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-rw-r--r--src/decode.c28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/decode.c b/src/decode.c
index 142cc46cc..da9550dff 100644
--- a/src/decode.c
+++ b/src/decode.c
@@ -33,13 +33,15 @@
/* called inside decoder_task (inputPlugins) */
void decoder_wakeup_player(void)
{
- wakeup_player_nb();
+ PlayerControl *pc = &(getPlayerData()->playerControl);
+ wakeup_player_nb(pc);
}
void decoder_sleep(DecoderControl * dc)
{
+ PlayerControl *pc = &(getPlayerData()->playerControl);
notifyWait(&dc->notify);
- wakeup_player_nb();
+ wakeup_player_nb(pc);
}
static void player_wakeup_decoder_nb(DecoderControl * dc)
@@ -48,10 +50,10 @@ static void player_wakeup_decoder_nb(DecoderControl * dc)
}
/* called from player_task */
-static void player_wakeup_decoder(DecoderControl * dc)
+static void player_wakeup_decoder(PlayerControl * pc, DecoderControl * dc)
{
notifySignal(&dc->notify);
- player_sleep();
+ player_sleep(pc);
}
static void stopDecode(DecoderControl * dc)
@@ -102,7 +104,7 @@ static int waitOnDecode(PlayerControl * pc, DecoderControl * dc,
OutputBuffer * cb, int *decodeWaitedOn)
{
while (dc->start)
- player_wakeup_decoder(dc);
+ player_wakeup_decoder(pc, dc);
if (dc->error != DECODE_ERROR_NOERROR) {
pc->errored_song = pc->current_song;
@@ -143,7 +145,7 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc,
dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
dc->seekError = 0;
dc->seek = 1;
- do { player_wakeup_decoder(dc); } while (dc->seek);
+ do { player_wakeup_decoder(pc, dc); } while (dc->seek);
if (!dc->seekError) {
pc->elapsedTime = dc->seekWhere;
ret = 0;
@@ -431,7 +433,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
if (buffering) {
if (availableOutputBuffer(cb) < bbp) {
/* not enough decoded buffer space yet */
- player_sleep();
+ player_sleep(pc);
continue;
} else
/* buffering is complete */
@@ -452,7 +454,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
get_song_url(tmp, pc->current_song));
break;
} else {
- player_wakeup_decoder(dc);
+ player_wakeup_decoder(pc, dc);
}
if (do_pause) {
dropBufferedAudio();
@@ -473,7 +475,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
else {
/* the decoder is not yet ready; wait
some more */
- player_sleep();
+ player_sleep(pc);
continue;
}
}
@@ -509,7 +511,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
}
if (do_pause)
- player_sleep();
+ player_sleep(pc);
else if (!outputBufferEmpty(cb) && (int)cb->begin != next) {
OutputBufferChunk *beginChunk =
outputBufferGetChunk(cb, cb->begin);
@@ -544,7 +546,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
} else {
/* wait for the
decoder */
- player_sleep();
+ player_sleep(pc);
continue;
}
}
@@ -571,7 +573,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
/* wait for the decoder to work on the new song */
if (pc->queueState == PLAYER_QUEUE_DECODE ||
pc->queueLockState == PLAYER_QUEUE_LOCKED) {
- player_sleep();
+ player_sleep(pc);
continue;
}
if (pc->queueState != PLAYER_QUEUE_PLAY)
@@ -615,7 +617,7 @@ void decode(void)
dc->seek = 0;
dc->stop = 0;
dc->start = 1;
- do { player_wakeup_decoder(dc); } while (dc->start);
+ do { player_wakeup_decoder(pc, dc); } while (dc->start);
decodeParent(pc, dc, cb);
}