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Diffstat (limited to '')
-rw-r--r-- | src/config/ConfigPath.cxx | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/config/ConfigPath.cxx b/src/config/ConfigPath.cxx new file mode 100644 index 000000000..a3b3f83a5 --- /dev/null +++ b/src/config/ConfigPath.cxx @@ -0,0 +1,131 @@ +/* + * Copyright (C) 2003-2014 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include "config.h" +#include "ConfigPath.hxx" +#include "fs/AllocatedPath.hxx" +#include "fs/Traits.hxx" +#include "fs/Domain.hxx" +#include "fs/StandardDirectory.hxx" +#include "util/Error.hxx" +#include "ConfigGlobal.hxx" + +#include <assert.h> +#include <string.h> + +#ifndef WIN32 +#include <pwd.h> + +/** + * Determine a given user's home directory. + */ +static AllocatedPath +GetHome(const char *user, Error &error) +{ + AllocatedPath result = GetHomeDir(user); + if (result.IsNull()) { + error.Format(path_domain, + "no such user: %s", user); + return AllocatedPath::Null(); + } + + return result; +} + +/** + * Determine the current user's home directory. + */ +static AllocatedPath +GetHome(Error &error) +{ + AllocatedPath result = GetHomeDir(); + if (result.IsNull()) { + error.Set(path_domain, + "problems getting home for current user"); + return AllocatedPath::Null(); + } + + return result; +} + +/** + * Determine the configured user's home directory. + */ +static AllocatedPath +GetConfiguredHome(Error &error) +{ + const char *user = config_get_string(CONF_USER, nullptr); + return user != nullptr + ? GetHome(user, error) + : GetHome(error); +} + +#endif + +AllocatedPath +ParsePath(const char *path, Error &error) +{ + assert(path != nullptr); + +#ifndef WIN32 + if (path[0] == '~') { + ++path; + + if (*path == '\0') + return GetConfiguredHome(error); + + AllocatedPath home = AllocatedPath::Null(); + + if (*path == '/') { + home = GetConfiguredHome(error); + + ++path; + } else { + const char *slash = strchr(path, '/'); + const char *end = slash == nullptr + ? path + strlen(path) + : slash; + const std::string user(path, end); + home = GetHome(user.c_str(), error); + + if (slash == nullptr) + return home; + + path = slash + 1; + } + + if (home.IsNull()) + return AllocatedPath::Null(); + + AllocatedPath path2 = AllocatedPath::FromUTF8(path, error); + if (path2.IsNull()) + return AllocatedPath::Null(); + + return AllocatedPath::Build(home, path2); + } else if (!PathTraitsUTF8::IsAbsolute(path)) { + error.Format(path_domain, + "not an absolute path: %s", path); + return AllocatedPath::Null(); + } else { +#endif + return AllocatedPath::FromUTF8(path, error); +#ifndef WIN32 + } +#endif +} |