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-rw-r--r--src/db/update/Walk.cxx491
1 files changed, 491 insertions, 0 deletions
diff --git a/src/db/update/Walk.cxx b/src/db/update/Walk.cxx
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+/*
+ * Copyright (C) 2003-2014 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h" /* must be first for large file support */
+#include "Walk.hxx"
+#include "UpdateIO.hxx"
+#include "Editor.hxx"
+#include "UpdateDomain.hxx"
+#include "db/DatabaseLock.hxx"
+#include "db/PlaylistVector.hxx"
+#include "db/Uri.hxx"
+#include "db/plugins/simple/Directory.hxx"
+#include "db/plugins/simple/Song.hxx"
+#include "storage/StorageInterface.hxx"
+#include "playlist/PlaylistRegistry.hxx"
+#include "ExcludeList.hxx"
+#include "config/ConfigGlobal.hxx"
+#include "config/ConfigOption.hxx"
+#include "fs/AllocatedPath.hxx"
+#include "fs/Traits.hxx"
+#include "fs/FileSystem.hxx"
+#include "fs/Charset.hxx"
+#include "storage/FileInfo.hxx"
+#include "util/Alloc.hxx"
+#include "util/UriUtil.hxx"
+#include "util/Error.hxx"
+#include "Log.hxx"
+
+#include <assert.h>
+#include <sys/stat.h>
+#include <string.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <memory>
+
+UpdateWalk::UpdateWalk(EventLoop &_loop, DatabaseListener &_listener,
+ Storage &_storage)
+ :cancel(false),
+ storage(_storage),
+ editor(_loop, _listener)
+{
+#ifndef WIN32
+ follow_inside_symlinks =
+ config_get_bool(CONF_FOLLOW_INSIDE_SYMLINKS,
+ DEFAULT_FOLLOW_INSIDE_SYMLINKS);
+
+ follow_outside_symlinks =
+ config_get_bool(CONF_FOLLOW_OUTSIDE_SYMLINKS,
+ DEFAULT_FOLLOW_OUTSIDE_SYMLINKS);
+#endif
+}
+
+static void
+directory_set_stat(Directory &dir, const FileInfo &info)
+{
+ dir.inode = info.inode;
+ dir.device = info.device;
+}
+
+inline void
+UpdateWalk::RemoveExcludedFromDirectory(Directory &directory,
+ const ExcludeList &exclude_list)
+{
+ db_lock();
+
+ directory.ForEachChildSafe([&](Directory &child){
+ const auto name_fs =
+ AllocatedPath::FromUTF8(child.GetName());
+
+ if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
+ editor.DeleteDirectory(&child);
+ modified = true;
+ }
+ });
+
+ directory.ForEachSongSafe([&](Song &song){
+ assert(song.parent == &directory);
+
+ const auto name_fs = AllocatedPath::FromUTF8(song.uri);
+ if (name_fs.IsNull() || exclude_list.Check(name_fs)) {
+ editor.DeleteSong(directory, &song);
+ modified = true;
+ }
+ });
+
+ db_unlock();
+}
+
+inline void
+UpdateWalk::PurgeDeletedFromDirectory(Directory &directory)
+{
+ directory.ForEachChildSafe([&](Directory &child){
+ if (DirectoryExists(storage, child))
+ return;
+
+ editor.LockDeleteDirectory(&child);
+
+ modified = true;
+ });
+
+ directory.ForEachSongSafe([&](Song &song){
+ if (!directory_child_is_regular(storage, directory,
+ song.uri)) {
+ editor.LockDeleteSong(directory, &song);
+
+ modified = true;
+ }
+ });
+
+ for (auto i = directory.playlists.begin(),
+ end = directory.playlists.end();
+ i != end;) {
+ if (!directory_child_is_regular(storage, directory,
+ i->name.c_str())) {
+ db_lock();
+ i = directory.playlists.erase(i);
+ db_unlock();
+ } else
+ ++i;
+ }
+}
+
+#ifndef WIN32
+static bool
+update_directory_stat(Storage &storage, Directory &directory)
+{
+ FileInfo info;
+ if (!GetInfo(storage, directory.GetPath(), info))
+ return false;
+
+ directory_set_stat(directory, info);
+ return true;
+}
+#endif
+
+/**
+ * Check the ancestors of the given #Directory and see if there's one
+ * with the same device/inode number, building a loop.
+ *
+ * @return 1 if a loop was found, 0 if not, -1 on I/O error
+ */
+static int
+FindAncestorLoop(Storage &storage, Directory *parent,
+ unsigned inode, unsigned device)
+{
+#ifndef WIN32
+ if (device == 0 && inode == 0)
+ /* can't detect loops if the Storage does not support
+ these numbers */
+ return 0;
+
+ while (parent) {
+ if (parent->device == 0 && parent->inode == 0 &&
+ !update_directory_stat(storage, *parent))
+ return -1;
+
+ if (parent->inode == inode && parent->device == device) {
+ LogDebug(update_domain, "recursive directory found");
+ return 1;
+ }
+
+ parent = parent->parent;
+ }
+#else
+ (void)storage;
+ (void)parent;
+ (void)inode;
+ (void)device;
+#endif
+
+ return 0;
+}
+
+inline bool
+UpdateWalk::UpdatePlaylistFile(Directory &directory,
+ const char *name, const char *suffix,
+ const FileInfo &info)
+{
+ if (!playlist_suffix_supported(suffix))
+ return false;
+
+ PlaylistInfo pi(name, info.mtime);
+
+ db_lock();
+ if (directory.playlists.UpdateOrInsert(std::move(pi)))
+ modified = true;
+ db_unlock();
+ return true;
+}
+
+inline bool
+UpdateWalk::UpdateRegularFile(Directory &directory,
+ const char *name, const FileInfo &info)
+{
+ const char *suffix = uri_get_suffix(name);
+ if (suffix == nullptr)
+ return false;
+
+ return UpdateSongFile(directory, name, suffix, info) ||
+ UpdateArchiveFile(directory, name, suffix, info) ||
+ UpdatePlaylistFile(directory, name, suffix, info);
+}
+
+void
+UpdateWalk::UpdateDirectoryChild(Directory &directory,
+ const char *name, const FileInfo &info)
+{
+ assert(strchr(name, '/') == nullptr);
+
+ if (info.IsRegular()) {
+ UpdateRegularFile(directory, name, info);
+ } else if (info.IsDirectory()) {
+ if (FindAncestorLoop(storage, &directory,
+ info.inode, info.device))
+ return;
+
+ db_lock();
+ Directory *subdir = directory.MakeChild(name);
+ db_unlock();
+
+ assert(&directory == subdir->parent);
+
+ if (!UpdateDirectory(*subdir, info))
+ editor.LockDeleteDirectory(subdir);
+ } else {
+ FormatDebug(update_domain,
+ "%s is not a directory, archive or music", name);
+ }
+}
+
+/* we don't look at "." / ".." nor files with newlines in their name */
+gcc_pure
+static bool
+skip_path(const char *name_utf8)
+{
+ return strchr(name_utf8, '\n') != nullptr;
+}
+
+gcc_pure
+bool
+UpdateWalk::SkipSymlink(const Directory *directory,
+ const char *utf8_name) const
+{
+#ifndef WIN32
+ const auto path_fs = storage.MapChildFS(directory->GetPath(),
+ utf8_name);
+ if (path_fs.IsNull())
+ /* not a local file: don't skip */
+ return false;
+
+ const auto target = ReadLink(path_fs);
+ if (target.IsNull())
+ /* don't skip if this is not a symlink */
+ return errno != EINVAL;
+
+ if (!follow_inside_symlinks && !follow_outside_symlinks) {
+ /* ignore all symlinks */
+ return true;
+ } else if (follow_inside_symlinks && follow_outside_symlinks) {
+ /* consider all symlinks */
+ return false;
+ }
+
+ const char *target_str = target.c_str();
+
+ if (PathTraitsFS::IsAbsolute(target_str)) {
+ /* if the symlink points to an absolute path, see if
+ that path is inside the music directory */
+ const auto target_utf8 = PathToUTF8(target_str);
+ if (target_utf8.empty())
+ return true;
+
+ const char *relative =
+ storage.MapToRelativeUTF8(target_utf8.c_str());
+ return relative != nullptr
+ ? !follow_inside_symlinks
+ : !follow_outside_symlinks;
+ }
+
+ const char *p = target_str;
+ while (*p == '.') {
+ if (p[1] == '.' && PathTraitsFS::IsSeparator(p[2])) {
+ /* "../" moves to parent directory */
+ directory = directory->parent;
+ if (directory == nullptr) {
+ /* we have moved outside the music
+ directory - skip this symlink
+ if such symlinks are not allowed */
+ return !follow_outside_symlinks;
+ }
+ p += 3;
+ } else if (PathTraitsFS::IsSeparator(p[1]))
+ /* eliminate "./" */
+ p += 2;
+ else
+ break;
+ }
+
+ /* we are still in the music directory, so this symlink points
+ to a song which is already in the database - skip according
+ to the follow_inside_symlinks param*/
+ return !follow_inside_symlinks;
+#else
+ /* no symlink checking on WIN32 */
+
+ (void)directory;
+ (void)utf8_name;
+
+ return false;
+#endif
+}
+
+bool
+UpdateWalk::UpdateDirectory(Directory &directory, const FileInfo &info)
+{
+ assert(info.IsDirectory());
+
+ directory_set_stat(directory, info);
+
+ Error error;
+ const std::auto_ptr<StorageDirectoryReader> reader(storage.OpenDirectory(directory.GetPath(), error));
+ if (reader.get() == nullptr) {
+ LogError(error);
+ return false;
+ }
+
+ ExcludeList exclude_list;
+
+ {
+ const auto exclude_path_fs =
+ storage.MapChildFS(directory.GetPath(), ".mpdignore");
+ if (!exclude_path_fs.IsNull())
+ exclude_list.LoadFile(exclude_path_fs);
+ }
+
+ if (!exclude_list.IsEmpty())
+ RemoveExcludedFromDirectory(directory, exclude_list);
+
+ PurgeDeletedFromDirectory(directory);
+
+ const char *name_utf8;
+ while (!cancel && (name_utf8 = reader->Read()) != nullptr) {
+ if (skip_path(name_utf8))
+ continue;
+
+ {
+ const auto name_fs = AllocatedPath::FromUTF8(name_utf8);
+ if (name_fs.IsNull() || exclude_list.Check(name_fs))
+ continue;
+ }
+
+ if (SkipSymlink(&directory, name_utf8)) {
+ modified |= editor.DeleteNameIn(directory, name_utf8);
+ continue;
+ }
+
+ FileInfo info2;
+ if (!GetInfo(*reader, info2)) {
+ modified |= editor.DeleteNameIn(directory, name_utf8);
+ continue;
+ }
+
+ UpdateDirectoryChild(directory, name_utf8, info2);
+ }
+
+ directory.mtime = info.mtime;
+
+ return true;
+}
+
+inline Directory *
+UpdateWalk::DirectoryMakeChildChecked(Directory &parent,
+ const char *uri_utf8,
+ const char *name_utf8)
+{
+ db_lock();
+ Directory *directory = parent.FindChild(name_utf8);
+ db_unlock();
+
+ if (directory != nullptr) {
+ if (directory->IsMount())
+ directory = nullptr;
+
+ return directory;
+ }
+
+ FileInfo info;
+ if (!GetInfo(storage, uri_utf8, info) ||
+ FindAncestorLoop(storage, &parent, info.inode, info.device))
+ return nullptr;
+
+ if (SkipSymlink(&parent, name_utf8))
+ return nullptr;
+
+ /* if we're adding directory paths, make sure to delete filenames
+ with potentially the same name */
+ db_lock();
+ Song *conflicting = parent.FindSong(name_utf8);
+ if (conflicting)
+ editor.DeleteSong(parent, conflicting);
+
+ directory = parent.CreateChild(name_utf8);
+ db_unlock();
+
+ directory_set_stat(*directory, info);
+ return directory;
+}
+
+inline Directory *
+UpdateWalk::DirectoryMakeUriParentChecked(Directory &root, const char *uri)
+{
+ Directory *directory = &root;
+ char *duplicated = xstrdup(uri);
+ char *name_utf8 = duplicated, *slash;
+
+ while ((slash = strchr(name_utf8, '/')) != nullptr) {
+ *slash = 0;
+
+ if (*name_utf8 == 0)
+ continue;
+
+ directory = DirectoryMakeChildChecked(*directory,
+ duplicated,
+ name_utf8);
+ if (directory == nullptr)
+ break;
+
+ name_utf8 = slash + 1;
+ }
+
+ free(duplicated);
+ return directory;
+}
+
+inline void
+UpdateWalk::UpdateUri(Directory &root, const char *uri)
+{
+ Directory *parent = DirectoryMakeUriParentChecked(root, uri);
+ if (parent == nullptr)
+ return;
+
+ const char *name = PathTraitsUTF8::GetBase(uri);
+
+ if (SkipSymlink(parent, name)) {
+ modified |= editor.DeleteNameIn(*parent, name);
+ return;
+ }
+
+ FileInfo info;
+ if (!GetInfo(storage, uri, info)) {
+ modified |= editor.DeleteNameIn(*parent, name);
+ return;
+ }
+
+ UpdateDirectoryChild(*parent, name, info);
+}
+
+bool
+UpdateWalk::Walk(Directory &root, const char *path, bool discard)
+{
+ walk_discard = discard;
+ modified = false;
+
+ if (path != nullptr && !isRootDirectory(path)) {
+ UpdateUri(root, path);
+ } else {
+ FileInfo info;
+ if (!GetInfo(storage, "", info))
+ return false;
+
+ UpdateDirectory(root, info);
+ }
+
+ return modified;
+}