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-rw-r--r--src/OutputControl.hxx90
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diff --git a/src/OutputControl.hxx b/src/OutputControl.hxx
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-/*
- * Copyright (C) 2003-2013 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#ifndef MPD_OUTPUT_CONTROL_HXX
-#define MPD_OUTPUT_CONTROL_HXX
-
-#include "ReplayGainInfo.hxx"
-
-#include <stddef.h>
-
-struct audio_output;
-struct AudioFormat;
-struct config_param;
-class MusicPipe;
-
-void
-audio_output_set_replay_gain_mode(struct audio_output *ao,
- ReplayGainMode mode);
-
-/**
- * Enables the device.
- */
-void
-audio_output_enable(struct audio_output *ao);
-
-/**
- * Disables the device.
- */
-void
-audio_output_disable(struct audio_output *ao);
-
-/**
- * Opens or closes the device, depending on the "enabled" flag.
- *
- * @return true if the device is open
- */
-bool
-audio_output_update(struct audio_output *ao,
- AudioFormat audio_format,
- const MusicPipe &mp);
-
-void
-audio_output_play(struct audio_output *ao);
-
-void audio_output_pause(struct audio_output *ao);
-
-void
-audio_output_drain_async(struct audio_output *ao);
-
-/**
- * Clear the "allow_play" flag and send the "CANCEL" command
- * asynchronously. To finish the operation, the caller has to call
- * audio_output_allow_play().
- */
-void audio_output_cancel(struct audio_output *ao);
-
-/**
- * Set the "allow_play" and signal the thread.
- */
-void
-audio_output_allow_play(struct audio_output *ao);
-
-void audio_output_close(struct audio_output *ao);
-
-/**
- * Closes the audio output, but if the "always_on" flag is set, put it
- * into pause mode instead.
- */
-void
-audio_output_release(struct audio_output *ao);
-
-void audio_output_finish(struct audio_output *ao);
-
-#endif