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-rw-r--r--src/OutputAll.hxx174
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diff --git a/src/OutputAll.hxx b/src/OutputAll.hxx
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-/*
- * Copyright (C) 2003-2013 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-/*
- * Functions for dealing with all configured (enabled) audion outputs
- * at once.
- *
- */
-
-#ifndef OUTPUT_ALL_H
-#define OUTPUT_ALL_H
-
-#include "ReplayGainInfo.hxx"
-#include "Compiler.h"
-
-struct AudioFormat;
-class MusicBuffer;
-struct music_chunk;
-struct PlayerControl;
-class Error;
-
-/**
- * Global initialization: load audio outputs from the configuration
- * file and initialize them.
- */
-void
-audio_output_all_init(PlayerControl &pc);
-
-/**
- * Global finalization: free memory occupied by audio outputs. All
- */
-void
-audio_output_all_finish(void);
-
-/**
- * Returns the total number of audio output devices, including those
- * who are disabled right now.
- */
-gcc_const
-unsigned int audio_output_count(void);
-
-/**
- * Returns the "i"th audio output device.
- */
-gcc_const
-struct audio_output *
-audio_output_get(unsigned i);
-
-/**
- * Returns the audio output device with the specified name. Returns
- * NULL if the name does not exist.
- */
-gcc_pure
-struct audio_output *
-audio_output_find(const char *name);
-
-/**
- * Checks the "enabled" flag of all audio outputs, and if one has
- * changed, commit the change.
- */
-void
-audio_output_all_enable_disable(void);
-
-/**
- * Opens all audio outputs which are not disabled.
- *
- * @param audio_format the preferred audio format
- * @param buffer the #music_buffer where consumed #music_chunk objects
- * should be returned
- * @return true on success, false on failure
- */
-bool
-audio_output_all_open(AudioFormat audio_format,
- MusicBuffer &buffer,
- Error &error);
-
-/**
- * Closes all audio outputs.
- */
-void
-audio_output_all_close(void);
-
-/**
- * Closes all audio outputs. Outputs with the "always_on" flag are
- * put into pause mode.
- */
-void
-audio_output_all_release(void);
-
-void
-audio_output_all_set_replay_gain_mode(ReplayGainMode mode);
-
-/**
- * Enqueue a #music_chunk object for playing, i.e. pushes it to a
- * #MusicPipe.
- *
- * @param chunk the #music_chunk object to be played
- * @return true on success, false if no audio output was able to play
- * (all closed then)
- */
-bool
-audio_output_all_play(struct music_chunk *chunk, Error &error);
-
-/**
- * Checks if the output devices have drained their music pipe, and
- * returns the consumed music chunks to the #music_buffer.
- *
- * @return the number of chunks to play left in the #MusicPipe
- */
-unsigned
-audio_output_all_check(void);
-
-/**
- * Checks if the size of the #MusicPipe is below the #threshold. If
- * not, it attempts to synchronize with all output threads, and waits
- * until another #music_chunk is finished.
- *
- * @param threshold the maximum number of chunks in the pipe
- * @return true if there are less than #threshold chunks in the pipe
- */
-bool
-audio_output_all_wait(PlayerControl &pc, unsigned threshold);
-
-/**
- * Puts all audio outputs into pause mode. Most implementations will
- * simply close it then.
- */
-void
-audio_output_all_pause(void);
-
-/**
- * Drain all audio outputs.
- */
-void
-audio_output_all_drain(void);
-
-/**
- * Try to cancel data which may still be in the device's buffers.
- */
-void
-audio_output_all_cancel(void);
-
-/**
- * Indicate that a new song will begin now.
- */
-void
-audio_output_all_song_border(void);
-
-/**
- * Returns the "elapsed_time" stamp of the most recently finished
- * chunk. A negative value is returned when no chunk has been
- * finished yet.
- */
-gcc_pure
-float
-audio_output_all_get_elapsed_time(void);
-
-#endif