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path: root/src/audioOutputs/audioOutput_shout.c
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Diffstat (limited to 'src/audioOutputs/audioOutput_shout.c')
-rw-r--r--src/audioOutputs/audioOutput_shout.c107
1 files changed, 80 insertions, 27 deletions
diff --git a/src/audioOutputs/audioOutput_shout.c b/src/audioOutputs/audioOutput_shout.c
index 3bc8bb456..294d6a152 100644
--- a/src/audioOutputs/audioOutput_shout.c
+++ b/src/audioOutputs/audioOutput_shout.c
@@ -25,6 +25,7 @@
#include "../conf.h"
#include "../log.h"
#include "../pcm_utils.h"
+#include "../timer.h"
#include <string.h>
#include <time.h>
@@ -67,6 +68,8 @@ typedef struct _ShoutData {
int connAttempts;
time_t lastAttempt;
+ Timer *timer;
+
/* just a pointer to audioOutput->outAudioFormat */
AudioFormat *audioFormat;
} ShoutData;
@@ -85,6 +88,7 @@ static ShoutData *newShoutData(void)
ret->connAttempts = 0;
ret->lastAttempt = 0;
ret->audioFormat = NULL;
+ ret->timer = NULL;
return ret;
}
@@ -95,6 +99,8 @@ static void freeShoutData(ShoutData * sd)
shout_free(sd->shoutConn);
if (sd->tag)
freeMpdTag(sd->tag);
+ if (sd->timer)
+ timer_free(sd->timer);
free(sd);
}
@@ -347,13 +353,13 @@ static void clearEncoder(ShoutData * sd)
static void myShout_closeShoutConn(ShoutData * sd)
{
- if (sd->opened) {
+ if (sd->opened)
clearEncoder(sd);
- if (shout_close(sd->shoutConn) != SHOUTERR_SUCCESS) {
- ERROR("problem closing connection to shout server: "
- "%s\n", shout_get_error(sd->shoutConn));
- }
+ if (shout_get_connected(sd->shoutConn) != SHOUTERR_UNCONNECTED &&
+ shout_close(sd->shoutConn) != SHOUTERR_SUCCESS) {
+ ERROR("problem closing connection to shout server: %s\n",
+ shout_get_error(sd->shoutConn));
}
sd->opened = 0;
@@ -375,7 +381,10 @@ static void myShout_finishDriver(AudioOutput * audioOutput)
static void myShout_dropBufferedAudio(AudioOutput * audioOutput)
{
- /* needs to be implemented */
+ ShoutData *sd = (ShoutData *)audioOutput->data;
+ timer_reset(sd->timer);
+
+ /* needs to be implemented for shout */
}
static void myShout_closeDevice(AudioOutput * audioOutput)
@@ -384,6 +393,11 @@ static void myShout_closeDevice(AudioOutput * audioOutput)
myShout_closeShoutConn(sd);
+ if (sd->timer) {
+ timer_free(sd->timer);
+ sd->timer = NULL;
+ }
+
audioOutput->open = 0;
}
@@ -446,40 +460,52 @@ static int initEncoder(ShoutData * sd)
return 0;
}
-static int myShout_openShoutConn(AudioOutput * audioOutput)
+static int myShout_connect(ShoutData *sd)
{
- ShoutData *sd = (ShoutData *) audioOutput->data;
time_t t = time(NULL);
- int state;
+ int state = shout_get_connected(sd->shoutConn);
+
+ /* already connected */
+ if (state == SHOUTERR_CONNECTED)
+ return 0;
+
+ /* waiting to connect */
+ if (state == SHOUTERR_BUSY && sd->connAttempts != 0) {
+ /* timeout waiting to connect */
+ if ((t - sd->lastAttempt) > sd->timeout) {
+ ERROR("timeout connecting to shout server %s:%i "
+ "(attempt %i)\n",
+ shout_get_host(sd->shoutConn),
+ shout_get_port(sd->shoutConn),
+ sd->connAttempts);
+ return -1;
+ }
+ return 1;
+ }
+
+ /* we're in some funky state, so just reset it to unconnected */
+ if (state != SHOUTERR_UNCONNECTED)
+ shout_close(sd->shoutConn);
+
+ /* throttle new connection attempts */
if (sd->connAttempts != 0 &&
(t - sd->lastAttempt) <= CONN_ATTEMPT_INTERVAL) {
return -1;
}
+ /* initiate a new connection */
+
sd->connAttempts++;
sd->lastAttempt = t;
state = shout_open(sd->shoutConn);
-
- while (state == SHOUTERR_BUSY && (t - sd->lastAttempt) <= sd->timeout) {
- my_usleep(10000);
- state = shout_get_connected(sd->shoutConn);
- t = time(NULL);
- }
-
switch (state) {
case SHOUTERR_SUCCESS:
case SHOUTERR_CONNECTED:
- break;
+ return 0;
case SHOUTERR_BUSY:
- ERROR("timeout connecting to shout server %s:%i "
- "(attempt %i)\n",
- shout_get_host(sd->shoutConn),
- shout_get_port(sd->shoutConn),
- sd->connAttempts);
- shout_close(sd->shoutConn);
- return -1;
+ return 1;
default:
ERROR("problem opening connection to shout server %s:%i "
"(attempt %i): %s\n",
@@ -488,6 +514,16 @@ static int myShout_openShoutConn(AudioOutput * audioOutput)
sd->connAttempts, shout_get_error(sd->shoutConn));
return -1;
}
+}
+
+static int myShout_openShoutConn(AudioOutput * audioOutput)
+{
+ ShoutData *sd = (ShoutData *) audioOutput->data;
+ int status;
+
+ status = myShout_connect(sd);
+ if (status != 0)
+ return status;
if (initEncoder(sd) < 0) {
shout_close(sd->shoutConn);
@@ -528,6 +564,11 @@ static int myShout_openDevice(AudioOutput * audioOutput)
if (!sd->opened && myShout_openShoutConn(audioOutput) < 0)
return -1;
+ if (sd->timer)
+ timer_free(sd->timer);
+
+ sd->timer = timer_new(&audioOutput->outAudioFormat);
+
audioOutput->open = 1;
return 0;
@@ -571,13 +612,25 @@ static int myShout_play(AudioOutput * audioOutput, char *playChunk, int size)
float **vorbbuf;
int samples;
int bytes = sd->audioFormat->bits / 8;
+ int status;
+
+ if (!sd->timer->started)
+ timer_start(sd->timer);
+
+ timer_add(sd->timer, size);
if (sd->opened && sd->tagToSend)
myShout_sendMetadata(sd);
- if (!sd->opened && myShout_openShoutConn(audioOutput) < 0) {
- myShout_closeDevice(audioOutput);
- return -1;
+ if (!sd->opened) {
+ status = myShout_openShoutConn(audioOutput);
+ if (status < 0) {
+ myShout_closeDevice(audioOutput);
+ return -1;
+ } else if (status > 0) {
+ timer_sync(sd->timer);
+ return 0;
+ }
}
samples = size / (bytes * sd->audioFormat->channels);