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Diffstat (limited to 'src/decoder/DecoderControl.cxx')
-rw-r--r-- | src/decoder/DecoderControl.cxx | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/src/decoder/DecoderControl.cxx b/src/decoder/DecoderControl.cxx new file mode 100644 index 000000000..c30da6214 --- /dev/null +++ b/src/decoder/DecoderControl.cxx @@ -0,0 +1,139 @@ +/* + * Copyright (C) 2003-2014 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include "config.h" +#include "DecoderControl.hxx" +#include "MusicPipe.hxx" +#include "DetachedSong.hxx" + +#include <assert.h> + +DecoderControl::DecoderControl(Mutex &_mutex, Cond &_client_cond) + :mutex(_mutex), client_cond(_client_cond), + state(DecoderState::STOP), + command(DecoderCommand::NONE), + client_is_waiting(false), + song(nullptr), + replay_gain_db(0), replay_gain_prev_db(0) {} + +DecoderControl::~DecoderControl() +{ + ClearError(); + + delete song; +} + +void +DecoderControl::WaitForDecoder() +{ + assert(!client_is_waiting); + client_is_waiting = true; + + client_cond.wait(mutex); + + assert(client_is_waiting); + client_is_waiting = false; +} + +bool +DecoderControl::IsCurrentSong(const DetachedSong &_song) const +{ + switch (state) { + case DecoderState::STOP: + case DecoderState::ERROR: + return false; + + case DecoderState::START: + case DecoderState::DECODE: + return song->IsSame(_song); + } + + assert(false); + gcc_unreachable(); +} + +void +DecoderControl::Start(DetachedSong *_song, + SongTime _start_time, SongTime _end_time, + MusicBuffer &_buffer, MusicPipe &_pipe) +{ + assert(_song != nullptr); + assert(_pipe.IsEmpty()); + + delete song; + song = _song; + start_time = _start_time; + end_time = _end_time; + buffer = &_buffer; + pipe = &_pipe; + + LockSynchronousCommand(DecoderCommand::START); +} + +void +DecoderControl::Stop() +{ + Lock(); + + if (command != DecoderCommand::NONE) + /* Attempt to cancel the current command. If it's too + late and the decoder thread is already executing + the old command, we'll call STOP again in this + function (see below). */ + SynchronousCommandLocked(DecoderCommand::STOP); + + if (state != DecoderState::STOP && state != DecoderState::ERROR) + SynchronousCommandLocked(DecoderCommand::STOP); + + Unlock(); +} + +bool +DecoderControl::Seek(SongTime t) +{ + assert(state != DecoderState::START); + + if (state == DecoderState::STOP || + state == DecoderState::ERROR || !seekable) + return false; + + seek_time = t; + seek_error = false; + LockSynchronousCommand(DecoderCommand::SEEK); + + return !seek_error; +} + +void +DecoderControl::Quit() +{ + assert(thread.IsDefined()); + + quit = true; + LockAsynchronousCommand(DecoderCommand::STOP); + + thread.Join(); +} + +void +DecoderControl::CycleMixRamp() +{ + previous_mix_ramp = std::move(mix_ramp); + mix_ramp.Clear(); +} |