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Diffstat (limited to 'src/crossfade.c')
-rw-r--r-- | src/crossfade.c | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crossfade.c b/src/crossfade.c new file mode 100644 index 000000000..bf5fa5355 --- /dev/null +++ b/src/crossfade.c @@ -0,0 +1,62 @@ +/* the Music Player Daemon (MPD) + * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) + * Copyright (C) 2008 Max Kellermann <max@duempel.org> + * This project's homepage is: http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "crossfade.h" +#include "audio.h" +#include "pcm_utils.h" + +unsigned cross_fade_calc(float duration, float total_time, + const AudioFormat * af, + unsigned max_chunks) +{ + unsigned int chunks; + + if (duration <= 0 || duration >= total_time || + !isCurrentAudioFormat(af)) + return 0; + + assert(duration > 0); + assert(af->bits > 0); + assert(af->channels > 0); + assert(af->sampleRate > 0); + + chunks = audio_format_time_to_size(af) / CHUNK_SIZE; + chunks = (chunks * duration + 0.5); + + if (chunks > max_chunks) + chunks = max_chunks; + + return chunks; +} + +void cross_fade_apply(ob_chunk * a, const ob_chunk * b, + const AudioFormat * format, + unsigned int current_chunk, unsigned int num_chunks) +{ + assert(current_chunk <= num_chunks); + + pcm_mix(a->data, + b->data, + a->chunkSize, + b->chunkSize, + format, + ((float)current_chunk) / num_chunks); + if (b->chunkSize > a->chunkSize) + a->chunkSize = b->chunkSize; +} |