aboutsummaryrefslogtreecommitdiffstats
path: root/src/UpdateGlue.cxx
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/UpdateGlue.cxx185
1 files changed, 185 insertions, 0 deletions
diff --git a/src/UpdateGlue.cxx b/src/UpdateGlue.cxx
new file mode 100644
index 000000000..972842bb1
--- /dev/null
+++ b/src/UpdateGlue.cxx
@@ -0,0 +1,185 @@
+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "UpdateGlue.hxx"
+#include "UpdateQueue.hxx"
+#include "UpdateWalk.hxx"
+#include "UpdateRemove.hxx"
+#include "Mapper.hxx"
+#include "DatabaseSimple.hxx"
+#include "Idle.hxx"
+#include "GlobalEvents.hxx"
+#include "util/Error.hxx"
+
+extern "C" {
+#include "stats.h"
+}
+
+#include "Main.hxx"
+#include "Instance.hxx"
+#include "system/FatalError.hxx"
+
+#include <glib.h>
+
+#include <assert.h>
+
+#undef G_LOG_DOMAIN
+#define G_LOG_DOMAIN "update"
+
+static enum update_progress {
+ UPDATE_PROGRESS_IDLE = 0,
+ UPDATE_PROGRESS_RUNNING = 1,
+ UPDATE_PROGRESS_DONE = 2
+} progress;
+
+static bool modified;
+
+static GThread *update_thr;
+
+static const unsigned update_task_id_max = 1 << 15;
+
+static unsigned update_task_id;
+
+/* XXX this flag is passed to update_task() */
+static bool discard;
+
+unsigned
+isUpdatingDB(void)
+{
+ return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
+}
+
+static void * update_task(void *_path)
+{
+ const char *path = (const char *)_path;
+
+ if (path != NULL && *path != 0)
+ g_debug("starting: %s", path);
+ else
+ g_debug("starting");
+
+ modified = update_walk(path, discard);
+
+ if (modified || !db_exists()) {
+ Error error;
+ if (!db_save(error))
+ g_warning("Failed to save database: %s",
+ error.GetMessage());
+ }
+
+ if (path != NULL && *path != 0)
+ g_debug("finished: %s", path);
+ else
+ g_debug("finished");
+ g_free(_path);
+
+ progress = UPDATE_PROGRESS_DONE;
+ GlobalEvents::Emit(GlobalEvents::UPDATE);
+ return NULL;
+}
+
+static void
+spawn_update_task(const char *path)
+{
+ assert(g_thread_self() == main_task);
+
+ progress = UPDATE_PROGRESS_RUNNING;
+ modified = false;
+
+#if GLIB_CHECK_VERSION(2,32,0)
+ update_thr = g_thread_new("updadte", update_task, g_strdup(path));
+#else
+ GError *e = NULL;
+ update_thr = g_thread_create(update_task, g_strdup(path), TRUE, &e);
+ if (update_thr == NULL)
+ FatalError("Failed to spawn update task", e);
+#endif
+
+ if (++update_task_id > update_task_id_max)
+ update_task_id = 1;
+ g_debug("spawned thread for update job id %i", update_task_id);
+}
+
+unsigned
+update_enqueue(const char *path, bool _discard)
+{
+ assert(g_thread_self() == main_task);
+
+ if (!db_is_simple() || !mapper_has_music_directory())
+ return 0;
+
+ if (progress != UPDATE_PROGRESS_IDLE) {
+ unsigned next_task_id =
+ update_queue_push(path, discard, update_task_id);
+ if (next_task_id == 0)
+ return 0;
+
+ return next_task_id > update_task_id_max ? 1 : next_task_id;
+ }
+
+ discard = _discard;
+ spawn_update_task(path);
+
+ idle_add(IDLE_UPDATE);
+
+ return update_task_id;
+}
+
+/**
+ * Called in the main thread after the database update is finished.
+ */
+static void update_finished_event(void)
+{
+ char *path;
+
+ assert(progress == UPDATE_PROGRESS_DONE);
+
+ g_thread_join(update_thr);
+
+ idle_add(IDLE_UPDATE);
+
+ if (modified)
+ /* send "idle" events */
+ instance->DatabaseModified();
+
+ path = update_queue_shift(&discard);
+ if (path != NULL) {
+ /* schedule the next path */
+ spawn_update_task(path);
+ g_free(path);
+ } else {
+ progress = UPDATE_PROGRESS_IDLE;
+
+ stats_update();
+ }
+}
+
+void update_global_init(void)
+{
+ GlobalEvents::Register(GlobalEvents::UPDATE, update_finished_event);
+
+ update_remove_global_init();
+ update_walk_global_init();
+}
+
+void update_global_finish(void)
+{
+ update_walk_global_finish();
+}