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-rw-r--r--src/audioOutputs/audioOutput_shout.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/audioOutputs/audioOutput_shout.c b/src/audioOutputs/audioOutput_shout.c
index b55c06cc9..6b59044d8 100644
--- a/src/audioOutputs/audioOutput_shout.c
+++ b/src/audioOutputs/audioOutput_shout.c
@@ -87,7 +87,7 @@ static void free_shout_data(struct shout_data *sd)
} \
}
-static void *my_shout_init_driver(mpd_unused struct audio_output *audio_output,
+static void *my_shout_init_driver(struct audio_output *audio_output,
const struct audio_format *audio_format,
ConfigParam *param)
{
@@ -104,6 +104,7 @@ static void *my_shout_init_driver(mpd_unused struct audio_output *audio_output,
int public;
sd = new_shout_data();
+ sd->audio_output = audio_output;
if (shout_init_count == 0)
shout_init();
@@ -516,6 +517,21 @@ static int my_shout_play(void *data,
return 0;
}
+static void my_shout_pause(void *data)
+{
+ struct shout_data *sd = (struct shout_data *)data;
+ static const char silence[1020];
+ int ret;
+
+ /* play silence until the player thread sends us a command */
+
+ while (sd->opened && !audio_output_is_pending(sd->audio_output)) {
+ ret = my_shout_play(data, silence, sizeof(silence));
+ if (ret != 0)
+ break;
+ }
+}
+
static void my_shout_set_tag(void *data,
const struct tag *tag)
{
@@ -539,6 +555,7 @@ const struct audio_output_plugin shoutPlugin = {
.finish = my_shout_finish_driver,
.open = my_shout_open_device,
.play = my_shout_play,
+ .pause = my_shout_pause,
.cancel = my_shout_drop_buffered_audio,
.close = my_shout_close_device,
.send_tag = my_shout_set_tag,