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-rw-r--r--src/PlayerThread.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/PlayerThread.hxx b/src/PlayerThread.hxx
index efdcf05ca..537e38399 100644
--- a/src/PlayerThread.hxx
+++ b/src/PlayerThread.hxx
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@@ -21,7 +21,7 @@
*
* The player thread controls the playback. It acts as a bridge
* between the decoder thread and the output thread(s): it receives
- * #music_chunk objects from the decoder, optionally mixes them
+ * #MusicChunk objects from the decoder, optionally mixes them
* (cross-fading), applies software volume, and sends them to the
* audio outputs via audio_output_all_play().
*
@@ -31,7 +31,7 @@
*
* The player thread itself does not do any I/O. It synchronizes with
* other threads via #GMutex and #GCond objects, and passes
- * #music_chunk instances around in #MusicPipe objects.
+ * #MusicChunk instances around in #MusicPipe objects.
*/
#ifndef MPD_PLAYER_THREAD_HXX
@@ -40,6 +40,6 @@
struct PlayerControl;
void
-player_create(PlayerControl &pc);
+StartPlayerThread(PlayerControl &pc);
#endif