diff options
Diffstat (limited to '')
-rw-r--r-- | src/decode.c | 194 |
1 files changed, 92 insertions, 102 deletions
diff --git a/src/decode.c b/src/decode.c index a7fc0d562..cb3f919b6 100644 --- a/src/decode.c +++ b/src/decode.c @@ -29,15 +29,13 @@ /* called inside decoder_task (inputPlugins) */ void decoder_wakeup_player(void) { - PlayerControl *pc = &(getPlayerData()->playerControl); - wakeup_player_nb(pc); + wakeup_player_nb(); } void decoder_sleep(DecoderControl * dc) { - PlayerControl *pc = &(getPlayerData()->playerControl); notifyWait(&dc->notify); - wakeup_player_nb(pc); + wakeup_player_nb(); } static void player_wakeup_decoder_nb(DecoderControl * dc) @@ -46,10 +44,10 @@ static void player_wakeup_decoder_nb(DecoderControl * dc) } /* called from player_task */ -static void player_wakeup_decoder(PlayerControl * pc, DecoderControl * dc) +static void player_wakeup_decoder(DecoderControl * dc) { notifySignal(&dc->notify); - player_sleep(pc); + player_sleep(); } static void stopDecode(DecoderControl * dc) @@ -60,33 +58,32 @@ static void stopDecode(DecoderControl * dc) } } -static void quitDecode(PlayerControl * pc, DecoderControl * dc) +static void quitDecode(DecoderControl * dc) { stopDecode(dc); - pc->state = PLAYER_STATE_STOP; + pc.state = PLAYER_STATE_STOP; dc->seek = 0; - pc->play = 0; - pc->stop = 0; - pc->pause = 0; + pc.play = 0; + pc.stop = 0; + pc.pause = 0; wakeup_main_task(); } -static unsigned calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af, - float totalTime) +static unsigned calculateCrossFadeChunks(AudioFormat * af, float totalTime) { unsigned int buffered_chunks, chunks; - if (pc->crossFade == 0 || pc->crossFade >= totalTime || + if (pc.crossFade == 0 || pc.crossFade >= totalTime || !isCurrentAudioFormat(af)) return 0; - assert(pc->crossFade > 0); + assert(pc.crossFade > 0); assert(af->bits > 0); assert(af->channels > 0); assert(af->sampleRate > 0); chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE); - chunks = (chunks * pc->crossFade + 0.5); + chunks = (chunks * pc.crossFade + 0.5); buffered_chunks = getPlayerData()->buffer.size; assert(buffered_chunks >= buffered_before_play); @@ -96,98 +93,98 @@ static unsigned calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af, return chunks; } -static int waitOnDecode(PlayerControl * pc, DecoderControl * dc, +static int waitOnDecode(DecoderControl * dc, OutputBuffer * cb, int *decodeWaitedOn) { while (dc->start) - player_wakeup_decoder(pc, dc); + player_wakeup_decoder(dc); if (dc->error != DECODE_ERROR_NOERROR) { - pc->errored_song = pc->current_song; - pc->error = PLAYER_ERROR_FILE; - quitDecode(pc, dc); + pc.errored_song = pc.current_song; + pc.error = PLAYER_ERROR_FILE; + quitDecode(dc); return -1; } - pc->totalTime = pc->fileTime; - pc->bitRate = 0; - pc->sampleRate = 0; - pc->bits = 0; - pc->channels = 0; + pc.totalTime = pc.fileTime; + pc.bitRate = 0; + pc.sampleRate = 0; + pc.bits = 0; + pc.channels = 0; *decodeWaitedOn = 1; return 0; } -static int decodeSeek(PlayerControl * pc, DecoderControl * dc, +static int decodeSeek(DecoderControl * dc, OutputBuffer * cb, int *decodeWaitedOn, int *next) { int ret = -1; if (dc->state == DECODE_STATE_STOP || dc->error != DECODE_ERROR_NOERROR || - dc->current_song != pc->current_song) { + dc->current_song != pc.current_song) { stopDecode(dc); *next = -1; clearOutputBuffer(cb); dc->error = DECODE_ERROR_NOERROR; dc->start = 1; - waitOnDecode(pc, dc, cb, decodeWaitedOn); + waitOnDecode(dc, cb, decodeWaitedOn); } if (dc->state != DECODE_STATE_STOP && dc->seekable) { *next = -1; - dc->seekWhere = pc->seekWhere > pc->totalTime - 0.1 ? - pc->totalTime - 0.1 : pc->seekWhere; + dc->seekWhere = pc.seekWhere > pc.totalTime - 0.1 ? + pc.totalTime - 0.1 : pc.seekWhere; dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere; dc->seekError = 0; dc->seek = 1; - do { player_wakeup_decoder(pc, dc); } while (dc->seek); + do { player_wakeup_decoder(dc); } while (dc->seek); if (!dc->seekError) { - pc->elapsedTime = dc->seekWhere; + pc.elapsedTime = dc->seekWhere; ret = 0; } } - pc->seek = 0; + pc.seek = 0; wakeup_main_task(); return ret; } -static void processDecodeInput(PlayerControl * pc, DecoderControl * dc, +static void processDecodeInput(DecoderControl * dc, OutputBuffer * cb, int *pause_r, unsigned int *bbp_r, int *doCrossFade_r, int *decodeWaitedOn_r, int *next_r) { - if(pc->lockQueue) { - pc->queueLockState = PLAYER_QUEUE_LOCKED; - pc->lockQueue = 0; + if(pc.lockQueue) { + pc.queueLockState = PLAYER_QUEUE_LOCKED; + pc.lockQueue = 0; wakeup_main_task(); } - if(pc->unlockQueue) { - pc->queueLockState = PLAYER_QUEUE_UNLOCKED; - pc->unlockQueue = 0; + if(pc.unlockQueue) { + pc.queueLockState = PLAYER_QUEUE_UNLOCKED; + pc.unlockQueue = 0; wakeup_main_task(); } - if(pc->pause) { + if(pc.pause) { *pause_r = !*pause_r; if (*pause_r) { - pc->state = PLAYER_STATE_PAUSE; + pc.state = PLAYER_STATE_PAUSE; } else { if (openAudioDevice(NULL) >= 0) { - pc->state = PLAYER_STATE_PLAY; + pc.state = PLAYER_STATE_PLAY; } else { char tmp[MPD_PATH_MAX]; - pc->errored_song = pc->current_song; - pc->error = PLAYER_ERROR_AUDIO; + pc.errored_song = pc.current_song; + pc.error = PLAYER_ERROR_AUDIO; ERROR("problems opening audio device " "while playing \"%s\"\n", - get_song_url(tmp, pc->current_song)); + get_song_url(tmp, pc.current_song)); *pause_r = -1; } } - pc->pause = 0; + pc.pause = 0; wakeup_main_task(); if (*pause_r == -1) { *pause_r = 1; @@ -196,17 +193,16 @@ static void processDecodeInput(PlayerControl * pc, DecoderControl * dc, closeAudioDevice(); } } - if(pc->seek) { + if(pc.seek) { dropBufferedAudio(); - if(decodeSeek(pc,dc,cb,decodeWaitedOn_r,next_r) == 0) { + if(decodeSeek(dc,cb,decodeWaitedOn_r,next_r) == 0) { *doCrossFade_r = 0; *bbp_r = 0; } } } -static void decodeStart(PlayerControl * pc, OutputBuffer * cb, - DecoderControl * dc) +static void decodeStart(OutputBuffer * cb, DecoderControl * dc) { int ret; int close_instream = 1; @@ -215,7 +211,7 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, char path_max_fs[MPD_PATH_MAX]; char path_max_utf8[MPD_PATH_MAX]; - if (!get_song_url(path_max_utf8, pc->current_song)) { + if (!get_song_url(path_max_utf8, pc.current_song)) { dc->error = DECODE_ERROR_FILE; goto stop_no_close; } @@ -224,7 +220,7 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, utf8_to_fs_charset(path_max_fs, path_max_utf8)); } - dc->current_song = pc->current_song; /* NEED LOCK */ + dc->current_song = pc.current_song; /* NEED LOCK */ if (openInputStream(&inStream, path_max_fs) < 0) { dc->error = DECODE_ERROR_FILE; goto stop_no_close; @@ -309,7 +305,7 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, } if (ret < 0 || ret == DECODE_ERROR_UNKTYPE) { - pc->errored_song = pc->current_song; + pc.errored_song = pc.current_song; if (ret != DECODE_ERROR_UNKTYPE) dc->error = DECODE_ERROR_FILE; else @@ -328,13 +324,12 @@ static void * decoder_task(void *arg) { DecoderControl *dc = arg; OutputBuffer *cb = &(getPlayerData()->buffer); - PlayerControl *pc = &(getPlayerData()->playerControl); notifyEnter(&dc->notify); while (1) { if (dc->start || dc->seek) { - decodeStart(pc, cb, dc); + decodeStart(cb, dc); } else if (dc->stop) { dc->state = DECODE_STATE_STOP; dc->stop = 0; @@ -375,25 +370,24 @@ static void crossFade(OutputBufferChunk * a, OutputBufferChunk * b, a->chunkSize = b->chunkSize; } -static int playChunk(PlayerControl * pc, OutputBufferChunk * chunk, +static int playChunk(OutputBufferChunk * chunk, AudioFormat * format, double sizeToTime) { - pc->elapsedTime = chunk->times; - pc->bitRate = chunk->bitRate; + pc.elapsedTime = chunk->times; + pc.bitRate = chunk->bitRate; pcm_volumeChange(chunk->data, chunk->chunkSize, - format, pc->softwareVolume); + format, pc.softwareVolume); if (playAudio(chunk->data, chunk->chunkSize) < 0) return -1; - pc->totalPlayTime += - sizeToTime * chunk->chunkSize; + pc.totalPlayTime += sizeToTime * chunk->chunkSize; return 0; } -static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) +static void decodeParent(DecoderControl * dc, OutputBuffer * cb) { int do_pause = 0; int buffering = 1; @@ -411,19 +405,19 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * /** the position of the first chunk in the next song */ int next = -1; - if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0) + if (waitOnDecode(dc, cb, &decodeWaitedOn) < 0) return; - pc->elapsedTime = 0; - pc->state = PLAYER_STATE_PLAY; - pc->play = 0; + pc.elapsedTime = 0; + pc.state = PLAYER_STATE_PLAY; + pc.play = 0; wakeup_main_task(); while (1) { - processDecodeInput(pc, dc, cb, + processDecodeInput(dc, cb, &do_pause, &bbp, &doCrossFade, &decodeWaitedOn, &next); - if (pc->stop) { + if (pc.stop) { dropBufferedAudio(); break; } @@ -431,7 +425,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * if (buffering) { if (availableOutputBuffer(cb) < bbp) { /* not enough decoded buffer space yet */ - player_sleep(pc); + player_sleep(); continue; } else /* buffering is complete */ @@ -445,47 +439,47 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * decodeWaitedOn = 0; if(openAudioDevice(&(cb->audioFormat))<0) { char tmp[MPD_PATH_MAX]; - pc->errored_song = pc->current_song; - pc->error = PLAYER_ERROR_AUDIO; + pc.errored_song = pc.current_song; + pc.error = PLAYER_ERROR_AUDIO; ERROR("problems opening audio device " "while playing \"%s\"\n", - get_song_url(tmp, pc->current_song)); + get_song_url(tmp, pc.current_song)); break; } else { - player_wakeup_decoder(pc, dc); + player_wakeup_decoder(dc); } if (do_pause) { dropBufferedAudio(); closeAudioDevice(); } - pc->totalTime = dc->totalTime; - pc->sampleRate = dc->audioFormat.sampleRate; - pc->bits = dc->audioFormat.bits; - pc->channels = dc->audioFormat.channels; + pc.totalTime = dc->totalTime; + pc.sampleRate = dc->audioFormat.sampleRate; + pc.bits = dc->audioFormat.bits; + pc.channels = dc->audioFormat.channels; sizeToTime = audioFormatSizeToTime(&cb->audioFormat); } else if(dc->state!=DECODE_STATE_START) { /* the decoder failed */ - pc->errored_song = pc->current_song; - pc->error = PLAYER_ERROR_FILE; + pc.errored_song = pc.current_song; + pc.error = PLAYER_ERROR_FILE; break; } else { /* the decoder is not yet ready; wait some more */ - player_sleep(pc); + player_sleep(); continue; } } if (dc->state == DECODE_STATE_STOP && - pc->queueState == PLAYER_QUEUE_FULL && - pc->queueLockState == PLAYER_QUEUE_UNLOCKED) { + pc.queueState == PLAYER_QUEUE_FULL && + pc.queueLockState == PLAYER_QUEUE_UNLOCKED) { /* the decoder has finished the current song; make it decode the next song */ next = cb->end; dc->start = 1; - pc->queueState = PLAYER_QUEUE_DECODE; + pc.queueState = PLAYER_QUEUE_DECODE; wakeup_main_task(); player_wakeup_decoder_nb(dc); } @@ -495,9 +489,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * calculate how many chunks will be required for it */ crossFadeChunks = - calculateCrossFadeChunks(pc, - &(cb-> - audioFormat), + calculateCrossFadeChunks(&(cb->audioFormat), dc->totalTime); if (crossFadeChunks > 0) { doCrossFade = 1; @@ -509,7 +501,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * } if (do_pause) - player_sleep(pc); + player_sleep(); else if (!outputBufferEmpty(cb) && (int)cb->begin != next) { OutputBufferChunk *beginChunk = outputBufferGetChunk(cb, cb->begin); @@ -544,14 +536,14 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * } else { /* wait for the decoder */ - player_sleep(pc); + player_sleep(); continue; } } } /* play the current chunk */ - if (playChunk(pc, beginChunk, &(cb->audioFormat), + if (playChunk(beginChunk, &(cb->audioFormat), sizeToTime) < 0) break; outputBufferShift(cb); @@ -569,19 +561,19 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * doCrossFade = 0; /* wait for the decoder to work on the new song */ - if (pc->queueState == PLAYER_QUEUE_DECODE || - pc->queueLockState == PLAYER_QUEUE_LOCKED) { - player_sleep(pc); + if (pc.queueState == PLAYER_QUEUE_DECODE || + pc.queueLockState == PLAYER_QUEUE_LOCKED) { + player_sleep(); continue; } - if (pc->queueState != PLAYER_QUEUE_PLAY) + if (pc.queueState != PLAYER_QUEUE_PLAY) break; next = -1; - if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0) + if (waitOnDecode(dc, cb, &decodeWaitedOn) < 0) return; - pc->queueState = PLAYER_QUEUE_EMPTY; + pc.queueState = PLAYER_QUEUE_EMPTY; wakeup_main_task(); } else if (dc->state == DECODE_STATE_STOP && !dc->start) { break; @@ -592,7 +584,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * } } - quitDecode(pc, dc); + quitDecode(dc); } /* decode w/ buffering @@ -603,19 +595,17 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * void decode(void) { OutputBuffer *cb; - PlayerControl *pc; DecoderControl *dc; cb = &(getPlayerData()->buffer); clearOutputBuffer(cb); - pc = &(getPlayerData()->playerControl); dc = &(getPlayerData()->decoderControl); dc->error = DECODE_ERROR_NOERROR; dc->seek = 0; dc->stop = 0; dc->start = 1; - do { player_wakeup_decoder(pc, dc); } while (dc->start); + do { player_wakeup_decoder(dc); } while (dc->start); - decodeParent(pc, dc, cb); + decodeParent(dc, cb); } |