diff options
Diffstat (limited to 'src/PlaylistState.cxx')
-rw-r--r-- | src/PlaylistState.cxx | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/PlaylistState.cxx b/src/PlaylistState.cxx index 4b5d76c0a..c0f9f9e54 100644 --- a/src/PlaylistState.cxx +++ b/src/PlaylistState.cxx @@ -63,7 +63,7 @@ playlist_state_save(FILE *fp, const struct playlist *playlist, if (playlist->playing) { switch (player_status.state) { - case PLAYER_STATE_PAUSE: + case PlayerState::PAUSE: fputs(PLAYLIST_STATE_FILE_STATE_PAUSE "\n", fp); break; default: @@ -126,7 +126,6 @@ playlist_state_restore(const char *line, TextFile &file, { int current = -1; int seek_time = 0; - enum player_state state = PLAYER_STATE_STOP; bool random_mode = false; if (!g_str_has_prefix(line, PLAYLIST_STATE_FILE_STATE)) @@ -134,10 +133,13 @@ playlist_state_restore(const char *line, TextFile &file, line += sizeof(PLAYLIST_STATE_FILE_STATE) - 1; + PlayerState state; if (strcmp(line, PLAYLIST_STATE_FILE_STATE_PLAY) == 0) - state = PLAYER_STATE_PLAY; + state = PlayerState::PLAY; else if (strcmp(line, PLAYLIST_STATE_FILE_STATE_PAUSE) == 0) - state = PLAYER_STATE_PAUSE; + state = PlayerState::PAUSE; + else + state = PlayerState::STOP; while ((line = file.ReadLine()) != NULL) { if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_TIME)) { @@ -180,27 +182,27 @@ playlist_state_restore(const char *line, TextFile &file, if (!playlist->queue.IsValidPosition(current)) current = 0; - if (state == PLAYER_STATE_PLAY && + if (state == PlayerState::PLAY && config_get_bool(CONF_RESTORE_PAUSED, false)) /* the user doesn't want MPD to auto-start playback after startup; fall back to "pause" */ - state = PLAYER_STATE_PAUSE; + state = PlayerState::PAUSE; /* enable all devices for the first time; this must be called here, after the audio output states were restored, before playback begins */ - if (state != PLAYER_STATE_STOP) + if (state != PlayerState::STOP) pc->UpdateAudio(); - if (state == PLAYER_STATE_STOP /* && config_option */) + if (state == PlayerState::STOP /* && config_option */) playlist->current = current; else if (seek_time == 0) playlist->PlayPosition(*pc, current); else playlist->SeekSongPosition(*pc, current, seek_time); - if (state == PLAYER_STATE_PAUSE) + if (state == PlayerState::PAUSE) pc->Pause(); } @@ -214,14 +216,14 @@ playlist_state_get_hash(const struct playlist *playlist, const auto player_status = pc->GetStatus(); return playlist->queue.version ^ - (player_status.state != PLAYER_STATE_STOP + (player_status.state != PlayerState::STOP ? ((int)player_status.elapsed_time << 8) : 0) ^ (playlist->current >= 0 ? (playlist->queue.OrderToPosition(playlist->current) << 16) : 0) ^ ((int)pc->GetCrossFade() << 20) ^ - (player_status.state << 24) ^ + (unsigned(player_status.state) << 24) ^ (playlist->queue.random << 27) ^ (playlist->queue.repeat << 28) ^ (playlist->queue.single << 29) ^ |