, + bool bitreverse) +{ + uint8_t buffer[8192]; + + /* scratch buffer for DSF samples to convert to the needed + normal left/right regime of samples */ + uint8_t dsf_scratch_buffer[8192]; + + const size_t sample_size = sizeof(buffer[0]); + const size_t frame_size = channels * sample_size; + const unsigned buffer_frames = sizeof(buffer) / frame_size; + const unsigned buffer_samples = buffer_frames * frame_size; + const size_t buffer_size = buffer_samples * sample_size; + + while (chunk_size >= frame_size) { + /* see how much aligned data from the remaining chunk + fits into the local buffer */ + size_t now_size = buffer_size; + if (chunk_size < now_size) { + unsigned now_frames = chunk_size / frame_size; + now_size = now_frames * frame_size; + } + + if (!decoder_read_full(&decoder, is, buffer, now_size)) + return false; + + const size_t nbytes = now_size; + chunk_size -= nbytes; + + if (bitreverse) + bit_reverse_buffer(buffer, buffer + nbytes); + + dsf_to_pcm_order(buffer, dsf_scratch_buffer, nbytes); + + const auto cmd = decoder_data(decoder, is, buffer, nbytes, + sample_rate / 1000); + switch (cmd) { + case DecoderCommand::NONE: + break; + + case DecoderCommand::START: + case DecoderCommand::STOP: + return false; + + case DecoderCommand::SEEK: + + /* not implemented yet */ + decoder_seek_error(decoder); + break; + } + } + return dsdlib_skip(&decoder, is, chunk_size); +} + +static void +dsf_stream_decode(Decoder &decoder, InputStream &is) +{ + /* check if it is a proper DSF file */ + DsfMetaData metadata; + if (!dsf_read_metadata(&decoder, is, &metadata)) + return; + + Error error; + AudioFormat audio_format; + if (!audio_format_init_checked(audio_format, metadata.sample_rate / 8, + SampleFormat::DSD, + metadata.channels, error)) { + LogError(error); + return; + } + /* Calculate song time from DSD chunk size and sample frequency */ + offset_type chunk_size = metadata.chunk_size; + float songtime = ((chunk_size / metadata.channels) * 8) / + (float) metadata.sample_rate; + + /* success: file was recognized */ + decoder_initialized(decoder, audio_format, false, songtime); + + if (!dsf_decode_chunk(decoder, is, metadata.channels, + metadata.sample_rate, + chunk_size, + metadata.bitreverse)) + return; +} + +static bool +dsf_scan_stream(InputStream &is, + gcc_unused const struct tag_handler *handler, + gcc_unused void *handler_ctx) +{ + /* check DSF metadata */ + DsfMetaData metadata; + if (!dsf_read_metadata(nullptr, is, &metadata)) + return false; + + AudioFormat audio_format; + if (!audio_format_init_checked(audio_format, metadata.sample_rate / 8, + SampleFormat::DSD, + metadata.channels, IgnoreError())) + /* refuse to parse files which we cannot play anyway */ + return false; + + /* calculate song time and add as tag */ + unsigned songtime = ((metadata.chunk_size / metadata.channels) * 8) / + metadata.sample_rate; + tag_handler_invoke_duration(handler, handler_ctx, songtime); + +#ifdef HAVE_ID3TAG + /* Add available tags from the ID3 tag */ + dsdlib_tag_id3(is, handler, handler_ctx, metadata.id3_offset); +#endif + return true; +} + +static const char *const dsf_suffixes[] = { + "dsf", + nullptr +}; + +static const char *const dsf_mime_types[] = { + "application/x-dsf", + nullptr +}; + +const struct DecoderPlugin dsf_decoder_plugin = { + "dsf", + nullptr, + nullptr, + dsf_stream_decode, + nullptr, + nullptr, + dsf_scan_stream, + nullptr, + dsf_suffixes, + dsf_mime_types, +}; |