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-rw-r--r--src/decoder/DecoderAPI.cxx632
1 files changed, 632 insertions, 0 deletions
diff --git a/src/decoder/DecoderAPI.cxx b/src/decoder/DecoderAPI.cxx
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+++ b/src/decoder/DecoderAPI.cxx
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+/*
+ * Copyright (C) 2003-2014 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "DecoderAPI.hxx"
+#include "DecoderError.hxx"
+#include "pcm/PcmConvert.hxx"
+#include "AudioConfig.hxx"
+#include "ReplayGainConfig.hxx"
+#include "MusicChunk.hxx"
+#include "MusicBuffer.hxx"
+#include "MusicPipe.hxx"
+#include "DecoderControl.hxx"
+#include "DecoderInternal.hxx"
+#include "DetachedSong.hxx"
+#include "input/InputStream.hxx"
+#include "util/Error.hxx"
+#include "util/ConstBuffer.hxx"
+#include "Log.hxx"
+
+#include <assert.h>
+#include <string.h>
+#include <math.h>
+
+void
+decoder_initialized(Decoder &decoder,
+ const AudioFormat audio_format,
+ bool seekable, float total_time)
+{
+ DecoderControl &dc = decoder.dc;
+ struct audio_format_string af_string;
+
+ assert(dc.state == DecoderState::START);
+ assert(dc.pipe != nullptr);
+ assert(decoder.convert == nullptr);
+ assert(decoder.stream_tag == nullptr);
+ assert(decoder.decoder_tag == nullptr);
+ assert(!decoder.seeking);
+ assert(audio_format.IsDefined());
+ assert(audio_format.IsValid());
+
+ dc.in_audio_format = audio_format;
+ dc.out_audio_format = getOutputAudioFormat(audio_format);
+
+ dc.seekable = seekable;
+ dc.total_time = total_time;
+
+ FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
+ audio_format_to_string(dc.in_audio_format, &af_string),
+ seekable ? "true" : "false");
+
+ if (dc.in_audio_format != dc.out_audio_format) {
+ FormatDebug(decoder_domain, "converting to %s",
+ audio_format_to_string(dc.out_audio_format,
+ &af_string));
+
+ decoder.convert = new PcmConvert();
+
+ Error error;
+ if (!decoder.convert->Open(dc.in_audio_format,
+ dc.out_audio_format,
+ error))
+ decoder.error = std::move(error);
+ }
+
+ dc.Lock();
+ dc.state = DecoderState::DECODE;
+ dc.client_cond.signal();
+ dc.Unlock();
+}
+
+/**
+ * Checks if we need an "initial seek". If so, then the initial seek
+ * is prepared, and the function returns true.
+ */
+gcc_pure
+static bool
+decoder_prepare_initial_seek(Decoder &decoder)
+{
+ const DecoderControl &dc = decoder.dc;
+ assert(dc.pipe != nullptr);
+
+ if (dc.state != DecoderState::DECODE)
+ /* wait until the decoder has finished initialisation
+ (reading file headers etc.) before emitting the
+ virtual "SEEK" command */
+ return false;
+
+ if (decoder.initial_seek_running)
+ /* initial seek has already begun - override any other
+ command */
+ return true;
+
+ if (decoder.initial_seek_pending) {
+ if (!dc.seekable) {
+ /* seeking is not possible */
+ decoder.initial_seek_pending = false;
+ return false;
+ }
+
+ if (dc.command == DecoderCommand::NONE) {
+ /* begin initial seek */
+
+ decoder.initial_seek_pending = false;
+ decoder.initial_seek_running = true;
+ return true;
+ }
+
+ /* skip initial seek when there's another command
+ (e.g. STOP) */
+
+ decoder.initial_seek_pending = false;
+ }
+
+ return false;
+}
+
+/**
+ * Returns the current decoder command. May return a "virtual"
+ * synthesized command, e.g. to seek to the beginning of the CUE
+ * track.
+ */
+gcc_pure
+static DecoderCommand
+decoder_get_virtual_command(Decoder &decoder)
+{
+ if (decoder.error.IsDefined())
+ /* an error has occurred: stop the decoder plugin */
+ return DecoderCommand::STOP;
+
+ const DecoderControl &dc = decoder.dc;
+ assert(dc.pipe != nullptr);
+
+ if (decoder_prepare_initial_seek(decoder))
+ return DecoderCommand::SEEK;
+
+ return dc.command;
+}
+
+DecoderCommand
+decoder_get_command(Decoder &decoder)
+{
+ return decoder_get_virtual_command(decoder);
+}
+
+void
+decoder_command_finished(Decoder &decoder)
+{
+ DecoderControl &dc = decoder.dc;
+
+ dc.Lock();
+
+ assert(dc.command != DecoderCommand::NONE ||
+ decoder.initial_seek_running);
+ assert(dc.command != DecoderCommand::SEEK ||
+ decoder.initial_seek_running ||
+ dc.seek_error || decoder.seeking);
+ assert(dc.pipe != nullptr);
+
+ if (decoder.initial_seek_running) {
+ assert(!decoder.seeking);
+ assert(decoder.chunk == nullptr);
+ assert(dc.pipe->IsEmpty());
+
+ decoder.initial_seek_running = false;
+ decoder.timestamp = dc.start_ms / 1000.;
+ dc.Unlock();
+ return;
+ }
+
+ if (decoder.seeking) {
+ decoder.seeking = false;
+
+ /* delete frames from the old song position */
+
+ if (decoder.chunk != nullptr) {
+ dc.buffer->Return(decoder.chunk);
+ decoder.chunk = nullptr;
+ }
+
+ dc.pipe->Clear(*dc.buffer);
+
+ decoder.timestamp = dc.seek_where;
+ }
+
+ dc.command = DecoderCommand::NONE;
+ dc.client_cond.signal();
+ dc.Unlock();
+}
+
+double decoder_seek_where(gcc_unused Decoder & decoder)
+{
+ const DecoderControl &dc = decoder.dc;
+
+ assert(dc.pipe != nullptr);
+
+ if (decoder.initial_seek_running)
+ return dc.start_ms / 1000.;
+
+ assert(dc.command == DecoderCommand::SEEK);
+
+ decoder.seeking = true;
+
+ return dc.seek_where;
+}
+
+void decoder_seek_error(Decoder & decoder)
+{
+ DecoderControl &dc = decoder.dc;
+
+ assert(dc.pipe != nullptr);
+
+ if (decoder.initial_seek_running) {
+ /* d'oh, we can't seek to the sub-song start position,
+ what now? - no idea, ignoring the problem for now. */
+ decoder.initial_seek_running = false;
+ return;
+ }
+
+ assert(dc.command == DecoderCommand::SEEK);
+
+ dc.seek_error = true;
+ decoder.seeking = false;
+
+ decoder_command_finished(decoder);
+}
+
+InputStream *
+decoder_open_uri(Decoder &decoder, const char *uri, Error &error)
+{
+ assert(decoder.dc.state == DecoderState::START ||
+ decoder.dc.state == DecoderState::DECODE);
+
+ DecoderControl &dc = decoder.dc;
+ Mutex &mutex = dc.mutex;
+ Cond &cond = dc.cond;
+
+ InputStream *is = InputStream::Open(uri, mutex, cond, error);
+ if (is == nullptr)
+ return nullptr;
+
+ mutex.lock();
+ while (true) {
+ is->Update();
+ if (is->IsReady()) {
+ mutex.unlock();
+ return is;
+ }
+
+ if (dc.command == DecoderCommand::STOP) {
+ mutex.unlock();
+ delete is;
+ return nullptr;
+ }
+
+ cond.wait(mutex);
+ }
+}
+
+/**
+ * Should be read operation be cancelled? That is the case when the
+ * player thread has sent a command such as "STOP".
+ */
+gcc_pure
+static inline bool
+decoder_check_cancel_read(const Decoder *decoder)
+{
+ if (decoder == nullptr)
+ return false;
+
+ const DecoderControl &dc = decoder->dc;
+ if (dc.command == DecoderCommand::NONE)
+ return false;
+
+ /* ignore the SEEK command during initialization, the plugin
+ should handle that after it has initialized successfully */
+ if (dc.command == DecoderCommand::SEEK &&
+ (dc.state == DecoderState::START || decoder->seeking))
+ return false;
+
+ return true;
+}
+
+size_t
+decoder_read(Decoder *decoder,
+ InputStream &is,
+ void *buffer, size_t length)
+{
+ /* XXX don't allow decoder==nullptr */
+
+ assert(decoder == nullptr ||
+ decoder->dc.state == DecoderState::START ||
+ decoder->dc.state == DecoderState::DECODE);
+ assert(buffer != nullptr);
+
+ if (length == 0)
+ return 0;
+
+ is.Lock();
+
+ while (true) {
+ if (decoder_check_cancel_read(decoder)) {
+ is.Unlock();
+ return 0;
+ }
+
+ if (is.IsAvailable())
+ break;
+
+ is.cond.wait(is.mutex);
+ }
+
+ Error error;
+ size_t nbytes = is.Read(buffer, length, error);
+ assert(nbytes == 0 || !error.IsDefined());
+ assert(nbytes > 0 || error.IsDefined() || is.IsEOF());
+
+ is.Unlock();
+
+ if (gcc_unlikely(nbytes == 0 && error.IsDefined()))
+ LogError(error);
+
+ return nbytes;
+}
+
+bool
+decoder_read_full(Decoder *decoder, InputStream &is,
+ void *_buffer, size_t size)
+{
+ uint8_t *buffer = (uint8_t *)_buffer;
+
+ while (size > 0) {
+ size_t nbytes = decoder_read(decoder, is, buffer, size);
+ if (nbytes == 0)
+ return false;
+
+ buffer += nbytes;
+ size -= nbytes;
+ }
+
+ return true;
+}
+
+bool
+decoder_skip(Decoder *decoder, InputStream &is, size_t size)
+{
+ while (size > 0) {
+ char buffer[1024];
+ size_t nbytes = decoder_read(decoder, is, buffer,
+ std::min(sizeof(buffer), size));
+ if (nbytes == 0)
+ return false;
+
+ size -= nbytes;
+ }
+
+ return true;
+}
+
+void
+decoder_timestamp(Decoder &decoder, double t)
+{
+ assert(t >= 0);
+
+ decoder.timestamp = t;
+}
+
+/**
+ * Sends a #tag as-is to the music pipe. Flushes the current chunk
+ * (decoder.chunk) if there is one.
+ */
+static DecoderCommand
+do_send_tag(Decoder &decoder, const Tag &tag)
+{
+ MusicChunk *chunk;
+
+ if (decoder.chunk != nullptr) {
+ /* there is a partial chunk - flush it, we want the
+ tag in a new chunk */
+ decoder.FlushChunk();
+ }
+
+ assert(decoder.chunk == nullptr);
+
+ chunk = decoder.GetChunk();
+ if (chunk == nullptr) {
+ assert(decoder.dc.command != DecoderCommand::NONE);
+ return decoder.dc.command;
+ }
+
+ chunk->tag = new Tag(tag);
+ return DecoderCommand::NONE;
+}
+
+static bool
+update_stream_tag(Decoder &decoder, InputStream *is)
+{
+ Tag *tag;
+
+ tag = is != nullptr
+ ? is->LockReadTag()
+ : nullptr;
+ if (tag == nullptr) {
+ tag = decoder.song_tag;
+ if (tag == nullptr)
+ return false;
+
+ /* no stream tag present - submit the song tag
+ instead */
+ decoder.song_tag = nullptr;
+ }
+
+ delete decoder.stream_tag;
+ decoder.stream_tag = tag;
+ return true;
+}
+
+DecoderCommand
+decoder_data(Decoder &decoder,
+ InputStream *is,
+ const void *data, size_t length,
+ uint16_t kbit_rate)
+{
+ DecoderControl &dc = decoder.dc;
+ DecoderCommand cmd;
+
+ assert(dc.state == DecoderState::DECODE);
+ assert(dc.pipe != nullptr);
+ assert(length % dc.in_audio_format.GetFrameSize() == 0);
+
+ dc.Lock();
+ cmd = decoder_get_virtual_command(decoder);
+ dc.Unlock();
+
+ if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK ||
+ length == 0)
+ return cmd;
+
+ /* send stream tags */
+
+ if (update_stream_tag(decoder, is)) {
+ if (decoder.decoder_tag != nullptr) {
+ /* merge with tag from decoder plugin */
+ Tag *tag = Tag::Merge(*decoder.decoder_tag,
+ *decoder.stream_tag);
+ cmd = do_send_tag(decoder, *tag);
+ delete tag;
+ } else
+ /* send only the stream tag */
+ cmd = do_send_tag(decoder, *decoder.stream_tag);
+
+ if (cmd != DecoderCommand::NONE)
+ return cmd;
+ }
+
+ if (decoder.convert != nullptr) {
+ assert(dc.in_audio_format != dc.out_audio_format);
+
+ Error error;
+ auto result = decoder.convert->Convert({data, length},
+ error);
+ if (data == nullptr) {
+ /* the PCM conversion has failed - stop
+ playback, since we have no better way to
+ bail out */
+ LogError(error);
+ return DecoderCommand::STOP;
+ }
+
+ data = result.data;
+ length = result.size;
+ } else {
+ assert(dc.in_audio_format == dc.out_audio_format);
+ }
+
+ while (length > 0) {
+ MusicChunk *chunk;
+ bool full;
+
+ chunk = decoder.GetChunk();
+ if (chunk == nullptr) {
+ assert(dc.command != DecoderCommand::NONE);
+ return dc.command;
+ }
+
+ const auto dest =
+ chunk->Write(dc.out_audio_format,
+ decoder.timestamp -
+ dc.song->GetStartMS() / 1000.0,
+ kbit_rate);
+ if (dest.IsNull()) {
+ /* the chunk is full, flush it */
+ decoder.FlushChunk();
+ continue;
+ }
+
+ size_t nbytes = dest.size;
+ assert(nbytes > 0);
+
+ if (nbytes > length)
+ nbytes = length;
+
+ /* copy the buffer */
+
+ memcpy(dest.data, data, nbytes);
+
+ /* expand the music pipe chunk */
+
+ full = chunk->Expand(dc.out_audio_format, nbytes);
+ if (full) {
+ /* the chunk is full, flush it */
+ decoder.FlushChunk();
+ }
+
+ data = (const uint8_t *)data + nbytes;
+ length -= nbytes;
+
+ decoder.timestamp += (double)nbytes /
+ dc.out_audio_format.GetTimeToSize();
+
+ if (dc.end_ms > 0 &&
+ decoder.timestamp >= dc.end_ms / 1000.0)
+ /* the end of this range has been reached:
+ stop decoding */
+ return DecoderCommand::STOP;
+ }
+
+ return DecoderCommand::NONE;
+}
+
+DecoderCommand
+decoder_tag(Decoder &decoder, InputStream *is,
+ Tag &&tag)
+{
+ gcc_unused const DecoderControl &dc = decoder.dc;
+ DecoderCommand cmd;
+
+ assert(dc.state == DecoderState::DECODE);
+ assert(dc.pipe != nullptr);
+
+ /* save the tag */
+
+ delete decoder.decoder_tag;
+ decoder.decoder_tag = new Tag(tag);
+
+ /* check for a new stream tag */
+
+ update_stream_tag(decoder, is);
+
+ /* check if we're seeking */
+
+ if (decoder_prepare_initial_seek(decoder))
+ /* during initial seek, no music chunk must be created
+ until seeking is finished; skip the rest of the
+ function here */
+ return DecoderCommand::SEEK;
+
+ /* send tag to music pipe */
+
+ if (decoder.stream_tag != nullptr) {
+ /* merge with tag from input stream */
+ Tag *merged;
+
+ merged = Tag::Merge(*decoder.stream_tag,
+ *decoder.decoder_tag);
+ cmd = do_send_tag(decoder, *merged);
+ delete merged;
+ } else
+ /* send only the decoder tag */
+ cmd = do_send_tag(decoder, *decoder.decoder_tag);
+
+ return cmd;
+}
+
+void
+decoder_replay_gain(Decoder &decoder,
+ const ReplayGainInfo *replay_gain_info)
+{
+ if (replay_gain_info != nullptr) {
+ static unsigned serial;
+ if (++serial == 0)
+ serial = 1;
+
+ if (REPLAY_GAIN_OFF != replay_gain_mode) {
+ ReplayGainMode rgm = replay_gain_mode;
+ if (rgm != REPLAY_GAIN_ALBUM)
+ rgm = REPLAY_GAIN_TRACK;
+
+ const auto &tuple = replay_gain_info->tuples[rgm];
+ const auto scale =
+ tuple.CalculateScale(replay_gain_preamp,
+ replay_gain_missing_preamp,
+ replay_gain_limit);
+ decoder.dc.replay_gain_db = 20.0 * log10f(scale);
+ }
+
+ decoder.replay_gain_info = *replay_gain_info;
+ decoder.replay_gain_serial = serial;
+
+ if (decoder.chunk != nullptr) {
+ /* flush the current chunk because the new
+ replay gain values affect the following
+ samples */
+ decoder.FlushChunk();
+ }
+ } else
+ decoder.replay_gain_serial = 0;
+}
+
+void
+decoder_mixramp(Decoder &decoder, MixRampInfo &&mix_ramp)
+{
+ DecoderControl &dc = decoder.dc;
+
+ dc.SetMixRamp(std::move(mix_ramp));
+}