diff options
Diffstat (limited to 'src/OutputControl.hxx')
-rw-r--r-- | src/OutputControl.hxx | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/OutputControl.hxx b/src/OutputControl.hxx new file mode 100644 index 000000000..cf906d2f0 --- /dev/null +++ b/src/OutputControl.hxx @@ -0,0 +1,99 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef MPD_OUTPUT_CONTROL_HXX +#define MPD_OUTPUT_CONTROL_HXX + +#include "replay_gain_info.h" + +#include <glib.h> + +#include <stddef.h> + +struct audio_output; +struct audio_format; +struct config_param; +struct music_pipe; +struct player_control; + +static inline GQuark +audio_output_quark(void) +{ + return g_quark_from_static_string("audio_output"); +} + +void +audio_output_set_replay_gain_mode(struct audio_output *ao, + enum replay_gain_mode mode); + +/** + * Enables the device. + */ +void +audio_output_enable(struct audio_output *ao); + +/** + * Disables the device. + */ +void +audio_output_disable(struct audio_output *ao); + +/** + * Opens or closes the device, depending on the "enabled" flag. + * + * @return true if the device is open + */ +bool +audio_output_update(struct audio_output *ao, + const struct audio_format *audio_format, + const struct music_pipe *mp); + +void +audio_output_play(struct audio_output *ao); + +void audio_output_pause(struct audio_output *ao); + +void +audio_output_drain_async(struct audio_output *ao); + +/** + * Clear the "allow_play" flag and send the "CANCEL" command + * asynchronously. To finish the operation, the caller has to call + * audio_output_allow_play(). + */ +void audio_output_cancel(struct audio_output *ao); + +/** + * Set the "allow_play" and signal the thread. + */ +void +audio_output_allow_play(struct audio_output *ao); + +void audio_output_close(struct audio_output *ao); + +/** + * Closes the audio output, but if the "always_on" flag is set, put it + * into pause mode instead. + */ +void +audio_output_release(struct audio_output *ao); + +void audio_output_finish(struct audio_output *ao); + +#endif |